Player Matchup

Set
Set
ChupaConas
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,525 Elo+
Party 1
Ra
Ra
Housecold
Ra
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
13W - 13L
1,312 Elo+
Party 1
Hachiman
Hachiman
SpookyWasTaken
Hachiman
Level 8
God Stats
2W - 1L
1,507 SR
Queue Stats
3W - 7L
1,803 Elo+
Solo
Ymir
Ymir
Thésédu25
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kali
Kali
redgt7
Kali
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,556 Elo+
Party 1
Team Averages
Level 13
1,464 SR
1,539 Elo+

VS

Team Averages
Level 17
1,582 SR
1,603 Elo+
Anhur
Anhur
Asaltino
Anhur
Level 18
God Stats
25W - 23L
1,616 SR
Queue Stats
255W - 202L
1,668 Elo+
Solo
Ra
Ra
CaptainGlutton
Ra
Level 4
God Stats
5W - 4L
1,328 SR
Queue Stats
53W - 47L
1,379 Elo+
Solo
Anubis
Anubis
MERL0CK
Anubis
Level 29
God Stats
23W - 14L
1,631 SR
Queue Stats
110W - 102L
1,586 Elo+
Solo
Mulan
Mulan
MikeHawk151
Mulan
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
149W - 140L
1,600 Elo+
Solo
Fenrir
Fenrir
XxavoxX
Fenrir
Level 15
God Stats
4W - 7L
1,834 SR
Queue Stats
89W - 71L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 0
9,796
576
11,883
14,651
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 6
7,342
432
5,248
12,921
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
11
3 / 7 / 1
7,551
444
4,993
13,163
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 9 / 5
6,584
387
3,866
12,178
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
redgt7
Kali
14
1 / 6 / 3
8,400
494
4,334
11,175
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asaltino
Anhur
17
8 / 3 / 9
10,131
596
12,947
11,623
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 5 / 10
9,904
583
7,213
8,672
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MERL0CK
Anubis
16
13 / 2 / 7
10,060
592
12,749
7,544
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 1 / 5
10,446
614
11,728
11,308
11,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
XxavoxX
Fenrir
13
2 / 2 / 7
8,437
496
4,420
11,383
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
38
38
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
Asaltino
Anhur
8
3
9
4.17
W
6
5
10
2.2
L
9
6
0
1.5
L
0
10
6
0.3
W
Anubis
MERL0CK
Anubis
13
2
7
8.25
W
9
1
5
11.5
L
Hachiman
3
7
1
0.5
L
0
9
5
0.28
W
Fenrir
XxavoxX
Fenrir
2
2
7
2.75
L
Kali
redgt7
Kali
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
49,057
64,088
Taken
50,530
24,895
Mitigated
27,437
11,460
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Asaltino
Anhur
12,947
6,483
0
3,946
11,623
4,338
422
3,217
8,406
0
75,674
W
7,213
1,098
130
2,548
8,672
3,288
1,721
3,263
5,409
46,926
0
L
11,883
6,403
0
4,021
14,651
7,887
0
3,574
11,043
0
51,954
L
5,248
597
0
1,429
12,921
3,573
205
6,421
6,348
32,696
0
W
Anubis
MERL0CK
Anubis
12,749
835
0
3,894
7,544
3,626
1,606
1,457
6,087
43,090
0
W
11,728
1,843
0
3,419
11,308
11,012
0
401
10,907
0
61,748
L
Hachiman
4,993
2,869
0
3,438
13,163
2,669
0
4,696
8,185
0
30,818
L
3,866
543
0
800
12,178
6,734
0
3,268
8,675
18,215
0
W
Fenrir
XxavoxX
Fenrir
4,420
1,500
0
1,985
11,383
5,173
0
776
10,607
0
50,130
L
Kali
redgt7
Kali
4,334
1,844
0
1,772
11,175
4,032
210
1,286
9,875
0
28,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
48,978
283
Minions Killed
487
0
Camps Cleared
0
1,437,776
Distance Traveled
1,522,619
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,131
596
130
8
0
284,273
3
W
Ra
9,904
583
89
5
0
318,312
1
L
Set
9,796
576
96
6
0
310,410
3
L
Ra
7,342
432
69
4
0
290,056
3
W
Anubis
10,060
592
70
4
0
295,377
5
W
Mulan
10,446
614
117
7
0
321,696
0
L
Hachiman
7,551
444
44
3
0
261,779
1
L
Ymir
6,584
387
26
2
0
257,760
2
W
Fenrir
8,437
496
81
5
0
302,961
1
L
Kali
8,400
494
48
3
0
317,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role