Player Matchup

Neith
Neith
Anomisa
Neith
Level 151
God Stats
50W - 59L
1,429 SR
Queue Stats
321W - 341L
1,548 Elo+
Party 1
Thanatos
Thanatos
FaintMist
Thanatos
Level 160
God Stats
4W - 2L
1,309 SR
Queue Stats
203W - 170L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NeonFreecs
Cu Chulainn
Level 119
God Stats
1W - 6L
1,172 SR
Queue Stats
275W - 279L
1,517 Elo+
Party 1
Tiamat
Tiamat
SKAYKER
Tiamat
Level 136
God Stats
51W - 36L
1,664 SR
Queue Stats
140W - 131L
1,690 Elo+
Solo
Kukulkan
Kukulkan
WinterCrisis
Kukulkan
Level 123
God Stats
10W - 5L
1,500 SR
Queue Stats
162W - 139L
1,500 Elo+
Party 2
Team Averages
Level 138
1,415 SR
1,549 Elo+

VS

Team Averages
Level 136
1,574 SR
1,647 Elo+
Tiamat
Tiamat
DrbacoNATEr
Tiamat
Level 109
God Stats
23W - 19L
1,473 SR
Queue Stats
103W - 100L
1,595 Elo+
Solo
Artemis
Artemis
Kakaroooot
Artemis
Level 124
God Stats
4W - 0L
1,812 SR
Queue Stats
56W - 38L
1,581 Elo+
Solo
Bakasura
Bakasura
Swole Juices
Bakasura
Level 146
God Stats
1W - 0L
1,286 SR
Queue Stats
27W - 22L
1,734 Elo+
Solo
Sun Wukong
Sun Wukong
itzDovii
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,646 Elo+
Solo
Sylvanus
Sylvanus
lordmeadow
Sylvanus
Level 145
God Stats
2W - 0L
1,797 SR
Queue Stats
32W - 30L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anomisa
Neith
19
5 / 5 / 5
12,858
677
17,100
17,833
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FaintMist
Thanatos
20
5 / 6 / 6
13,496
710
11,592
16,889
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
NeonFreecs
Cu Chulainn
18
1 / 7 / 7
11,725
617
13,068
25,693
24,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
SKAYKER
Tiamat
20
4 / 6 / 10
13,943
734
18,403
20,141
13,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
WinterCrisis
Kukulkan
20
6 / 6 / 7
14,744
776
19,316
14,087
5,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 1 / 12
14,358
756
14,460
14,286
14,720
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Kakaroooot
Artemis
20
11 / 2 / 6
15,844
834
22,497
10,847
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Swole Juices
Bakasura
20
8 / 7 / 7
15,136
797
17,370
23,871
15,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
itzDovii
Sun Wukong
20
6 / 4 / 18
14,948
787
19,418
23,936
25,622
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
lordmeadow
Sylvanus
18
1 / 7 / 16
13,087
689
10,756
23,302
29,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
21
Kills
30
30
Deaths
21
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
Anomisa
Neith
5
5
5
1.5
W
Tiamat
4
1
12
10
L
Thanatos
FaintMist
Thanatos
5
6
6
1.33
W
Artemis
Kakaroooot
Artemis
11
2
6
7
L
Cu Chulainn
NeonFreecs
Cu Chulainn
1
7
7
0.64
L
Tiamat
SKAYKER
Tiamat
4
6
10
1.5
W
Bakasura
Swole Juices
Bakasura
8
7
7
1.64
L
Kukulkan
WinterCrisis
Kukulkan
6
6
7
1.58
W
Sun Wukong
itzDovii
Sun Wukong
6
4
18
3.75
W
Sylvanus
lordmeadow
Sylvanus
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,479
Damage
84,501
94,643
Taken
96,242
57,681
Mitigated
90,162
24,226
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anomisa
Neith
17,100
5,507
0
5,722
17,833
8,114
810
5,040
12,647
0
61,071
W
Tiamat
14,460
1,104
159
5,042
14,286
14,720
89
6,017
8,239
54,669
0
L
Thanatos
FaintMist
Thanatos
11,592
1,078
0
7,318
16,889
6,239
0
3,864
11,463
0
31,410
W
Artemis
Kakaroooot
Artemis
22,497
13,254
0
1,186
10,847
5,047
4,490
4,434
6,388
0
70,330
L
Cu Chulainn
NeonFreecs
Cu Chulainn
13,068
1,977
0
4,307
25,693
24,294
0
5,626
19,207
1,740
41,630
L
Tiamat
SKAYKER
Tiamat
18,403
2,195
0
5,860
20,141
13,519
1,035
3,774
14,351
59,592
0
W
Bakasura
Swole Juices
Bakasura
17,370
12,369
0
2,495
23,871
15,382
1,701
9,271
14,431
0
46,314
L
Kukulkan
WinterCrisis
Kukulkan
19,316
1,136
0
1,019
14,087
5,515
0
6,526
7,086
73,939
0
W
Sun Wukong
itzDovii
Sun Wukong
19,418
2,793
0
2,982
23,936
25,622
1,001
9,602
14,091
0
54,952
W
Sylvanus
lordmeadow
Sylvanus
10,756
1,626
4,295
4,474
23,302
29,391
864
9,179
13,948
24,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,766
Gold Earned
73,373
536
Minions Killed
505
9
Camps Cleared
7
1,654,443
Distance Traveled
1,729,715
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,858
677
143
8
0
338,955
2
W
Tiamat
14,358
756
128
7
1
366,696
5
L
Thanatos
13,496
710
50
3
3
308,082
4
W
Artemis
15,844
834
141
7
0
318,674
2
L
Cu Chulainn
11,725
617
53
3
0
334,725
3
L
Tiamat
13,943
734
145
8
4
320,446
1
W
Bakasura
15,136
797
101
5
5
369,210
2
L
Kukulkan
14,744
776
145
8
2
352,235
0
W
Sun Wukong
14,948
787
105
6
1
389,082
2
W
Sylvanus
13,087
689
30
2
0
286,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role