Player Matchup

Jormungandr
Jormungandr
MR THUNDER30
Jormungandr
Level 12
God Stats
16W - 17L
1,515 SR
Queue Stats
321W - 352L
1,369 Elo+
Party 1
King Arthur
King Arthur
Mob Barley86
King Arthur
Level 15
God Stats
6W - 7L
1,537 SR
Queue Stats
112W - 107L
1,558 Elo+
Party 1
Tiamat
Tiamat
PeachyHeals
Tiamat
Level 8
God Stats
5W - 3L
1,809 SR
Queue Stats
12W - 6L
1,813 Elo+
Party 1
Skadi
Skadi
TracerSucks8642
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,722 Elo+
Party 1
Arachne
Arachne
jo pope
Arachne
Level 29
God Stats
20W - 20L
1,562 SR
Queue Stats
600W - 639L
1,607 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,614 Elo+

VS

Team Averages
Level 23
1,537 SR
1,608 Elo+
Cabrakan
Cabrakan
Bradydapro
Cabrakan
Level 13
God Stats
1W - 3L
1,406 SR
Queue Stats
4W - 4L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
Moistmommiesv2
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,548 Elo+
Solo
Mercury
Mercury
Xx-Leon-S-K-xX
Mercury
Level 30
God Stats
20W - 14L
1,695 SR
Queue Stats
293W - 256L
1,648 Elo+
Solo
Eset
Eset
legible_protein8
Eset
Level 17
God Stats
1W - 2L
1,194 SR
Queue Stats
113W - 124L
1,611 Elo+
Solo
Medusa
Medusa
metalalfredo
Medusa
Level 29
God Stats
13W - 10L
1,888 SR
Queue Stats
113W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MR THUNDER30
Jormungandr
8
2 / 1 / 2
4,608
576
1,088
3,027
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Mob Barley86
King Arthur
8
1 / 1 / 1
4,725
591
2,017
5,322
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
9
2 / 0 / 2
5,262
658
3,558
4,508
3,708
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 4
5,074
634
4,132
4,451
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
jo pope
Arachne
10
2 / 0 / 2
5,577
697
2,193
2,861
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bradydapro
Cabrakan
8
1 / 3 / 1
4,480
560
1,502
6,172
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Moistmommiesv2
Sun Wukong
1
0 / 0 / 0
1,680
210
0
0
0
8
2 / 1 / 0
4,893
612
2,491
5,533
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,411
551
1,724
5,237
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 2 / 1
4,983
623
2,864
3,977
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bradydapro
Cabrakan
1
3
1
0.5
W
Jormungandr
MR THUNDER30
Jormungandr
2
1
2
3
W
King Arthur
Mob Barley86
King Arthur
1
1
1
1.5
L
Sun Wukong
Moistmommiesv2
Sun Wukong
0
0
0
0
W
Tiamat
2
0
2
3
W
2
2
4
2
L
2
1
0
2
W
Arachne
jo pope
Arachne
2
0
2
3
L
0
4
0
0
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
8,581
20,169
Taken
20,919
11,119
Mitigated
7,344
4,507
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bradydapro
Cabrakan
1,502
92
0
1,489
6,172
3,347
0
892
5,088
13,726
0
W
Jormungandr
MR THUNDER30
Jormungandr
1,088
237
0
244
3,027
1,538
32
667
2,360
13,569
0
W
King Arthur
Mob Barley86
King Arthur
2,017
288
0
345
5,322
2,887
0
0
5,322
0
11,009
L
Sun Wukong
Moistmommiesv2
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
3,558
241
0
2,196
4,508
3,708
378
1,344
3,164
23,091
0
W
4,132
2,831
0
941
4,451
1,156
530
1,215
3,236
0
21,495
L
2,491
2,061
0
370
5,533
1,537
0
1,189
4,344
0
21,931
W
Arachne
jo pope
Arachne
2,193
1,544
0
781
2,861
1,830
8
0
2,861
0
26,525
L
1,724
282
0
1,421
5,237
1,458
0
2,373
2,864
21,124
0
L
Medusa
2,864
1,700
0
1,155
3,977
1,002
618
0
3,727
0
21,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
20,447
183
Minions Killed
154
0
Camps Cleared
0
813,077
Distance Traveled
618,419
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,480
560
26
3
0
109,136
2
W
Jormungandr
4,608
576
27
3
0
143,252
0
W
King Arthur
4,725
591
23
3
0
168,403
0
L
Sun Wukong
1,680
210
0
0
0
0
0
W
Tiamat
5,262
658
42
5
0
167,544
0
W
Skadi
5,074
634
34
4
0
149,405
2
L
Mercury
4,893
612
51
6
0
209,500
0
W
Arachne
5,577
697
57
7
0
184,473
2
L
Eset
4,411
551
39
5
0
156,889
0
L
Medusa
4,983
623
38
5
0
142,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role