Player Matchup

Artemis
Artemis
Dankejcz
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Mycoph0bia
Nu Wa
Level 14
God Stats
11W - 14L
1,444 SR
Queue Stats
23W - 34L
1,366 Elo+
Solo
Awilix
Awilix
QjmasterCz
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
Silverza
Erlang Shen
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 13L
1,423 Elo+
Solo
Khepri
Khepri
Tibetson
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 2
Team Averages
Level 24
1,489 SR
1,507 Elo+

VS

Team Averages
Level 37
1,569 SR
1,323 Elo+
Kukulkan
Kukulkan
Eilif97
Kukulkan
Level 8
God Stats
12W - 16L
1,581 SR
Queue Stats
27W - 42L
1,489 Elo+
Party 3
Merlin
Merlin
Suciosocio
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 1
Tsukuyomi
Tsukuyomi
enri23000
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,237 Elo+
Solo
Danzaburou
Danzaburou
iFreneTiiKz
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-974359
Baron Samedi
Level 107
God Stats
12W - 12L
1,762 SR
Queue Stats
664W - 692L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dankejcz
Artemis
18
5 / 12 / 3
11,385
474
13,002
24,503
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
1
0 / 0 / 0
6,012
251
0
0
0
Awilix
QjmasterCz
Awilix
19
9 / 10 / 3
12,368
515
14,752
23,956
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Silverza
Erlang Shen
20
10 / 10 / 1
12,841
535
17,471
34,245
21,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Tibetson
Khepri
17
4 / 9 / 6
11,211
467
6,993
22,392
28,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eilif97
Kukulkan
18
3 / 3 / 4
12,135
506
10,208
8,682
4,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Suciosocio
Merlin
19
11 / 7 / 7
13,902
579
21,514
14,015
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
enri23000
Tsukuyomi
19
10 / 8 / 13
13,454
561
17,270
20,067
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
iFreneTiiKz
Danzaburou
19
8 / 6 / 5
13,588
566
15,479
20,468
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
temp-974359
Baron Samedi
20
8 / 4 / 6
13,638
568
16,104
19,733
13,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
28
Kills
40
41
Deaths
28
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dankejcz
Artemis
5
12
3
0.54
W
Kukulkan
Eilif97
Kukulkan
3
3
4
1.67
L
Nu Wa
0
0
0
0
L
Awilix
QjmasterCz
Awilix
9
10
3
1.05
L
Erlang Shen
Silverza
Erlang Shen
10
10
1
1.05
W
Merlin
Suciosocio
Merlin
11
7
7
2.07
L
Khepri
Tibetson
Khepri
4
9
6
0.78
W
Tsukuyomi
enri23000
Tsukuyomi
10
8
13
2.06
W
Danzaburou
iFreneTiiKz
Danzaburou
8
6
5
1.75
W
Baron Samedi
temp-974359
Baron Samedi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,218
Damage
80,575
105,096
Taken
82,965
70,841
Mitigated
41,943
20,544
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dankejcz
Artemis
13,002
5,896
0
5,921
24,503
10,332
686
11,575
12,928
0
61,356
W
Kukulkan
Eilif97
Kukulkan
10,208
1,163
0
825
8,682
4,026
3,549
617
8,065
51,027
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
QjmasterCz
Awilix
14,752
5,998
0
3,461
23,956
10,480
604
9,682
14,274
0
50,460
L
Erlang Shen
Silverza
Erlang Shen
17,471
10,146
0
10,831
34,245
21,761
0
15,676
18,569
856
74,421
W
Merlin
Suciosocio
Merlin
21,514
2,413
0
1,797
14,015
5,915
4,028
1,669
12,346
73,043
0
L
Khepri
Tibetson
Khepri
6,993
1,566
0
331
22,392
28,268
354
10,893
11,499
35,995
0
W
Tsukuyomi
enri23000
Tsukuyomi
17,270
6,456
0
5,531
20,067
8,340
906
2,695
17,372
0
76,456
W
Danzaburou
iFreneTiiKz
Danzaburou
15,479
7,861
0
8,725
20,468
9,828
7,967
1,115
19,353
0
76,959
W
Baron Samedi
temp-974359
Baron Samedi
16,104
1,850
518
6,395
19,733
13,834
2,618
1,711
18,022
82,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
66,717
330
Minions Killed
575
0
Camps Cleared
0
1,477,640
Distance Traveled
1,971,458
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,385
474
91
4
0
312,542
1
W
Kukulkan
12,135
506
95
4
0
377,441
3
L
Nu Wa
6,012
251
0
0
0
0
0
L
Awilix
12,368
515
68
3
0
428,383
1
L
Erlang Shen
12,841
535
124
5
0
378,880
1
W
Merlin
13,902
579
102
4
0
425,677
3
L
Khepri
11,211
467
47
2
0
357,835
1
W
Tsukuyomi
13,454
561
99
4
0
396,543
0
W
Danzaburou
13,588
566
141
6
0
383,208
1
W
Baron Samedi
13,638
568
138
6
0
388,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role