Player Matchup

Cthulhu
Cthulhu
Daddychappa
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,115 Elo+
Party 1
Arachne
Arachne
Jesus-glory1
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo
Fenrir
Fenrir
The_Dark_Goku12
Fenrir
Level 16
God Stats
3W - 10L
1,188 SR
Queue Stats
5W - 19L
1,081 Elo+
Solo
Thanatos
Thanatos
WaitingYew7
Thanatos
Level 20
God Stats
2W - 9L
1,162 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 1
Tiamat
Tiamat
rayaries
Tiamat
Level 15
God Stats
1W - 2L
1,223 SR
Queue Stats
1W - 2L
1,115 Elo+
Party 1
Team Averages
Level 19
1,314 SR
1,179 Elo+

VS

Team Averages
Level 23
1,461 SR
1,324 Elo+
Loki
Loki
AceFitzray
Loki
Level 27
God Stats
5W - 10L
1,298 SR
Queue Stats
114W - 161L
1,261 Elo+
Solo
Ravana
Ravana
Damnedsoul07
Ravana
Level 28
God Stats
11W - 17L
1,558 SR
Queue Stats
178W - 246L
1,274 Elo+
Solo
Tiamat
Tiamat
InfamousGod265
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
dustyAssjeans
Amaterasu
Level 26
God Stats
9W - 15L
1,288 SR
Queue Stats
98W - 88L
1,333 Elo+
Solo
Bakasura
Bakasura
h3-Leuteuk
Bakasura
Level 16
God Stats
1W - 2L
1,659 SR
Queue Stats
10W - 13L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddychappa
Cthulhu
19
9 / 17 / 6
15,970
499
28,336
45,278
56,054
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Jesus-glory1
Arachne
15
0 / 11 / 1
10,754
336
1,055
14,629
4,550
19
1 / 13 / 2
12,673
396
8,179
29,561
12,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
WaitingYew7
Thanatos
20
12 / 16 / 1
16,426
513
24,215
44,305
18,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
rayaries
Tiamat
18
1 / 14 / 5
12,797
400
8,505
27,662
18,316
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 16
13,675
427
15,844
23,366
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
20
24 / 4 / 15
17,324
541
28,862
21,718
12,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
9 / 7 / 5
11,915
372
8,275
8,022
5,151
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
dustyAssjeans
Amaterasu
20
15 / 4 / 19
16,011
500
29,168
33,663
42,793
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
h3-Leuteuk
Bakasura
20
12 / 4 / 5
15,694
490
18,362
19,363
8,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
23
Kills
66
71
Deaths
28
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
9
16
1.56
W
Cthulhu
Daddychappa
Cthulhu
9
17
6
0.71
L
Ravana
24
4
15
7.88
L
9
7
5
1.64
W
Arachne
Jesus-glory1
Arachne
0
11
1
0.05
W
1
13
2
0.15
W
Thanatos
WaitingYew7
Thanatos
12
16
1
0.78
L
Amaterasu
dustyAssjeans
Amaterasu
15
4
19
6.13
L
Bakasura
h3-Leuteuk
Bakasura
12
4
5
3.63
W
Tiamat
rayaries
Tiamat
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,290
Damage
100,511
161,435
Taken
106,132
109,486
Mitigated
77,235
46,851
Healing
26,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,844
4,809
0
3,172
23,366
8,318
248
9,485
13,881
0
66,183
W
Cthulhu
Daddychappa
Cthulhu
28,336
2,894
146
1,297
45,278
56,054
715
4,052
37,509
75,966
0
L
Ravana
28,862
11,712
2,215
5,242
21,718
12,652
282
11,881
9,837
0
72,428
L
8,275
2,811
0
420
8,022
5,151
788
3,740
4,282
25,398
0
W
Arachne
Jesus-glory1
Arachne
1,055
910
0
799
14,629
4,550
432
657
13,837
0
24,416
W
8,179
3,586
0
9,334
29,561
12,209
0
1,929
27,115
0
94,582
W
Thanatos
WaitingYew7
Thanatos
24,215
13,623
0
27,784
44,305
18,357
5,410
166
42,880
0
96,983
L
Amaterasu
dustyAssjeans
Amaterasu
29,168
14,211
795
9,033
33,663
42,793
120
13,052
20,611
0
78,944
L
Bakasura
h3-Leuteuk
Bakasura
18,362
13,031
0
6,058
19,363
8,321
5,612
6,273
13,090
0
80,878
W
Tiamat
rayaries
Tiamat
8,505
2,195
0
7,491
27,662
18,316
276
1,471
25,307
61,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,620
Gold Earned
74,619
484
Minions Killed
410
0
Camps Cleared
0
2,521,135
Distance Traveled
2,221,963
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,675
427
76
2
0
510,792
2
W
Cthulhu
15,970
499
90
3
0
521,983
1
L
Ravana
17,324
541
99
3
0
636,696
0
L
Tiamat
11,915
372
28
1
0
203,882
0
W
Arachne
10,754
336
44
1
0
454,237
3
W
Fenrir
12,673
396
111
3
0
598,807
0
W
Thanatos
16,426
513
147
5
0
461,943
0
L
Amaterasu
16,011
500
78
2
0
491,333
0
L
Bakasura
15,694
490
129
4
0
379,260
5
W
Tiamat
12,797
400
92
3
0
484,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role