Player Matchup

Artemis
Artemis
CookieEdits15
Artemis
Level 27
God Stats
5W - 2L
1,544 SR
Queue Stats
199W - 221L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Diamond_Quartz-v
Aphrodite
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,109 Elo+
Solo
Tiamat
Tiamat
Johnlogic
Tiamat
Level 27
God Stats
5W - 8L
1,319 SR
Queue Stats
37W - 40L
1,435 Elo+
Solo
Yemoja
Yemoja
Sha220d0w
Yemoja
Level 24
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Zunllo_B
Set
Level 27
God Stats
33W - 32L
1,226 SR
Queue Stats
503W - 576L
1,355 Elo+
Solo
Team Averages
Level 22
1,462 SR
1,357 Elo+

VS

Team Averages
Level 23
1,393 SR
1,268 Elo+
Yemoja
Yemoja
ByronTargaryen23
Yemoja
Level 27
God Stats
13W - 17L
1,285 SR
Queue Stats
63W - 86L
1,336 Elo+
Solo
Achilles
Achilles
KKGNATION
Achilles
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 6L
889 Elo+
Solo
Pele
Pele
Zoretta
Pele
Level 24
God Stats
46W - 59L
1,277 SR
Queue Stats
270W - 263L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
jwk100
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Solo
Tiamat
Tiamat
wolfskull136789
Tiamat
Level 29
God Stats
6W - 13L
1,623 SR
Queue Stats
22W - 38L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
12 / 4 / 9
13,408
479
35,643
26,366
10,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
18
6 / 4 / 15
12,478
446
17,658
29,168
15,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Johnlogic
Tiamat
19
9 / 2 / 11
13,507
482
19,385
18,442
15,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Sha220d0w
Yemoja
18
1 / 5 / 13
12,829
458
14,036
22,097
11,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 5
15,371
549
12,705
26,316
13,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 9
13,430
480
20,349
26,934
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
KKGNATION
Achilles
10
1 / 5 / 2
8,591
307
7,808
13,054
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
Zoretta
Pele
20
12 / 2 / 3
14,751
527
29,513
32,428
14,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Baba Yaga
jwk100
Baba Yaga
17
1 / 10 / 9
10,845
387
20,117
25,840
18,276
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 13 / 7
9,461
338
9,195
25,960
19,491
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
35
Kills
19
20
Deaths
36
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Artemis
12
4
9
4.13
W
Aphrodite
6
4
15
3.38
W
Tiamat
Johnlogic
Tiamat
9
2
11
7.25
L
Achilles
KKGNATION
Achilles
1
5
2
0.4
W
Yemoja
Sha220d0w
Yemoja
1
5
13
1.5
L
Pele
Zoretta
Pele
12
2
3
6.75
W
7
5
5
1.9
L
Baba Yaga
jwk100
Baba Yaga
1
10
9
0.55
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,427
Damage
86,982
122,389
Taken
124,216
66,633
Mitigated
77,749
68,412
Healing
35,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,349
916
7,130
4,225
26,934
18,518
737
10,495
16,293
66,904
0
W
Artemis
35,643
21,630
1,580
5,324
26,366
10,732
3,909
12,462
13,904
0
67,360
W
Aphrodite
17,658
2,577
18,861
19,770
29,168
15,749
1,075
12,065
17,103
69,593
0
W
Tiamat
Johnlogic
Tiamat
19,385
2,016
1,618
6,940
18,442
15,021
3,261
7,389
11,053
64,897
0
L
Achilles
KKGNATION
Achilles
7,808
2,564
0
165
13,054
7,359
0
4,904
7,994
0
22,150
W
Yemoja
Sha220d0w
Yemoja
14,036
1,460
2,601
2,857
22,097
11,651
2,962
11,162
10,935
55,089
0
L
Pele
Zoretta
Pele
29,513
5,289
1,364
12,059
32,428
14,105
1,908
12,548
19,588
0
112,108
W
12,705
6,250
0
8,861
26,316
13,480
2,843
6,583
19,733
294
144,423
L
Baba Yaga
jwk100
Baba Yaga
20,117
2,479
0
6,734
25,840
18,276
144
10,337
14,775
50,345
0
L
9,195
584
0
4,117
25,960
19,491
553
10,557
14,452
37,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,593
Gold Earned
57,078
552
Minions Killed
393
0
Camps Cleared
0
2,310,106
Distance Traveled
1,960,464
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,430
480
85
3
0
440,197
0
W
Artemis
13,408
479
67
2
0
419,710
3
W
Aphrodite
12,478
446
109
4
0
462,319
1
W
Tiamat
13,507
482
89
3
0
476,467
0
L
Achilles
8,591
307
23
1
0
270,665
0
W
Yemoja
12,829
458
86
3
0
454,643
0
L
Pele
14,751
527
154
6
0
533,011
3
W
Set
15,371
549
201
7
0
496,967
0
L
Baba Yaga
10,845
387
78
3
0
387,097
0
L
Tiamat
9,461
338
53
2
0
329,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role