Player Matchup

Vamana
Vamana
Adrianlptmr
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BananaShake09
Discordia
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,497 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HITSTX
Kumbhakarna
Level 26
God Stats
11W - 14L
1,500 SR
Queue Stats
197W - 241L
1,388 Elo+
Party 2
Nemesis
Nemesis
Invinciblec0w
Nemesis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 94L
1,467 Elo+
Party 3
Cernunnos
Cernunnos
Pryhmal
Cernunnos
Level 51
God Stats
18W - 21L
1,423 SR
Queue Stats
158W - 221L
1,397 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,450 Elo+

VS

Team Averages
Level 68
1,466 SR
1,423 Elo+
Arachne
Arachne
FosGold
Arachne
Level 65
God Stats
7W - 8L
1,343 SR
Queue Stats
118W - 153L
1,390 Elo+
Party 1
King Arthur
King Arthur
LiterallyYmir
King Arthur
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 186L
1,407 Elo+
Party 1
Neith
Neith
MataPut0s
Neith
Level 57
God Stats
7W - 5L
1,349 SR
Queue Stats
153W - 201L
1,398 Elo+
Solo
Cerberus
Cerberus
Propein
Cerberus
Level 44
God Stats
53W - 84L
1,580 SR
Queue Stats
69W - 119L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
ThePrettyBunny
Nu Wa
Level 88
God Stats
120W - 99L
1,557 SR
Queue Stats
317W - 374L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 6 / 0
8,744
486
7,805
19,034
9,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
BananaShake09
Discordia
9
0 / 4 / 1
6,283
349
2,152
5,542
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
HITSTX
Kumbhakarna
11
0 / 6 / 1
6,632
368
2,891
22,342
9,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
12
1 / 4 / 0
7,366
409
3,036
11,734
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Pryhmal
Cernunnos
12
1 / 4 / 0
7,274
404
9,304
15,308
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FosGold
Arachne
16
5 / 1 / 6
10,084
560
6,172
14,692
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LiterallyYmir
King Arthur
17
6 / 3 / 6
10,863
604
16,380
14,999
8,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
MataPut0s
Neith
15
1 / 0 / 9
9,803
545
14,558
8,305
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Propein
Cerberus
13
3 / 1 / 10
9,456
525
5,461
9,709
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 0 / 5
10,901
606
12,040
6,049
2,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
24
24
Deaths
5
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
6
0
0.5
L
Discordia
BananaShake09
Discordia
0
4
1
0.13
W
Arachne
FosGold
Arachne
5
1
6
8
L
Kumbhakarna
HITSTX
Kumbhakarna
0
6
1
0.08
L
Nemesis
1
4
0
0.25
W
King Arthur
LiterallyYmir
King Arthur
6
3
6
3
W
Neith
MataPut0s
Neith
1
0
9
5.5
W
Cerberus
Propein
Cerberus
3
1
10
8
L
Cernunnos
Pryhmal
Cernunnos
1
4
0
0.25
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
54,611
73,960
Taken
53,754
27,450
Mitigated
27,581
18,366
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,805
4,422
0
5,387
19,034
9,251
782
2,301
16,635
0
59,138
L
Discordia
BananaShake09
Discordia
2,152
319
0
234
5,542
1,124
0
3,547
1,709
21,490
0
W
Arachne
FosGold
Arachne
6,172
4,221
0
6,628
14,692
6,734
2,338
697
13,995
0
62,842
L
Kumbhakarna
HITSTX
Kumbhakarna
2,891
482
106
3,952
22,342
9,221
121
4,615
17,513
20,709
0
L
Nemesis
3,036
918
0
1,639
11,734
3,685
0
1,501
10,173
0
45,448
W
King Arthur
LiterallyYmir
King Arthur
16,380
2,954
0
5,778
14,999
8,394
522
795
14,204
23
63,016
W
Neith
MataPut0s
Neith
14,558
7,151
0
2,297
8,305
3,078
1,203
476
7,829
0
65,530
W
Cerberus
Propein
Cerberus
5,461
392
843
4,019
9,709
7,114
139
1,966
7,743
24,568
0
L
Cernunnos
Pryhmal
Cernunnos
9,304
4,937
0
7,048
15,308
4,169
255
4,702
10,414
0
51,919
W
12,040
2,142
0
3,461
6,049
2,261
2,321
1,109
4,940
77,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
51,107
368
Minions Killed
489
0
Camps Cleared
0
1,396,697
Distance Traveled
1,682,053
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,744
486
101
6
0
329,564
1
L
Discordia
6,283
349
31
2
0
174,383
1
W
Arachne
10,084
560
113
6
0
382,742
1
L
Kumbhakarna
6,632
368
45
3
0
318,841
0
L
Nemesis
7,366
409
88
5
0
287,862
4
W
King Arthur
10,863
604
122
7
0
333,863
3
W
Neith
9,803
545
105
6
0
300,797
3
W
Cerberus
9,456
525
34
2
0
343,039
6
L
Cernunnos
7,274
404
103
6
0
286,047
2
W
Nu Wa
10,901
606
115
6
0
321,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role