Player Matchup

Danzaburou
Danzaburou
FaceSlapz
Danzaburou
Level 14
God Stats
11W - 10L
1,496 SR
Queue Stats
19W - 18L
1,664 Elo+
Solo
Guan Yu
Guan Yu
GetPaid220
Guan Yu
Level 15
God Stats
5W - 3L
1,349 SR
Queue Stats
55W - 60L
1,574 Elo+
Party 1
Sobek
Sobek
Karnaly
Sobek
Level 11
God Stats
3W - 6L
1,821 SR
Queue Stats
25W - 25L
1,757 Elo+
Party 1
Zeus
Zeus
Ryouuk
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 139L
1,682 Elo+
Solo
Thanatos
Thanatos
xDeadly_Escanor
Thanatos
Level 17
God Stats
20W - 15L
1,966 SR
Queue Stats
180W - 98L
1,629 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,661 Elo+

VS

Team Averages
Level 23
1,570 SR
1,576 Elo+
Hercules
Hercules
Adrl07-
Hercules
Level 24
God Stats
17W - 20L
1,553 SR
Queue Stats
105W - 78L
1,578 Elo+
Solo
Medusa
Medusa
Beasty55Xs
Medusa
Level 28
God Stats
11W - 4L
1,849 SR
Queue Stats
87W - 76L
1,600 Elo+
Party 2
Nox
Nox
Dogwalker4k
Nox
Level 29
God Stats
8W - 7L
1,532 SR
Queue Stats
47W - 50L
1,549 Elo+
Solo
Danzaburou
Danzaburou
KraZyOlegator
Danzaburou
Level 11
God Stats
1W - 1L
1,296 SR
Queue Stats
17W - 15L
1,593 Elo+
Party 2
Tiamat
Tiamat
TadhgCook
Tiamat
Level 22
God Stats
13W - 9L
1,618 SR
Queue Stats
62W - 51L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaceSlapz
Danzaburou
16
3 / 7 / 7
10,926
437
10,747
17,745
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
GetPaid220
Guan Yu
15
0 / 4 / 3
9,362
374
5,836
20,032
19,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Karnaly
Sobek
14
0 / 4 / 7
9,587
383
6,742
25,406
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Ryouuk
Zeus
16
3 / 6 / 5
10,335
413
21,323
14,833
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
10 / 4 / 1
13,335
533
15,006
22,558
10,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adrl07-
Hercules
19
6 / 3 / 9
13,771
551
20,851
34,679
32,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Beasty55Xs
Medusa
20
8 / 3 / 0
14,716
589
12,553
14,391
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 3 / 9
12,586
503
14,953
12,517
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KraZyOlegator
Danzaburou
20
4 / 5 / 3
15,758
630
10,518
18,068
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
TadhgCook
Tiamat
20
5 / 2 / 6
14,569
583
19,350
13,971
10,150
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
16
Kills
25
25
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adrl07-
Hercules
6
3
9
3.5
W
Medusa
Beasty55Xs
Medusa
8
3
0
2.67
W
2
3
9
2.17
L
Danzaburou
FaceSlapz
Danzaburou
3
7
7
0.93
L
Guan Yu
GetPaid220
Guan Yu
0
4
3
0.38
L
Sobek
Karnaly
Sobek
0
4
7
0.88
W
Danzaburou
KraZyOlegator
Danzaburou
4
5
3
1.1
L
Zeus
Ryouuk
Zeus
3
6
5
0.92
W
Tiamat
TadhgCook
Tiamat
5
2
6
4
L
Thanatos
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
78,225
100,574
Taken
93,626
64,833
Mitigated
70,060
33,511
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adrl07-
Hercules
20,851
4,278
0
15,588
34,679
32,146
514
12,051
21,978
0
77,068
W
Medusa
Beasty55Xs
Medusa
12,553
5,064
0
4,432
14,391
8,498
3,593
2,073
12,318
0
124,729
W
14,953
753
0
2,233
12,517
11,152
164
5,638
6,879
43,839
0
L
Danzaburou
FaceSlapz
Danzaburou
10,747
5,907
879
1,500
17,745
7,049
0
5,485
12,143
0
64,801
L
Guan Yu
GetPaid220
Guan Yu
5,836
903
1,554
3,101
20,032
19,078
516
7,529
12,049
369
37,941
L
Sobek
Karnaly
Sobek
6,742
598
0
5,524
25,406
21,552
210
12,099
13,039
28,818
0
W
Danzaburou
KraZyOlegator
Danzaburou
10,518
3,041
0
6,375
18,068
8,114
7,017
3,674
14,344
0
109,722
L
Zeus
Ryouuk
Zeus
21,323
1,476
0
470
14,833
6,191
360
2,761
11,900
70,288
0
W
Tiamat
TadhgCook
Tiamat
19,350
1,209
204
6,880
13,971
10,150
1,238
4,993
8,943
114,403
0
L
Thanatos
15,006
4,414
0
20,483
22,558
10,963
0
5,514
16,908
0
103,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
71,400
520
Minions Killed
724
0
Camps Cleared
0
2,402,182
Distance Traveled
2,458,348
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,771
551
128
5
0
518,538
4
W
Medusa
14,716
589
182
7
0
463,564
7
W
Nox
12,586
503
48
2
0
489,180
12
L
Danzaburou
10,926
437
122
5
0
441,310
0
L
Guan Yu
9,362
374
69
3
0
503,597
2
L
Sobek
9,587
383
41
2
0
516,751
7
W
Danzaburou
15,758
630
184
7
0
465,627
1
L
Zeus
10,335
413
109
4
0
415,405
1
W
Tiamat
14,569
583
182
7
0
521,439
6
L
Thanatos
13,335
533
179
7
0
525,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role