Player Matchup

Raijin
Raijin
Havoc8415
Raijin
Level 69
God Stats
3W - 2L
1,660 SR
Queue Stats
39W - 33L
1,487 Elo+
Party 1
Fenrir
Fenrir
Streanlined
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,897 Elo+
Party 3
Chernobog
Chernobog
iSkulk
Chernobog
Level 5
God Stats
4W - 3L
1,659 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sweetsour63
Cu Chulainn
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 25L
1,897 Elo+
Party 3
Ares
Ares
xXMrxSmokerXx
Ares
Level 2
God Stats
2W - 0L
1,750 SR
Queue Stats
23W - 11L
1,897 Elo+
Party 3
Team Averages
Level 49
1,614 SR
1,758 Elo+

VS

Team Averages
Level 16
1,598 SR
1,551 Elo+
Ares
Ares
HasNiceHouse
Ares
Level 17
God Stats
4W - 3L
1,480 SR
Queue Stats
123W - 160L
1,339 Elo+
Solo
Tiamat
Tiamat
Hemlal90
Tiamat
Level 23
God Stats
17W - 17L
1,776 SR
Queue Stats
607W - 573L
1,559 Elo+
Solo
Skadi
Skadi
Jackiex100
Skadi
Level 23
God Stats
63W - 41L
1,736 SR
Queue Stats
79W - 56L
1,668 Elo+
Party 2
Bellona
Bellona
MoonisaSimp
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,527 Elo+
Solo
Ra
Ra
MrBuiscuts
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Havoc8415
Raijin
17
11 / 2 / 16
11,090
1,109
20,348
9,225
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
13 / 3 / 13
11,439
1,144
15,221
10,684
9,481
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
iSkulk
Chernobog
16
2 / 3 / 19
9,740
974
4,728
6,311
2,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
sweetsour63
Cu Chulainn
18
11 / 1 / 23
13,162
1,316
18,461
13,145
14,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 2 / 25
10,910
1,091
6,510
11,616
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

267

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
9,666
967
7,834
22,639
17,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Hemlal90
Tiamat
13
0 / 4 / 2
8,028
803
3,135
5,489
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
3 / 7 / 4
9,841
984
12,951
12,576
4,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
MoonisaSimp
Bellona
16
0 / 10 / 5
9,466
947
8,032
18,704
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 7 / 5
11,171
1,117
14,920
13,144
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
30
38
Kills
11
11
Deaths
39
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Raijin
Havoc8415
Raijin
11
2
16
9.5
L
Tiamat
Hemlal90
Tiamat
0
4
2
0.25
L
Skadi
3
7
4
0.71
L
Bellona
MoonisaSimp
Bellona
0
10
5
0.25
L
6
7
5
1.21
W
Fenrir
13
3
13
6.5
W
Chernobog
iSkulk
Chernobog
2
3
19
3.83
W
Cu Chulainn
sweetsour63
Cu Chulainn
11
1
23
22.5
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,268
Damage
46,872
50,981
Taken
72,552
44,081
Mitigated
45,360
4,369
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,834
689
0
164
22,639
17,409
0
9,277
13,085
18,089
0
W
Raijin
Havoc8415
Raijin
20,348
2,434
0
620
9,225
4,143
0
5,623
3,515
41,139
0
L
Tiamat
Hemlal90
Tiamat
3,135
277
0
235
5,489
3,630
0
1,839
3,613
7,583
0
L
Skadi
12,951
7,240
0
715
12,576
4,655
0
3,474
8,902
0
39,851
L
Bellona
MoonisaSimp
Bellona
8,032
1,457
0
451
18,704
14,256
0
9,149
9,199
843
24,107
L
14,920
762
1,540
970
13,144
5,410
0
5,923
6,989
38,090
0
W
Fenrir
15,221
4,664
0
1,044
10,684
9,481
0
5,876
4,638
0
19,605
W
Chernobog
iSkulk
Chernobog
4,728
3,854
0
983
6,311
2,971
0
4,294
1,968
0
13,905
W
Cu Chulainn
sweetsour63
Cu Chulainn
18,461
4,044
0
280
13,145
14,873
0
5,121
7,743
10,932
38,396
W
6,510
402
0
1,442
11,616
12,613
0
5,528
5,990
17,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
48,172
173
Minions Killed
164
4
Camps Cleared
5
867,558
Distance Traveled
743,775
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,666
967
12
1
0
152,149
4
W
Raijin
11,090
1,109
53
5
0
156,211
3
L
Tiamat
8,028
803
15
2
0
83,952
0
L
Skadi
9,841
984
47
5
1
167,380
0
L
Bellona
9,466
947
34
3
3
161,378
3
L
Ra
11,171
1,117
56
6
1
178,916
0
W
Fenrir
11,439
1,144
14
1
2
188,762
0
W
Chernobog
9,740
974
27
3
2
148,672
0
W
Cu Chulainn
13,162
1,316
62
6
0
194,160
0
W
Ares
10,910
1,091
17
2
0
179,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role