Player Matchup

Tiamat
Tiamat
PesetaG
Tiamat
Level 81
God Stats
10W - 10L
1,686 SR
Queue Stats
22W - 29L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
Wampy37
Danzaburou
Level 75
God Stats
3W - 5L
1,308 SR
Queue Stats
16W - 20L
1,313 Elo+
Party 2
Hercules
Hercules
spiderpatoooo123
Hercules
Level 66
God Stats
0W - 2L
1,333 SR
Queue Stats
10W - 19L
1,211 Elo+
Party 2
Team Averages
Level 74
1,443 SR
1,295 Elo+

VS

Team Averages
Level 107
1,590 SR
1,569 Elo+
Ra
Ra
MrDarcoN1
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeilujSage
Tsukuyomi
Level 133
God Stats
1W - 0L
1,606 SR
Queue Stats
15W - 4L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
turambar78
Sun Wukong
Level 29
God Stats
2W - 1L
1,665 SR
Queue Stats
20W - 18L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PesetaG
Tiamat
11
2 / 4 / 6
8,484
653
8,088
8,981
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Wampy37
Danzaburou
11
2 / 7 / 3
8,569
659
7,721
10,337
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 3 / 3
8,703
669
6,877
11,427
7,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
9,254
712
9,345
9,665
3,525
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NeilujSage
Tsukuyomi
14
7 / 2 / 5
9,690
745
11,869
8,896
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
turambar78
Sun Wukong
12
2 / 3 / 10
8,857
681
4,947
10,518
8,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
13
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Tsukuyomi
NeilujSage
Tsukuyomi
7
2
5
4.75
L
Tiamat
PesetaG
Tiamat
2
4
6
1.25
L
Danzaburou
Wampy37
Danzaburou
2
7
3
0.5
L
4
3
3
1.83
W
Sun Wukong
turambar78
Sun Wukong
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
26,161
30,745
Taken
29,079
16,241
Mitigated
15,266
5,751
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,345
1,033
2,786
3,953
9,665
3,525
551
2,174
7,225
50,205
0
W
Tsukuyomi
NeilujSage
Tsukuyomi
11,869
3,419
0
4,331
8,896
3,497
1,336
2,539
6,106
0
33,323
L
Tiamat
PesetaG
Tiamat
8,088
340
0
1,684
8,981
5,051
376
2,585
6,396
28,363
0
L
Danzaburou
Wampy37
Danzaburou
7,721
2,475
0
1,818
10,337
3,534
0
2,841
7,496
0
34,721
L
6,877
889
0
2,249
11,427
7,656
0
3,972
7,455
0
23,705
W
Sun Wukong
turambar78
Sun Wukong
4,947
1,048
511
1,131
10,518
8,244
856
2,670
7,608
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
27,801
136
Minions Killed
159
0
Camps Cleared
0
665,904
Distance Traveled
729,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,254
712
81
6
0
229,793
2
W
Tsukuyomi
9,690
745
52
4
0
262,911
1
L
Tiamat
8,484
653
43
3
0
214,586
0
L
Danzaburou
8,569
659
52
4
0
202,255
0
L
Hercules
8,703
669
41
3
0
249,063
0
W
Sun Wukong
8,857
681
26
2
0
236,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role