Player Matchup

Awilix
Awilix
DbzCaramel12
Awilix
Level 65
God Stats
27W - 36L
1,532 SR
Queue Stats
172W - 273L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
R4y5
Baron Samedi
Level 85
God Stats
16W - 13L
1,624 SR
Queue Stats
73W - 98L
1,316 Elo+
Solo
Osiris
Osiris
swampbo
Osiris
Level 27
God Stats
5W - 9L
1,411 SR
Queue Stats
87W - 126L
1,332 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,351 Elo+

VS

Team Averages
Level 52
1,440 SR
1,373 Elo+
Tiamat
Tiamat
Axcelotl
Tiamat
Level 76
God Stats
1W - 4L
1,410 SR
Queue Stats
248W - 272L
1,489 Elo+
Party 1
Ra
Ra
ConyeEast
Ra
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 26L
1,509 Elo+
Party 1
Scylla
Scylla
pirulitoFTW
Scylla
Level 63
God Stats
42W - 47L
1,411 SR
Queue Stats
192W - 231L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 2 / 12
10,282
734
6,343
7,982
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
R4y5
Baron Samedi
15
5 / 1 / 14
10,620
759
11,940
10,860
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
swampbo
Osiris
14
10 / 0 / 7
11,843
846
9,847
11,662
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axcelotl
Tiamat
10
0 / 6 / 3
8,296
593
7,324
12,788
9,924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 1
8,661
619
5,464
11,358
4,081
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
12
1 / 7 / 1
8,182
584
7,225
9,792
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
2
3
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Axcelotl
Tiamat
0
6
3
0.25
L
1
7
1
0.21
W
Awilix
5
2
12
5.5
W
Baron Samedi
R4y5
Baron Samedi
5
1
14
12
L
Scylla
1
7
1
0.21
W
Osiris
swampbo
Osiris
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
20,013
30,504
Taken
33,938
15,105
Mitigated
16,951
13,381
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Axcelotl
Tiamat
7,324
762
477
2,284
12,788
9,924
0
5,234
7,127
23,770
0
L
5,464
1,044
1,887
2,519
11,358
4,081
0
2,935
8,055
24,345
0
W
Awilix
6,343
2,590
540
1,702
7,982
3,014
896
5,514
2,350
0
37,872
W
Baron Samedi
R4y5
Baron Samedi
11,940
746
2,109
4,877
10,860
5,382
308
5,777
4,905
42,426
0
L
Scylla
7,225
399
0
500
9,792
2,946
0
2,802
6,655
29,892
0
W
Osiris
swampbo
Osiris
9,847
2,993
1,165
2,988
11,662
6,709
851
8,200
3,200
0
35,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
25,139
164
Minions Killed
112
0
Camps Cleared
0
859,654
Distance Traveled
674,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,296
593
29
2
0
246,834
1
L
Ra
8,661
619
44
3
0
191,169
3
W
Awilix
10,282
734
50
4
0
302,495
0
W
Baron Samedi
10,620
759
71
5
0
279,261
5
L
Scylla
8,182
584
39
3
0
236,102
3
W
Osiris
11,843
846
43
3
0
277,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role