Player Matchup

Zhong Kui
Zhong Kui
LegalM1lk
Zhong Kui
Level 25
God Stats
56W - 58L
1,498 SR
Queue Stats
236W - 307L
1,268 Elo+
Party 1
Ra
Ra
cocobean6
Ra
Level 12
God Stats
2W - 5L
1,264 SR
Queue Stats
9W - 39L
986 Elo+
Party 1
Ullr
Ullr
grimlockok
Ullr
Level 33
God Stats
1W - 2L
1,108 SR
Queue Stats
166W - 197L
1,285 Elo+
Party 1
Team Averages
Level 23
1,290 SR
1,180 Elo+

VS

Team Averages
Level 83
1,333 SR
1,292 Elo+
Tiamat
Tiamat
PaPiRuddiesT
Tiamat
Level 101
God Stats
1W - 7L
1,130 SR
Queue Stats
11W - 24L
1,203 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
terrortuig
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,371 SR
Queue Stats
18W - 20L
1,301 Elo+
Solo
Hercules
Hercules
w9s-iwnl
Hercules
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 19L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LegalM1lk
Zhong Kui
15
2 / 2 / 4
10,590
623
14,945
15,365
17,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 1 / 4
11,104
653
9,829
10,618
4,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 4 / 2
10,428
613
7,912
11,905
3,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 4 / 3
10,038
590
10,441
15,023
8,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
terrortuig
Ah Muzen Cab
14
1 / 3 / 4
9,987
587
9,097
12,417
4,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
w9s-iwnl
Hercules
11
4 / 2 / 2
10,336
608
5,942
11,106
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
7
7
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LegalM1lk
Zhong Kui
2
2
4
2
L
Tiamat
2
4
3
0.88
W
3
1
4
5
W
3
4
2
1
L
Ah Muzen Cab
terrortuig
Ah Muzen Cab
1
3
4
1
L
Hercules
w9s-iwnl
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
25,480
37,888
Taken
38,546
26,227
Mitigated
18,358
10,082
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LegalM1lk
Zhong Kui
14,945
2,336
462
3,417
15,365
17,667
679
4,434
10,931
38,225
0
L
Tiamat
10,441
1,110
290
4,010
15,023
8,206
198
7,978
6,656
44,278
0
W
9,829
954
2,898
2,447
10,618
4,677
328
2,519
8,099
49,984
0
W
7,912
2,872
0
858
11,905
3,883
1,618
4,289
7,616
0
27,479
L
Ah Muzen Cab
terrortuig
Ah Muzen Cab
9,097
3,197
0
3,534
12,417
4,634
672
8,427
3,706
0
39,998
L
Hercules
w9s-iwnl
Hercules
5,942
1,278
778
4,578
11,106
5,518
68
7,388
3,336
4,003
19,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
30,361
182
Minions Killed
159
0
Camps Cleared
0
865,435
Distance Traveled
715,171
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,590
623
67
4
0
308,609
0
L
Tiamat
10,038
590
56
3
0
243,449
0
W
Ra
11,104
653
86
5
0
294,979
3
W
Ullr
10,428
613
29
2
0
261,847
0
L
Ah Muzen Cab
9,987
587
64
4
0
274,875
1
L
Hercules
10,336
608
39
2
0
196,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role