Player Matchup

Vulcan
Vulcan
Haarleey2
Vulcan
Level 29
God Stats
8W - 4L
1,324 SR
Queue Stats
73W - 68L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
Norbollock
Amaterasu
Level 24
God Stats
19W - 15L
1,606 SR
Queue Stats
295W - 297L
1,489 Elo+
Party 2
Yemoja
Yemoja
OUTKLASSED
Yemoja
Level 14
God Stats
10W - 5L
1,500 SR
Queue Stats
11W - 11L
1,663 Elo+
Party 2
Arachne
Arachne
Riisk29
Arachne
Level 29
God Stats
12W - 11L
1,459 SR
Queue Stats
54W - 49L
1,466 Elo+
Solo
Izanami
Izanami
YoItsSchmall
Izanami
Level 19
God Stats
50W - 42L
1,553 SR
Queue Stats
140W - 157L
1,452 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,510 Elo+

VS

Team Averages
Level 18
1,585 SR
1,431 Elo+
Fafnir
Fafnir
CSTS117
Fafnir
Level 17
God Stats
4W - 2L
1,581 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 1
Arachne
Arachne
DarkKenpachi145
Arachne
Level 21
God Stats
1W - 3L
1,648 SR
Queue Stats
6W - 13L
1,393 Elo+
Party 1
Chronos
Chronos
DrD0184
Chronos
Level 11
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Hachiman
Hachiman
EternalLight598
Hachiman
Level 27
God Stats
1W - 1L
1,662 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
cirten
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Haarleey2
Vulcan
14
12 / 2 / 0
9,211
658
13,403
5,345
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Norbollock
Amaterasu
12
1 / 2 / 6
6,601
472
5,119
9,022
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
OUTKLASSED
Yemoja
10
0 / 2 / 5
6,353
454
2,819
7,330
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Riisk29
Arachne
14
8 / 0 / 1
7,986
570
7,951
7,399
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
YoItsSchmall
Izanami
12
9 / 2 / 0
7,472
534
9,301
7,636
2,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CSTS117
Fafnir
10
1 / 4 / 3
6,561
469
3,390
11,340
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,596
400
4,087
10,040
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
DrD0184
Chronos
10
2 / 4 / 1
6,433
460
4,657
10,520
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
11
4 / 6 / 0
6,659
476
5,438
9,491
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
cirten
Guan Yu
9
1 / 13 / 1
5,875
420
3,300
14,663
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
30
Kills
8
8
Deaths
31
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CSTS117
Fafnir
1
4
3
0.63
L
0
4
1
0.13
L
Chronos
DrD0184
Chronos
2
4
1
0.63
L
Hachiman
4
6
0
0.67
W
Vulcan
Haarleey2
Vulcan
12
2
0
6
W
Amaterasu
Norbollock
Amaterasu
1
2
6
2
W
Yemoja
OUTKLASSED
Yemoja
0
2
5
1.25
W
Arachne
Riisk29
Arachne
8
0
1
8.5
W
Izanami
YoItsSchmall
Izanami
9
2
0
4.5
L
Guan Yu
cirten
Guan Yu
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
20,872
36,732
Taken
56,054
17,928
Mitigated
23,948
14,932
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CSTS117
Fafnir
3,390
1,662
168
2,458
11,340
8,314
96
1,795
9,545
15,075
0
L
4,087
3,428
0
3,671
10,040
2,758
0
1,552
8,426
0
20,387
L
Chronos
DrD0184
Chronos
4,657
1,767
0
3,004
10,520
3,288
570
660
9,814
29,905
0
L
Hachiman
5,438
2,644
0
2,463
9,491
2,525
75
2,202
7,191
0
22,122
W
Vulcan
Haarleey2
Vulcan
13,403
4,962
0
2,157
5,345
1,880
1,340
303
4,792
51,149
0
W
Amaterasu
Norbollock
Amaterasu
5,119
2,088
246
4,177
9,022
6,827
444
2,879
6,143
0
23,534
W
Yemoja
OUTKLASSED
Yemoja
2,819
1,377
842
701
7,330
4,422
393
2,104
5,226
11,566
0
W
Arachne
Riisk29
Arachne
7,951
6,429
0
3,891
7,399
2,391
907
964
6,385
0
41,395
W
Izanami
YoItsSchmall
Izanami
9,301
6,315
366
2,552
7,636
2,408
662
1,797
5,839
0
38,975
L
Guan Yu
cirten
Guan Yu
3,300
768
135
1,868
14,663
7,063
0
9,369
4,856
0
18,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
31,124
312
Minions Killed
183
0
Camps Cleared
0
1,202,807
Distance Traveled
1,131,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,561
469
18
1
0
227,107
1
L
Arachne
5,596
400
49
4
0
253,429
0
L
Chronos
6,433
460
50
4
0
226,762
2
L
Hachiman
6,659
476
39
3
0
217,547
2
W
Vulcan
9,211
658
102
7
0
217,600
0
W
Amaterasu
6,601
472
30
2
0
254,178
1
W
Yemoja
6,353
454
21
2
0
191,267
0
W
Arachne
7,986
570
90
6
0
286,636
2
W
Izanami
7,472
534
69
5
0
253,126
1
L
Guan Yu
5,875
420
27
2
0
206,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role