Player Matchup

Kali
Kali
BossGiraffe
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeceptiveEcho
Tiamat
Level 121
God Stats
2W - 9L
1,217 SR
Queue Stats
241W - 230L
1,547 Elo+
Party 2
Scylla
Scylla
DocQuinn
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Licky4u
Chiron
Level 56
God Stats
2W - 3L
1,502 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo
Horus
Horus
peoplezpersonz
Horus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
332W - 290L
1,507 Elo+
Party 2
Team Averages
Level 92
1,444 SR
1,506 Elo+

VS

Team Averages
Level 86
1,600 SR
1,528 Elo+
Thor
Thor
AmBiiTioNz
Thor
Level 127
God Stats
3W - 1L
1,586 SR
Queue Stats
32W - 30L
1,532 Elo+
Party 1
Chang'e
Chang'e
Bagune
Chang'e
Level 79
God Stats
4W - 4L
1,359 SR
Queue Stats
84W - 102L
1,506 Elo+
Solo
Bellona
Bellona
EviiillEmperor
Bellona
Level 106
God Stats
4W - 1L
1,732 SR
Queue Stats
33W - 30L
1,532 Elo+
Party 1
Ares
Ares
Ra6e
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Saro5
Medusa
Level 57
God Stats
1W - 1L
1,823 SR
Queue Stats
18W - 22L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,082
506
3,995
11,807
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 1
7,545
539
7,014
10,673
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DocQuinn
Scylla
13
3 / 1 / 2
7,465
533
3,772
7,684
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Licky4u
Chiron
12
3 / 2 / 3
7,089
506
8,557
10,159
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 4
6,682
477
4,689
11,680
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,251
589
9,692
8,041
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Bagune
Chang'e
13
5 / 3 / 0
8,337
596
9,586
7,211
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,300
521
4,275
10,954
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Ra6e
Ares
10
1 / 2 / 4
6,774
484
5,005
9,940
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Saro5
Medusa
11
1 / 4 / 0
6,618
473
4,489
9,209
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
11
11
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Chang'e
Bagune
Chang'e
5
3
0
1.67
L
1
5
5
0.7
L
3
2
1
1.75
L
Scylla
DocQuinn
Scylla
3
1
2
4
W
1
3
1
0.5
L
Chiron
Licky4u
Chiron
3
2
3
2.25
W
Ares
Ra6e
Ares
1
2
4
1.5
W
Medusa
Saro5
Medusa
1
4
0
0.25
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
33,047
52,003
Taken
45,355
27,611
Mitigated
21,583
20,431
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,692
1,670
0
2,904
8,041
2,520
0
1,557
6,409
0
49,382
W
Chang'e
Bagune
Chang'e
9,586
1,089
347
2,683
7,211
2,328
542
2,799
4,362
42,641
0
L
3,995
2,010
0
4,055
11,807
3,892
0
1,850
9,932
0
39,833
L
7,014
1,207
0
4,961
10,673
11,655
718
1,057
9,170
36,126
0
L
Scylla
DocQuinn
Scylla
3,772
507
0
2,258
7,684
2,484
454
5,284
2,375
39,370
0
W
4,275
1,874
0
4,114
10,954
8,214
246
5,242
5,112
0
38,357
L
Chiron
Licky4u
Chiron
8,557
3,981
923
4,816
10,159
3,206
376
2,373
7,786
0
40,981
W
Ares
Ra6e
Ares
5,005
240
0
2,708
9,940
6,183
0
487
9,278
20,387
0
W
Medusa
Saro5
Medusa
4,489
2,001
0
1,240
9,209
2,338
733
76
8,983
0
34,811
L
4,689
2,137
343
3,075
11,680
6,374
170
4,027
7,628
0
22,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
37,280
328
Minions Killed
346
0
Camps Cleared
0
1,237,848
Distance Traveled
1,312,407
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,251
589
91
7
0
275,208
1
W
Chang'e
8,337
596
79
6
0
255,270
6
L
Kali
7,082
506
72
5
0
250,304
4
L
Tiamat
7,545
539
79
6
0
221,047
2
L
Scylla
7,465
533
73
5
0
242,667
2
W
Bellona
7,300
521
97
7
0
275,176
0
L
Chiron
7,089
506
65
5
0
248,491
6
W
Ares
6,774
484
26
2
0
255,370
3
W
Medusa
6,618
473
53
4
0
251,383
2
L
Horus
6,682
477
39
3
0
275,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role