Player Matchup

Cthulhu
Cthulhu
HolyKingofgun
Cthulhu
Level 24
God Stats
0W - 3L
1,184 SR
Queue Stats
38W - 41L
1,433 Elo+
Solo
Neith
Neith
Paandamanjr04
Neith
Level 22
God Stats
11W - 26L
1,275 SR
Queue Stats
16W - 34L
1,221 Elo+
Solo
Discordia
Discordia
tearz_fiti
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,320 SR
1,385 Elo+

VS

Team Averages
Level 49
1,684 SR
1,387 Elo+
Neith
Neith
AlphaReturn3480
Neith
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 75L
1,195 Elo+
Solo
Tsukuyomi
Tsukuyomi
XDPokoh
Tsukuyomi
Level 28
God Stats
37W - 23L
1,748 SR
Queue Stats
141W - 170L
1,433 Elo+
Party 1
Tiamat
Tiamat
XDTRASHBAG
Tiamat
Level 104
God Stats
4W - 0L
1,804 SR
Queue Stats
224W - 253L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 1 / 3
10,355
609
7,283
13,329
5,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 6 / 3
10,826
637
9,067
13,318
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
tearz_fiti
Discordia
7
0 / 13 / 2
8,501
500
716
9,576
2,256

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
11,747
691
14,856
9,158
3,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
XDPokoh
Tsukuyomi
15
6 / 4 / 4
11,537
679
11,553
14,947
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
XDTRASHBAG
Tiamat
13
2 / 4 / 8
10,767
633
6,088
9,915
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
19
20
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Cthulhu
3
1
3
4.5
L
5
6
3
1.08
W
Tsukuyomi
XDPokoh
Tsukuyomi
6
4
4
2
W
Tiamat
XDTRASHBAG
Tiamat
2
4
8
1.5
L
Discordia
tearz_fiti
Discordia
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
32,497
36,223
Taken
34,020
12,383
Mitigated
13,696
4,112
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,856
6,758
0
5,072
9,158
3,588
580
1,821
7,337
0
49,035
L
Cthulhu
7,283
425
0
812
13,329
5,441
160
1,510
11,819
46,201
0
L
9,067
5,004
0
3,300
13,318
4,686
510
2,560
10,758
0
28,619
W
Tsukuyomi
XDPokoh
Tsukuyomi
11,553
2,751
0
5,199
14,947
5,241
1,467
3,024
11,923
0
69,345
W
Tiamat
XDTRASHBAG
Tiamat
6,088
1,007
119
1,653
9,915
4,867
444
3,238
6,677
40,594
0
L
Discordia
tearz_fiti
Discordia
716
502
0
0
9,576
2,256
0
2,034
7,542
1,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
34,051
112
Minions Killed
197
0
Camps Cleared
0
704,101
Distance Traveled
799,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,747
691
54
3
0
284,760
0
L
Cthulhu
10,355
609
49
3
0
289,886
0
L
Neith
10,826
637
61
4
0
213,038
0
W
Tsukuyomi
11,537
679
85
5
0
287,116
0
W
Tiamat
10,767
633
58
3
0
227,471
0
L
Discordia
8,501
500
2
0
0
201,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role