Player Matchup

Tiamat
Tiamat
BlindSn1p3r9
Tiamat
Level 86
God Stats
17W - 23L
1,251 SR
Queue Stats
242W - 378L
1,373 Elo+
Party 1
Izanami
Izanami
BurGuitto_
Izanami
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 73L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
CHAOS_SHADOW47
The Morrigan
Level 106
God Stats
3W - 3L
1,701 SR
Queue Stats
387W - 484L
1,388 Elo+
Party 1
Pele
Pele
StarFire_Pegasus
Pele
Level 93
God Stats
2W - 9L
1,532 SR
Queue Stats
291W - 408L
1,405 Elo+
Party 1
Osiris
Osiris
badassshadow
Osiris
Level 84
God Stats
1W - 4L
1,422 SR
Queue Stats
221W - 351L
1,355 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,403 Elo+

VS

Team Averages
Level 110
1,568 SR
1,509 Elo+
Heimdallr
Heimdallr
ArtfulApollo761
Heimdallr
Level 81
God Stats
13W - 11L
1,714 SR
Queue Stats
180W - 162L
1,589 Elo+
Solo
Cerberus
Cerberus
CorkedHornet448
Cerberus
Level 109
God Stats
2W - 2L
1,568 SR
Queue Stats
70W - 64L
1,461 Elo+
Party 2
Tiamat
Tiamat
EsteNoEsAxel
Tiamat
Level 101
God Stats
6W - 4L
1,744 SR
Queue Stats
22W - 19L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
LeonesRuki
Cernunnos
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 307L
1,503 Elo+
Solo
Tyr
Tyr
SinfulBlast2765
Tyr
Level 129
God Stats
12W - 14L
1,312 SR
Queue Stats
664W - 673L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 2 / 5
8,932
406
6,332
18,230
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
BurGuitto_
Izanami
14
0 / 9 / 5
8,601
391
7,871
18,356
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
CHAOS_SHADOW47
The Morrigan
18
5 / 4 / 1
11,374
517
9,662
12,681
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 5 / 4
11,797
536
14,941
20,712
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
15
1 / 5 / 0
9,852
448
11,283
27,263
19,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtfulApollo761
Heimdallr
18
10 / 3 / 10
12,078
549
22,108
16,068
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
17
4 / 2 / 13
12,036
547
15,696
16,767
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
19
0 / 3 / 8
11,335
515
8,889
12,609
8,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
LeonesRuki
Cernunnos
19
4 / 4 / 7
11,872
540
12,883
15,028
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 4
11,908
541
14,870
22,701
23,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
25
25
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArtfulApollo761
Heimdallr
10
3
10
5
L
Tiamat
0
2
5
1.25
L
Izanami
BurGuitto_
Izanami
0
9
5
0.28
L
The Morrigan
CHAOS_SHADOW47
The Morrigan
5
4
1
1.38
W
Cerberus
4
2
13
5.25
W
Tiamat
0
3
8
1.33
W
Cernunnos
LeonesRuki
Cernunnos
4
4
7
1.88
W
7
1
4
9
L
7
5
4
1.8
L
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
74,446
97,242
Taken
83,173
52,998
Mitigated
63,440
29,154
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArtfulApollo761
Heimdallr
22,108
12,670
0
5,001
16,068
7,870
2,861
2,482
13,512
0
91,208
L
Tiamat
6,332
1,173
0
6,411
18,230
14,549
0
6,468
11,750
25,424
0
L
Izanami
BurGuitto_
Izanami
7,871
5,149
0
5,047
18,356
4,448
0
7,335
11,021
0
46,513
L
The Morrigan
CHAOS_SHADOW47
The Morrigan
9,662
2,365
0
2,872
12,681
5,104
99
3,212
9,241
78,245
4,146
W
Cerberus
15,696
686
0
4,094
16,767
17,183
113
2,914
13,819
67,717
0
W
Tiamat
8,889
782
0
4,782
12,609
8,683
427
3,740
8,639
78,480
0
W
Cernunnos
LeonesRuki
Cernunnos
12,883
6,885
0
2,557
15,028
6,670
2,138
1,835
13,161
0
99,365
W
14,870
2,553
0
9,568
22,701
23,034
51
2,645
19,950
0
64,006
L
14,941
3,503
0
5,529
20,712
9,124
0
3,719
16,797
0
79,843
L
Osiris
11,283
4,762
0
9,295
27,263
19,773
700
3,851
22,961
0
59,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
59,229
478
Minions Killed
626
0
Camps Cleared
0
2,149,335
Distance Traveled
2,102,752
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,078
549
129
6
0
420,009
2
L
Tiamat
8,932
406
41
2
0
474,764
5
L
Izanami
8,601
391
70
3
0
420,042
1
L
The Morrigan
11,374
517
154
7
0
375,255
2
W
Cerberus
12,036
547
130
6
0
393,666
8
W
Tiamat
11,335
515
134
6
0
411,227
3
W
Cernunnos
11,872
540
144
7
0
411,832
1
W
Tyr
11,908
541
89
4
0
466,018
3
L
Pele
11,797
536
100
5
0
451,982
2
L
Osiris
9,852
448
113
5
0
427,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role