Player Matchup

Tiamat
Tiamat
Gevaarticus18
Tiamat
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
24W - 28L
1,464 Elo+
Party 1
Cupid
Cupid
NearlyRobin
Cupid
Level 48
God Stats
4W - 2L
1,354 SR
Queue Stats
10W - 3L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
SN1P3 N D0M3Z
Sun Wukong
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,542 Elo+
Party 1
Team Averages
Level 89
1,385 SR
1,520 Elo+

VS

Team Averages
Level 115
1,605 SR
1,495 Elo+
Tiamat
Tiamat
ChaosDShadow
Tiamat
Level 85
God Stats
37W - 45L
1,412 SR
Queue Stats
179W - 197L
1,467 Elo+
Solo
Ah Puch
Ah Puch
R3KL3SS H4Wk
Ah Puch
Level 151
God Stats
367W - 357L
1,607 SR
Queue Stats
640W - 815L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheBatCiv420
Zhong Kui
Level 108
God Stats
3W - 3L
1,797 SR
Queue Stats
322W - 364L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
17,248
639
21,825
19,349
13,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 9 / 6
16,357
606
11,161
18,985
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
SN1P3 N D0M3Z
Sun Wukong
19
5 / 4 / 10
16,867
625
23,066
33,106
41,417
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 3 / 7
17,630
653
18,839
21,003
33,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
R3KL3SS H4Wk
Ah Puch
16
4 / 8 / 7
15,540
576
18,042
19,989
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
TheBatCiv420
Zhong Kui
18
4 / 7 / 8
15,852
587
17,567
27,597
24,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
18
Kills
15
15
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
3
7
3.5
W
9
2
6
6
W
4
9
6
0.78
L
Ah Puch
R3KL3SS H4Wk
Ah Puch
4
8
7
0.94
W
Sun Wukong
SN1P3 N D0M3Z
Sun Wukong
5
4
10
2.5
L
Zhong Kui
TheBatCiv420
Zhong Kui
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,052
Damage
54,448
71,440
Taken
68,589
62,053
Mitigated
65,204
19,589
Healing
29,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
18,839
1,484
2,667
11,671
21,003
33,617
385
9,410
11,593
81,126
0
W
21,825
927
0
6,945
19,349
13,479
796
14,948
4,065
137,097
0
W
11,161
6,275
1,952
3,800
18,985
7,157
1,684
15,549
3,054
0
76,043
L
Ah Puch
R3KL3SS H4Wk
Ah Puch
18,042
169
0
4,586
19,989
7,109
1,124
5,991
13,998
76,658
0
W
Sun Wukong
SN1P3 N D0M3Z
Sun Wukong
23,066
3,820
744
6,148
33,106
41,417
913
22,582
9,782
0
70,735
L
Zhong Kui
TheBatCiv420
Zhong Kui
17,567
1,209
486
9,877
27,597
24,478
1,733
6,605
20,992
90,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
49,022
320
Minions Killed
311
0
Camps Cleared
0
1,432,854
Distance Traveled
1,330,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,630
653
96
4
0
486,189
2
W
Tiamat
17,248
639
159
6
0
482,687
2
W
Cupid
16,357
606
98
4
0
428,519
3
L
Ah Puch
15,540
576
96
4
0
419,167
1
W
Sun Wukong
16,867
625
63
2
0
521,648
2
L
Zhong Kui
15,852
587
119
4
0
425,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role