Player Matchup

Janus
Janus
Diamond V
AlmightyKEK
Janus
Diamond V
Level 160
God Stats
6W - 5L
1,293 SR
Queue Stats
132W - 120L
2,075 MMR
Solo
Chernobog
Chernobog
Platinum III
Knoxxas
Chernobog
Platinum III
Level 101
God Stats
5W - 1L
1,813 SR
Queue Stats
77W - 60L
1,956 MMR
Party 1
Ares
Ares
Platinum I
MiggsOP
Ares
Platinum I
Level 139
God Stats
3W - 0L
1,727 SR
Queue Stats
186W - 160L
2,035 MMR
Party 1
Fenrir
Fenrir
Platinum I
NotBilli
Fenrir
Platinum I
Level 156
God Stats
2W - 2L
1,790 SR
Queue Stats
164W - 141L
2,046 MMR
Party 2
Vamana
Vamana
Platinum III
Saguesss
Vamana
Platinum III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
2,182 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,625 SR
2,059 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,682 SR
2,059 MMR
Nu Wa
Nu Wa
Diamond IV
DrewUSN
Nu Wa
Diamond IV
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 123L
2,154 MMR
Solo
Osiris
Osiris
Diamond V
TribalChief
Osiris
Diamond V
Level 160
God Stats
5W - 13L
1,833 SR
Queue Stats
329W - 305L
1,986 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
derxterx
Tsukuyomi
Diamond V
Level 100
God Stats
14W - 12L
1,942 SR
Queue Stats
349W - 350L
2,101 MMR
Solo
Athena
Athena
Diamond V
eyenahtiweidde
Athena
Diamond V
Level 108
God Stats
7W - 3L
1,548 SR
Queue Stats
291W - 265L
1,964 MMR
Solo
Danzaburou
Danzaburou
Diamond V
spadessss
Danzaburou
Diamond V
Level 128
God Stats
3W - 6L
1,587 SR
Queue Stats
172W - 200L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,714
571
3,404
2,736
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Knoxxas
Chernobog
12
1 / 1 / 3
6,590
659
4,106
6,810
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
MiggsOP
Ares
9
2 / 0 / 2
5,974
597
4,082
6,506
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
NotBilli
Fenrir
9
0 / 2 / 3
5,348
535
3,512
7,993
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Saguesss
Vamana
11
1 / 1 / 0
6,316
632
6,340
10,951
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetPersephoneScyllaCu ChulainnApollo

VS

Bans
NemesisKing ArthurYmirGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrewUSN
Nu Wa
10
0 / 0 / 0
5,591
559
3,479
3,158
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
11
2 / 0 / 0
6,167
617
5,557
8,483
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
derxterx
Tsukuyomi
9
1 / 1 / 1
5,435
544
4,182
8,001
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
5,266
527
3,116
6,443
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
spadessss
Danzaburou
8
0 / 3 / 1
5,145
515
3,724
7,265
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
4
4
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Nu Wa
DrewUSN
Nu Wa
0
0
0
0
W
Chernobog
Knoxxas
Chernobog
1
1
3
2.5
W
Ares
MiggsOP
Ares
2
0
2
3
W
Fenrir
NotBilli
Fenrir
0
2
3
0.75
W
Vamana
Saguesss
Vamana
1
1
0
1
L
Osiris
2
0
0
2
L
Tsukuyomi
derxterx
Tsukuyomi
1
1
1
1.5
L
1
1
1
1.5
L
Danzaburou
spadessss
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
20,058
34,996
Taken
33,350
13,143
Mitigated
12,289
17,015
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,404
374
0
185
2,736
671
0
884
1,774
38,198
0
L
Nu Wa
DrewUSN
Nu Wa
3,479
492
0
1,312
3,158
848
0
1,461
1,551
39,123
0
W
Chernobog
Knoxxas
Chernobog
4,106
2,210
0
5,108
6,810
2,125
0
1,397
5,360
0
46,686
W
Ares
MiggsOP
Ares
4,082
274
0
1,964
6,506
2,798
0
2,006
4,374
13,894
0
W
Fenrir
NotBilli
Fenrir
3,512
1,197
0
3,919
7,993
2,627
82
1,168
6,729
0
28,020
W
Vamana
Saguesss
Vamana
6,340
2,291
0
5,839
10,951
4,922
66
711
10,164
0
39,543
L
Osiris
5,557
1,888
0
5,602
8,483
4,457
0
0
8,483
0
32,972
L
Tsukuyomi
derxterx
Tsukuyomi
4,182
1,516
0
2,581
8,001
2,604
0
1,557
6,306
0
28,855
L
3,116
1,625
0
1,724
6,443
2,652
0
2,577
3,784
10,548
0
L
Danzaburou
spadessss
Danzaburou
3,724
1,435
0
2,748
7,265
1,728
0
1,525
5,740
0
27,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
27,604
364
Minions Killed
284
0
Camps Cleared
0
1,046,551
Distance Traveled
1,036,995
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,714
571
94
9
0
219,969
7
L
Nu Wa
5,591
559
79
8
0
202,471
4
W
Chernobog
6,590
659
97
10
0
182,710
3
W
Ares
5,974
597
22
2
0
224,377
2
W
Fenrir
5,348
535
55
6
0
213,717
4
W
Vamana
6,316
632
96
10
0
205,778
0
L
Osiris
6,167
617
76
8
0
209,496
0
L
Tsukuyomi
5,435
544
62
6
0
225,774
1
L
Athena
5,266
527
15
2
0
240,037
3
L
Danzaburou
5,145
515
52
5
0
159,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role