Player Matchup

Anhur
Anhur
DjOK2001
Anhur
Level 108
God Stats
4W - 3L
1,842 SR
Queue Stats
177W - 173L
1,485 Elo+
Party 1
Izanami
Izanami
Korog228
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Lumabo
Pele
Level 124
God Stats
21W - 31L
1,420 SR
Queue Stats
527W - 530L
1,530 Elo+
Party 1
Athena
Athena
АнальнаяКара
Athena
Level 124
God Stats
0W - 6L
1,500 SR
Queue Stats
222W - 212L
1,560 Elo+
Party 1
Janus
Janus
ОlafMorzewiyHer
Janus
Level 131
God Stats
2W - 5L
1,553 SR
Queue Stats
331W - 339L
1,511 Elo+
Party 1
Team Averages
Level 123
1,563 SR
1,517 Elo+

VS

Team Averages
Level 108
1,467 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
AlexE12
Kumbhakarna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,382 Elo+
Party 2
Mercury
Mercury
Jantxonix11
Mercury
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,444 Elo+
Party 2
Artemis
Artemis
Jeremi003
Artemis
Level 82
God Stats
2W - 1L
1,303 SR
Queue Stats
50W - 31L
1,561 Elo+
Party 3
Hel
Hel
Virson
Hel
Level 77
God Stats
2W - 4L
1,316 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 3
Erlang Shen
Erlang Shen
adlerjoan
Erlang Shen
Level 131
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 53L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DjOK2001
Anhur
11
2 / 6 / 2
7,088
473
6,465
13,531
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Korog228
Izanami
15
1 / 4 / 0
8,581
572
5,363
9,216
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Lumabo
Pele
12
4 / 8 / 3
7,665
511
8,723
14,385
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 10 / 2
6,159
411
3,960
18,918
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
7,983
532
5,790
7,379
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexE12
Kumbhakarna
13
6 / 1 / 10
8,516
568
4,981
10,396
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Jantxonix11
Mercury
17
15 / 1 / 8
10,152
677
17,065
9,559
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Jeremi003
Artemis
15
4 / 3 / 10
8,840
589
11,769
11,596
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Virson
Hel
13
4 / 4 / 5
8,084
539
6,413
9,651
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
adlerjoan
Erlang Shen
15
2 / 0 / 3
8,435
562
5,151
8,297
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
31
31
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlexE12
Kumbhakarna
6
1
10
11
L
Anhur
DjOK2001
Anhur
2
6
2
0.5
W
Mercury
Jantxonix11
Mercury
15
1
8
19
W
Artemis
Jeremi003
Artemis
4
3
10
3
L
Izanami
Korog228
Izanami
1
4
0
0.25
L
Pele
Lumabo
Pele
4
8
3
0.69
W
Hel
Virson
Hel
4
4
5
1.63
W
Erlang Shen
adlerjoan
Erlang Shen
2
0
3
3.5
L
0
10
2
0.1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
45,379
63,429
Taken
49,499
26,839
Mitigated
23,125
14,854
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlexE12
Kumbhakarna
4,981
505
0
1,834
10,396
6,661
284
2,333
7,977
26,305
0
L
Anhur
DjOK2001
Anhur
6,465
2,837
0
4,613
13,531
3,914
0
1,813
11,718
0
41,396
W
Mercury
Jantxonix11
Mercury
17,065
11,707
0
685
9,559
3,313
0
819
8,722
0
71,270
W
Artemis
Jeremi003
Artemis
11,769
6,539
0
4,525
11,596
3,576
2,783
2,265
9,297
0
62,451
L
Izanami
Korog228
Izanami
5,363
2,951
0
2,950
9,216
3,306
254
0
9,216
0
60,165
L
Pele
Lumabo
Pele
8,723
1,245
0
3,587
14,385
5,404
0
3,679
10,706
0
41,998
W
Hel
Virson
Hel
6,413
523
1,419
3,883
9,651
3,198
408
3,672
5,717
39,289
0
W
Erlang Shen
adlerjoan
Erlang Shen
5,151
1,617
0
3,114
8,297
6,377
724
261
8,036
0
49,335
L
3,960
1,560
647
1,781
18,918
11,785
0
2,876
16,042
21,791
0
L
5,790
243
0
1,276
7,379
2,430
152
3,026
4,353
50,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
44,027
411
Minions Killed
444
0
Camps Cleared
0
1,245,950
Distance Traveled
1,479,467
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,516
568
39
3
0
323,874
6
L
Anhur
7,088
473
68
5
0
236,684
1
W
Mercury
10,152
677
108
7
0
330,315
0
W
Artemis
8,840
589
114
8
0
248,439
1
L
Izanami
8,581
572
136
9
0
227,094
6
L
Pele
7,665
511
64
4
0
256,629
3
W
Hel
8,084
539
84
6
0
298,005
2
W
Erlang Shen
8,435
562
99
7
0
278,834
0
L
Athena
6,159
411
32
2
0
261,530
0
L
Janus
7,983
532
111
7
0
264,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role