Player Matchup

Cthulhu
Cthulhu
Ice_Bear_Cali
Cthulhu
Level 17
God Stats
14W - 13L
1,791 SR
Queue Stats
140W - 112L
1,674 Elo+
Party 1
Hachiman
Hachiman
bcp2134
Hachiman
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 109L
1,674 Elo+
Party 1
Tiamat
Tiamat
shadowgale789
Tiamat
Level 51
God Stats
15W - 12L
1,520 SR
Queue Stats
124W - 105L
1,674 Elo+
Party 1
Team Averages
Level 29
1,604 SR
1,674 Elo+

VS

Team Averages
Level 40
1,495 SR
1,400 Elo+
Fenrir
Fenrir
Izzeek_Gk_814
Fenrir
Level 10
God Stats
5W - 7L
1,485 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 2
Ra
Ra
Perez_Doce
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,409 Elo+
Party 2
Tyr
Tyr
jorgekillerjaja
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 4 / 5
11,265
663
12,885
16,215
18,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
bcp2134
Hachiman
14
4 / 7 / 6
10,551
621
13,849
13,626
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 6
9,750
574
6,673
6,636
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
11,156
656
7,262
13,046
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 9
11,891
699
17,193
18,117
6,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 7
11,071
651
5,178
15,922
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
13
15
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
4
5
2.13
W
5
5
3
1.3
W
4
3
9
2.83
L
Hachiman
bcp2134
Hachiman
4
7
6
1
W
4
4
7
1.88
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
29,633
36,477
Taken
47,085
27,614
Mitigated
19,671
5,180
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,885
614
230
1,068
16,215
18,936
0
7,879
8,336
38,687
0
W
7,262
932
747
1,561
13,046
5,104
0
5,616
7,258
0
23,213
W
17,193
1,446
2,897
11,813
18,117
6,971
1,706
6,654
11,145
78,211
0
L
Hachiman
bcp2134
Hachiman
13,849
10,715
0
2,556
13,626
5,138
353
7,412
6,214
0
40,007
W
5,178
1,901
1,332
3,494
15,922
7,596
0
7,484
8,176
0
29,890
L
6,673
1,074
0
1,326
6,636
3,540
289
1,922
4,714
16,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
34,118
113
Minions Killed
168
0
Camps Cleared
0
709,628
Distance Traveled
954,247
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,265
663
47
3
0
295,455
0
W
Fenrir
11,156
656
17
1
0
306,699
0
W
Ra
11,891
699
117
7
0
316,755
1
L
Hachiman
10,551
621
47
3
0
237,679
0
W
Tyr
11,071
651
34
2
0
330,793
4
L
Tiamat
9,750
574
19
1
0
176,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role