Player Matchup

Neith
Neith
DiabloGudana
Neith
Level 90
God Stats
7W - 4L
1,500 SR
Queue Stats
237W - 210L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
Gmoney3184
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,467 Elo+
Party 2
He Bo
He Bo
Gulabz
He Bo
Level 107
God Stats
0W - 3L
1,711 SR
Queue Stats
262W - 232L
1,430 Elo+
Party 2
Team Averages
Level 75
1,570 SR
1,422 Elo+

VS

Team Averages
Level 64
1,482 SR
1,487 Elo+
He Bo
He Bo
Bewilderness9
He Bo
Level 29
God Stats
1W - 1L
1,446 SR
Queue Stats
28W - 46L
1,233 Elo+
Party 1
Sylvanus
Sylvanus
TwoLonelySpoofs
Sylvanus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 1
Arachne
Arachne
themantrippy
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
10,362
740
11,712
14,667
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Gmoney3184
Sun Wukong
4
0 / 1 / 1
7,295
521
688
1,107
515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Gulabz
He Bo
15
8 / 6 / 5
10,985
785
14,388
10,165
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,773
698
6,042
11,258
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
8 / 1 / 0
11,795
843
14,876
13,569
5,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
themantrippy
Arachne
11
0 / 7 / 3
9,024
645
1,121
9,150
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
10
10
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
6
3
4
2.67
L
Sun Wukong
Gmoney3184
Sun Wukong
0
1
1
0.5
L
He Bo
Gulabz
He Bo
8
6
5
1.75
W
Sylvanus
8
1
0
8
W
Arachne
themantrippy
Arachne
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
22,039
25,939
Taken
33,977
8,507
Mitigated
11,000
5,636
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,042
169
0
2,264
11,258
2,948
272
4,023
7,034
29,953
0
L
11,712
3,301
0
4,678
14,667
4,637
894
12,518
1,795
0
40,813
L
Sun Wukong
Gmoney3184
Sun Wukong
688
90
0
75
1,107
515
0
492
575
0
1,463
L
He Bo
Gulabz
He Bo
14,388
457
0
883
10,165
3,355
454
7,446
2,615
48,297
0
W
Sylvanus
14,876
4,156
350
5,544
13,569
5,275
504
5,183
8,063
62,334
0
W
Arachne
themantrippy
Arachne
1,121
514
0
874
9,150
2,777
0
4,606
4,325
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
30,592
151
Minions Killed
191
0
Camps Cleared
0
474,269
Distance Traveled
714,367
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,773
698
58
4
0
237,708
1
L
Neith
10,362
740
78
6
0
232,886
4
L
Sun Wukong
7,295
521
2
0
0
41,115
0
L
He Bo
10,985
785
71
5
0
200,268
3
W
Sylvanus
11,795
843
96
7
0
228,876
1
W
Arachne
9,024
645
37
3
0
247,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role