Player Matchup

Ares
Ares
DsARaiN
Ares
Level 145
God Stats
0W - 3L
1,290 SR
Queue Stats
70W - 66L
1,602 Elo+
Party 2
Tiamat
Tiamat
DsAdeath
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,488 Elo+
Party 2
Tyr
Tyr
IMAYLINEDAMNIT
Tyr
Level 120
God Stats
15W - 5L
1,738 SR
Queue Stats
413W - 395L
1,577 Elo+
Solo
Zeus
Zeus
King_Leonidas179
Zeus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 212L
1,528 Elo+
Solo
Izanami
Izanami
yourdad123
Izanami
Level 137
God Stats
6W - 4L
1,702 SR
Queue Stats
23W - 19L
1,604 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,560 Elo+

VS

Team Averages
Level 120
1,360 SR
1,514 Elo+
Nu Wa
Nu Wa
Cdubbs1
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 46L
1,680 Elo+
Solo
Pele
Pele
Crimxion-Strigoi
Pele
Level 154
God Stats
7W - 3L
1,563 SR
Queue Stats
221W - 255L
1,471 Elo+
Party 1
Hera
Hera
KirinaRave
Hera
Level 141
God Stats
25W - 24L
1,056 SR
Queue Stats
284W - 317L
1,452 Elo+
Party 1
Chaac
Chaac
O_cookieee
Chaac
Level 111
God Stats
1W - 3L
1,247 SR
Queue Stats
198W - 239L
1,462 Elo+
Party 1
King Arthur
King Arthur
ravanessfork213
King Arthur
Level 65
God Stats
28W - 44L
1,432 SR
Queue Stats
223W - 213L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DsARaiN
Ares
14
3 / 4 / 4
9,976
525
8,093
18,466
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
DsAdeath
Tiamat
13
2 / 6 / 2
8,787
462
6,066
15,187
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 0
11,327
596
12,428
23,437
22,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 10 / 1
9,159
482
9,265
14,083
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yourdad123
Izanami
16
3 / 4 / 4
10,276
541
8,069
15,947
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cdubbs1
Nu Wa
16
0 / 4 / 7
9,822
517
11,575
7,586
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 5
10,919
575
9,419
12,128
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 11
12,436
655
17,974
13,495
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
6 / 3 / 7
10,326
543
10,519
17,510
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
ravanessfork213
King Arthur
18
3 / 2 / 4
11,074
583
11,443
15,194
9,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
28
28
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cdubbs1
Nu Wa
0
4
7
0.88
W
8
2
5
5.25
L
Ares
DsARaiN
Ares
3
4
4
1.25
L
Tiamat
DsAdeath
Tiamat
2
6
2
0.5
L
5
4
0
1.25
L
0
10
1
0.05
W
11
2
11
8.25
W
Chaac
6
3
7
3.17
W
King Arthur
ravanessfork213
King Arthur
3
2
4
2.5
L
Izanami
yourdad123
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,921
Damage
60,930
87,120
Taken
65,913
64,649
Mitigated
40,314
28,020
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cdubbs1
Nu Wa
11,575
2,919
0
596
7,586
2,210
4,189
731
6,819
72,415
0
W
9,419
3,360
0
513
12,128
6,296
0
4,533
7,405
0
62,880
L
Ares
DsARaiN
Ares
8,093
195
0
4,438
18,466
19,411
0
4,778
13,516
26,838
0
L
Tiamat
DsAdeath
Tiamat
6,066
544
975
6,082
15,187
10,864
0
5,051
10,077
45,194
0
L
12,428
1,008
0
7,536
23,437
22,633
0
5,603
17,804
0
80,660
L
9,265
2,767
0
3,064
14,083
5,854
878
5,974
7,905
61,786
0
W
17,974
4,681
282
4,867
13,495
5,332
2,609
5,906
7,435
84,321
0
W
Chaac
10,519
2,237
0
9,807
17,510
16,565
252
8,298
9,126
226
27,251
W
King Arthur
ravanessfork213
King Arthur
11,443
747
735
4,491
15,194
9,911
272
3,490
11,704
0
76,686
L
Izanami
yourdad123
Izanami
8,069
5,146
0
5,925
15,947
5,887
2,128
7,746
8,043
0
85,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
54,577
537
Minions Killed
520
0
Camps Cleared
0
1,641,380
Distance Traveled
1,854,047
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,822
517
100
5
0
299,131
2
W
Pele
10,919
575
90
5
0
450,149
4
L
Ares
9,976
525
29
2
0
352,637
8
L
Tiamat
8,787
462
59
3
0
347,930
0
L
Tyr
11,327
596
164
9
0
335,639
0
L
Zeus
9,159
482
123
6
0
288,667
2
W
Hera
12,436
655
161
8
0
361,209
4
W
Chaac
10,326
543
24
1
0
361,975
2
W
King Arthur
11,074
583
145
8
0
381,583
3
L
Izanami
10,276
541
162
9
0
316,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role