Player Matchup

Skadi
Skadi
BlackLightningKG
Skadi
Level 18
God Stats
64W - 79L
1,504 SR
Queue Stats
926W - 926L
1,535 Elo+
Party 1
Nemesis
Nemesis
DeidCosta
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Fafnir
Fafnir
EduBRKip
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Bellona
Bellona
Theasianmanlee
Bellona
Level 5
God Stats
1W - 4L
1,175 SR
Queue Stats
8W - 9L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
UPOOK
Baron Samedi
Level 21
God Stats
28W - 35L
1,505 SR
Queue Stats
1,113W - 1,128L
1,519 Elo+
Party 1
Team Averages
Level 14
1,437 SR
1,541 Elo+

VS

Team Averages
Level 28
1,609 SR
1,585 Elo+
Apollo
Apollo
BraveSirRobin55
Apollo
Level 84
God Stats
12W - 10L
1,730 SR
Queue Stats
91W - 91L
1,517 Elo+
Party 3
Nemesis
Nemesis
Crunch420
Nemesis
Level 24
God Stats
31W - 20L
1,623 SR
Queue Stats
153W - 121L
1,649 Elo+
Party 3
Ymir
Ymir
Fivestarman560
Ymir
Level 10
God Stats
13W - 16L
1,524 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 3
Medusa
Medusa
Skullface120
Medusa
Level 18
God Stats
2W - 0L
1,667 SR
Queue Stats
9W - 10L
1,613 Elo+
Solo
Poseidon
Poseidon
iiTomyyyy
Poseidon
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 17L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,783
435
2,984
5,454
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
DeidCosta
Nemesis
6
0 / 5 / 0
4,662
424
723
7,583
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
EduBRKip
Fafnir
8
2 / 2 / 0
5,586
508
2,569
8,024
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 0
6,414
583
4,319
7,536
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
UPOOK
Baron Samedi
10
3 / 2 / 0
6,018
547
2,467
5,163
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,074
552
5,256
6,295
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Crunch420
Nemesis
11
5 / 0 / 4
6,792
617
7,160
5,947
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 3
5,881
535
1,989
5,508
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
2 / 2 / 0
5,995
545
4,587
5,586
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
iiTomyyyy
Poseidon
12
1 / 3 / 0
6,669
606
2,034
4,045
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
7
Kills
12
14
Deaths
7
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
2
4
W
Nemesis
Crunch420
Nemesis
5
0
4
7
L
Nemesis
DeidCosta
Nemesis
0
5
0
0
L
Fafnir
EduBRKip
Fafnir
2
2
0
1
W
1
2
3
1.25
W
Medusa
2
2
0
1
L
2
1
0
2
L
Baron Samedi
UPOOK
Baron Samedi
3
2
0
1.5
W
Poseidon
iiTomyyyy
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
21,026
33,760
Taken
27,381
16,748
Mitigated
9,480
6,061
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,984
1,329
0
330
5,454
945
0
221
5,233
0
20,369
W
5,256
3,641
0
4,263
6,295
1,990
1,434
780
5,515
0
34,959
W
Nemesis
Crunch420
Nemesis
7,160
4,754
0
921
5,947
2,104
976
627
5,286
0
43,649
L
Nemesis
DeidCosta
Nemesis
723
441
0
1,750
7,583
1,667
0
0
7,583
0
18,581
L
Fafnir
EduBRKip
Fafnir
2,569
739
0
1,258
8,024
5,524
0
1,768
6,256
13,173
0
W
1,989
269
0
922
5,508
2,434
272
1,127
4,381
9,333
0
W
Medusa
4,587
2,373
0
1,306
5,586
1,739
132
326
5,260
0
25,895
L
4,319
1,537
0
1,583
7,536
6,675
0
378
7,158
0
35,336
L
Baron Samedi
UPOOK
Baron Samedi
2,467
239
0
1,140
5,163
1,937
0
1,656
3,507
19,639
0
W
Poseidon
iiTomyyyy
Poseidon
2,034
437
0
590
4,045
1,213
700
1,906
1,903
37,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
31,411
232
Minions Killed
295
0
Camps Cleared
0
969,522
Distance Traveled
998,690
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,783
435
51
5
0
163,623
1
W
Apollo
6,074
552
68
6
0
201,210
5
W
Nemesis
6,792
617
77
7
0
233,995
5
L
Nemesis
4,662
424
37
3
0
223,527
0
L
Fafnir
5,586
508
19
2
0
187,373
3
W
Ymir
5,881
535
19
2
0
179,863
3
W
Medusa
5,995
545
52
5
0
179,548
0
L
Bellona
6,414
583
81
7
0
204,140
1
L
Baron Samedi
6,018
547
44
4
0
190,859
2
W
Poseidon
6,669
606
79
7
0
204,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role