Player Matchup

Set
Set
Nash9660
Set
Level 135
God Stats
0W - 2L
1,340 SR
Queue Stats
587W - 501L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Norse Allfather
Cthulhu
Level 128
God Stats
2W - 5L
1,881 SR
Queue Stats
172W - 164L
1,505 Elo+
Party 1
Tiamat
Tiamat
WolfHound3603
Tiamat
Level 113
God Stats
7W - 9L
1,297 SR
Queue Stats
55W - 57L
1,631 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,564 Elo+

VS

Team Averages
Level 126
1,393 SR
1,617 Elo+
Tiamat
Tiamat
JUsT 2 INFAM0US
Tiamat
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 66L
1,615 Elo+
Solo
Danzaburou
Danzaburou
PrimeElm4447
Danzaburou
Level 151
God Stats
8W - 2L
1,254 SR
Queue Stats
610W - 450L
1,612 Elo+
Party 2
Chaac
Chaac
RoundMoss738811
Chaac
Level 98
God Stats
27W - 26L
1,425 SR
Queue Stats
502W - 371L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,581
716
205
1,034
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,956
791
659
3,663
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,598
720
1,020
875
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,919
784
520
750
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
PrimeElm4447
Danzaburou
7
1 / 0 / 0
4,545
909
2,619
2,324
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
4,026
805
698
1,899
763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Danzaburou
PrimeElm4447
Danzaburou
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,884
Damage
3,837
5,572
Taken
4,973
2,208
Mitigated
1,928
2,097
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
520
71
0
348
750
466
194
403
347
6,064
0
L
205
0
0
239
1,034
260
0
0
1,034
0
5,394
L
659
0
135
1,410
3,663
1,583
0
298
3,351
7,061
0
W
Danzaburou
PrimeElm4447
Danzaburou
2,619
832
0
1,276
2,324
699
232
749
1,575
0
17,960
W
698
55
299
1,592
1,899
763
306
599
1,300
0
9,393
L
1,020
70
0
313
875
365
0
192
651
7,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,135
Gold Earned
12,490
44
Minions Killed
80
0
Camps Cleared
0
217,753
Distance Traveled
253,109
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,919
784
23
5
0
83,012
2
L
Set
3,581
716
8
2
0
37,495
2
L
Cthulhu
3,956
791
11
2
0
93,297
0
W
Danzaburou
4,545
909
48
10
0
78,317
2
W
Chaac
4,026
805
9
2
0
91,780
2
L
Tiamat
3,598
720
25
5
0
86,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role