Player Matchup

Pele
Pele
ImBadAtJungle
Pele
Level 22
God Stats
2W - 0L
1,691 SR
Queue Stats
74W - 84L
1,715 Elo+
Solo
Discordia
Discordia
SHOCKWAVE_105
Discordia
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 64L
1,467 Elo+
Solo
Jing Wei
Jing Wei
SinArma
Jing Wei
Level 29
God Stats
105W - 96L
1,641 SR
Queue Stats
940W - 843L
1,503 Elo+
Solo
Ares
Ares
SupremSimp
Ares
Level 18
God Stats
12W - 8L
1,581 SR
Queue Stats
30W - 45L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
SupremeS0vietSZ
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 153L
1,400 Elo+
Party 2
Team Averages
Level 25
1,583 SR
1,499 Elo+

VS

Team Averages
Level 14
1,537 SR
1,435 Elo+
Medusa
Medusa
BlazingPsycho X
Medusa
Level 8
God Stats
2W - 2L
1,530 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 1
Scylla
Scylla
aip_08
Scylla
Level 21
God Stats
0W - 2L
1,268 SR
Queue Stats
36W - 40L
1,335 Elo+
Solo
Cerberus
Cerberus
iso x bums5534
Cerberus
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo
Bellona
Bellona
moxxii miruu
Bellona
Level 8
God Stats
2W - 2L
1,637 SR
Queue Stats
9W - 11L
1,501 Elo+
Party 1
Set
Set
theskreets
Set
Level 27
God Stats
1W - 3L
1,565 SR
Queue Stats
15W - 21L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 5
13,650
593
18,654
20,940
9,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SHOCKWAVE_105
Discordia
19
11 / 4 / 7
13,367
581
10,522
9,935
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SinArma
Jing Wei
19
14 / 5 / 9
13,157
572
25,371
17,027
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 20
12,373
538
12,337
26,898
24,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SupremeS0vietSZ
Amaterasu
17
3 / 5 / 12
11,424
497
10,151
20,132
13,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 13 / 6
11,145
485
17,282
25,118
12,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
aip_08
Scylla
19
10 / 9 / 6
12,548
546
16,077
18,518
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
6
0 / 5 / 3
6,527
284
1,646
7,071
2,068
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
moxxii miruu
Bellona
17
4 / 8 / 6
11,085
482
13,978
22,449
16,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 9 / 5
10,998
478
11,694
21,888
9,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
44
Kills
25
25
Deaths
44
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
13
6
0.54
W
11
7
5
1.93
W
Discordia
SHOCKWAVE_105
Discordia
11
4
7
3.63
W
Jing Wei
SinArma
Jing Wei
14
5
9
3.7
W
5
4
20
3.75
W
Amaterasu
SupremeS0vietSZ
Amaterasu
3
5
12
1.8
L
Scylla
aip_08
Scylla
10
9
6
1.44
L
Cerberus
0
5
3
0.3
L
Bellona
moxxii miruu
Bellona
4
8
6
0.88
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
60,677
94,932
Taken
95,044
60,264
Mitigated
47,434
22,719
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,282
9,346
0
5,453
25,118
12,516
385
7,598
17,432
0
61,071
W
18,654
5,477
0
2,390
20,940
9,035
406
3,428
17,512
0
106,453
W
Discordia
SHOCKWAVE_105
Discordia
10,522
1,596
0
1,814
9,935
4,813
1,307
2,754
7,181
65,793
0
W
Jing Wei
SinArma
Jing Wei
25,371
20,841
1,128
1,265
17,027
7,612
5,966
2,755
14,272
0
107,671
W
12,337
1,481
0
8,068
26,898
24,928
1,005
6,469
20,429
46,695
0
W
Amaterasu
SupremeS0vietSZ
Amaterasu
10,151
5,690
0
8,054
20,132
13,876
2,923
2,317
17,815
0
50,695
L
Scylla
aip_08
Scylla
16,077
2,394
546
2,817
18,518
6,711
0
3,126
15,028
49,230
0
L
Cerberus
1,646
292
0
490
7,071
2,068
0
1,052
6,019
6,827
0
L
Bellona
moxxii miruu
Bellona
13,978
7,328
0
990
22,449
16,246
755
3,792
18,558
0
43,369
L
11,694
5,454
0
3,083
21,888
9,893
0
6,510
15,148
0
49,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
52,303
542
Minions Killed
307
0
Camps Cleared
0
2,045,315
Distance Traveled
1,619,546
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,145
485
87
4
0
326,699
5
W
Pele
13,650
593
144
6
0
419,575
0
W
Discordia
13,367
581
114
5
0
400,927
2
W
Jing Wei
13,157
572
132
6
0
398,861
4
W
Ares
12,373
538
68
3
0
381,424
0
W
Amaterasu
11,424
497
84
4
0
444,528
0
L
Scylla
12,548
546
72
3
0
373,767
0
L
Cerberus
6,527
284
13
1
0
134,510
0
L
Bellona
11,085
482
71
3
0
399,746
3
L
Set
10,998
478
64
3
0
384,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role