Player Matchup

Horus
Horus
 
Horus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AmonFeitosaJPA
Tiamat
Level 31
God Stats
37W - 18L
1,761 SR
Queue Stats
305W - 291L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Daddi_Depression
Danzaburou
Level 118
God Stats
1W - 0L
1,779 SR
Queue Stats
15W - 11L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DollFaceLoli
Tsukuyomi
Level 8
God Stats
17W - 6L
1,736 SR
Queue Stats
32W - 18L
1,684 Elo+
Party 2
Sol
Sol
MissF0rtune1
Sol
Level 8
God Stats
12W - 15L
1,378 SR
Queue Stats
72W - 71L
1,599 Elo+
Solo
Team Averages
Level 37
1,631 SR
1,599 Elo+

VS

Team Averages
Level 15
1,653 SR
1,668 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DemanZoro
Mulan
Level 29
God Stats
1W - 1L
1,676 SR
Queue Stats
81W - 113L
1,723 Elo+
Solo
Hou Yi
Hou Yi
FaZeCrazyPsycho
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,769 Elo+
Party 1
Tiamat
Tiamat
XEN0M0RPH
Tiamat
Level 8
God Stats
3W - 4L
1,768 SR
Queue Stats
4W - 5L
1,643 Elo+
Party 1
Vulcan
Vulcan
illKillHarpo
Vulcan
Level 16
God Stats
22W - 12L
1,823 SR
Queue Stats
51W - 35L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 0 / 7
7,936
1,134
4,618
4,444
2,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 1 / 7
6,852
979
8,384
5,251
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Daddi_Depression
Danzaburou
14
7 / 0 / 7
8,791
1,256
10,226
4,553
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
DollFaceLoli
Tsukuyomi
14
2 / 0 / 12
7,794
1,113
4,831
3,867
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 9
7,093
1,013
3,402
4,222
1,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

434

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 1 / 0
5,916
845
808
1,927
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
DemanZoro
Mulan
11
1 / 6 / 0
6,525
932
3,414
9,652
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,429
918
9,002
12,770
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
XEN0M0RPH
Tiamat
11
0 / 7 / 0
6,056
865
3,935
9,216
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
10
0 / 1 / 0
5,879
840
570
717
193
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
17
Kills
1
1
Deaths
17
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
7
9.5
L
Fenrir
 
Fenrir
0
1
0
0
W
1
1
7
4.5
W
Danzaburou
Daddi_Depression
Danzaburou
7
0
7
10.5
L
Mulan
DemanZoro
Mulan
1
6
0
0.17
W
Tsukuyomi
DollFaceLoli
Tsukuyomi
2
0
12
8
L
0
2
0
0
W
1
0
9
5.5
L
Tiamat
XEN0M0RPH
Tiamat
0
7
0
0
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
17,729
22,337
Taken
34,282
11,267
Mitigated
14,684
9,551
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,618
2,207
1,842
1,478
4,444
2,615
0
1,485
2,752
0
9,141
L
Fenrir
 
Fenrir
808
245
0
292
1,927
569
0
502
1,425
0
1,906
W
8,384
565
0
1,250
5,251
4,207
0
1,116
3,885
14,729
0
W
Danzaburou
Daddi_Depression
Danzaburou
10,226
5,420
0
2,720
4,553
1,764
0
769
3,667
0
30,739
L
Mulan
DemanZoro
Mulan
3,414
556
0
184
9,652
5,427
0
3,008
6,492
194
7,011
W
Tsukuyomi
DollFaceLoli
Tsukuyomi
4,831
605
660
779
3,867
1,282
0
162
3,175
0
23,173
L
9,002
5,281
0
926
12,770
4,390
0
4,200
8,366
0
24,476
W
3,402
271
0
822
4,222
1,399
0
664
3,504
7,815
0
L
Tiamat
XEN0M0RPH
Tiamat
3,935
479
0
312
9,216
4,105
0
3,338
5,688
7,818
0
L
Vulcan
570
358
0
0
717
193
0
150
525
2,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
30,805
137
Minions Killed
60
8
Camps Cleared
3
674,240
Distance Traveled
364,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,936
1,134
19
3
1
132,694
0
L
Fenrir
5,916
845
2
0
0
25,904
0
W
Tiamat
6,852
979
18
3
3
128,711
3
W
Danzaburou
8,791
1,256
46
7
4
130,092
0
L
Mulan
6,525
932
12
2
0
98,966
3
W
Tsukuyomi
7,794
1,113
41
6
0
165,483
1
L
Hou Yi
6,429
918
33
5
3
120,714
0
W
Sol
7,093
1,013
13
2
0
117,260
0
L
Tiamat
6,056
865
11
2
0
96,006
0
L
Vulcan
5,879
840
2
0
0
22,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role