Player Matchup

Cthulhu
Cthulhu
BARDE76
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JeSuisUnKevin
Fenrir
Level 27
God Stats
9W - 2L
1,654 SR
Queue Stats
13W - 2L
1,845 Elo+
Party 1
Osiris
Osiris
Leksong
Osiris
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 60L
1,875 Elo+
Party 1
Tiamat
Tiamat
ZaaWarudoo
Tiamat
Level 16
God Stats
11W - 10L
1,500 SR
Queue Stats
29W - 22L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
gnombadcompagny
Danzaburou
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
60W - 75L
1,388 Elo+
Party 1
Team Averages
Level 17
1,531 SR
1,641 Elo+

VS

Team Averages
Level 25
1,440 SR
1,477 Elo+
Artio
Artio
WilsonTv
Artio
Level 26
God Stats
4W - 3L
1,413 SR
Queue Stats
12W - 8L
1,582 Elo+
Party 2
Anubis
Anubis
aze1247
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 129L
1,407 Elo+
Party 3
Nemesis
Nemesis
justek12
Nemesis
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
26W - 31L
1,407 Elo+
Party 3
Nike
Nike
kripcio1247
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 397L
1,404 Elo+
Party 3
Cupid
Cupid
stridons
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARDE76
Cthulhu
13
2 / 3 / 13
9,896
471
5,289
12,026
11,675
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 2 / 8
13,328
635
11,138
16,348
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
Leksong
Osiris
19
6 / 0 / 10
11,939
569
10,721
16,736
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
ZaaWarudoo
Tiamat
19
12 / 2 / 12
13,516
644
17,663
11,700
9,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
gnombadcompagny
Danzaburou
14
5 / 5 / 10
10,777
513
8,640
12,373
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
WilsonTv
Artio
11
2 / 9 / 2
7,957
379
2,536
17,321
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
aze1247
Anubis
12
3 / 6 / 2
8,771
418
4,040
6,268
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
justek12
Nemesis
10
1 / 9 / 2
7,489
357
5,782
14,086
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 3
9,155
436
7,233
17,175
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
stridons
Cupid
16
4 / 6 / 6
10,194
485
14,628
15,703
5,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
37
Kills
11
12
Deaths
37
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BARDE76
Cthulhu
2
3
13
2.83
W
12
2
8
8
W
Osiris
Leksong
Osiris
6
0
10
11
L
Artio
WilsonTv
Artio
2
9
2
0.33
W
Tiamat
ZaaWarudoo
Tiamat
12
2
12
9
L
Anubis
aze1247
Anubis
3
6
2
0.67
W
Danzaburou
gnombadcompagny
Danzaburou
5
5
10
2
L
Nemesis
justek12
Nemesis
1
9
2
0.22
L
1
7
3
0.36
L
Cupid
stridons
Cupid
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,451
Damage
34,219
69,183
Taken
70,553
52,339
Mitigated
34,109
22,522
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BARDE76
Cthulhu
5,289
857
243
807
12,026
11,675
2,005
1,336
10,690
32,247
0
W
11,138
1,651
0
7,480
16,348
9,560
2,242
1,370
14,903
0
100,441
W
Osiris
Leksong
Osiris
10,721
2,183
0
5,030
16,736
16,906
1,429
929
15,290
5,315
63,575
L
Artio
WilsonTv
Artio
2,536
326
464
1,233
17,321
12,403
0
6,442
10,804
19,335
0
W
Tiamat
ZaaWarudoo
Tiamat
17,663
1,282
0
3,280
11,700
9,856
1,949
1,268
10,382
82,792
0
L
Anubis
aze1247
Anubis
4,040
208
0
1,401
6,268
2,425
0
2,773
3,495
12,900
0
W
Danzaburou
gnombadcompagny
Danzaburou
8,640
4,823
0
5,682
12,373
4,342
3,082
1,673
10,700
0
57,817
L
Nemesis
justek12
Nemesis
5,782
2,070
0
1,784
14,086
4,228
0
3,300
10,686
0
24,830
L
7,233
907
0
3,830
17,175
9,956
301
3,943
12,757
0
34,788
L
Cupid
stridons
Cupid
14,628
8,996
269
7,059
15,703
5,097
0
8,129
7,524
0
70,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
43,566
546
Minions Killed
268
0
Camps Cleared
0
1,955,112
Distance Traveled
1,589,660
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,896
471
35
2
0
332,807
1
W
Fenrir
13,328
635
168
8
0
469,010
2
W
Osiris
11,939
569
111
5
0
404,112
2
L
Artio
7,957
379
31
1
0
373,624
2
W
Tiamat
13,516
644
161
8
0
409,432
4
L
Anubis
8,771
418
17
1
0
262,172
0
W
Danzaburou
10,777
513
71
3
0
339,751
2
L
Nemesis
7,489
357
43
2
0
315,501
3
L
Nike
9,155
436
48
2
0
297,321
2
L
Cupid
10,194
485
129
6
0
341,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role