Player Matchup

Xbalanque
Xbalanque
Camaleon_n
Xbalanque
Level 99
God Stats
1W - 1L
1,275 SR
Queue Stats
35W - 27L
1,515 Elo+
Party 2
Hercules
Hercules
ImDxViDz
Hercules
Level 155
God Stats
10W - 13L
1,419 SR
Queue Stats
703W - 190L
1,642 Elo+
Party 2
Mercury
Mercury
Rodriguezfernan7
Mercury
Level 124
God Stats
41W - 13L
1,614 SR
Queue Stats
296W - 91L
1,641 Elo+
Party 2
Cerberus
Cerberus
danoge15
Cerberus
Level 156
God Stats
1W - 0L
1,312 SR
Queue Stats
108W - 88L
1,623 Elo+
Party 2
Tiamat
Tiamat
zoinkthegreat
Tiamat
Level 109
God Stats
6W - 5L
1,559 SR
Queue Stats
81W - 70L
1,345 Elo+
Solo
Team Averages
Level 129
1,436 SR
1,553 Elo+

VS

Team Averages
Level 113
1,609 SR
1,545 Elo+
Chiron
Chiron
Archon Aelar
Chiron
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,562 Elo+
Solo
Tiamat
Tiamat
SpeedRaiderNL
Tiamat
Level 124
God Stats
1W - 2L
1,656 SR
Queue Stats
32W - 25L
1,582 Elo+
Solo
Ah Puch
Ah Puch
Straut88
Ah Puch
Level 83
God Stats
8W - 4L
1,649 SR
Queue Stats
8W - 4L
1,654 Elo+
Solo
Awilix
Awilix
VaLhaLLa_HuGiN
Awilix
Level 127
God Stats
8W - 10L
1,276 SR
Queue Stats
1,707W - 1,125L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
jaime_les_gnochi
Guan Yu
Level 118
God Stats
3W - 1L
1,963 SR
Queue Stats
567W - 461L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Camaleon_n
Xbalanque
17
1 / 2 / 12
10,357
942
12,530
10,567
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
ImDxViDz
Hercules
18
8 / 0 / 10
11,636
1,058
16,659
18,164
14,047
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 1 / 8
11,147
1,013
11,744
10,260
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
danoge15
Cerberus
17
3 / 1 / 12
11,036
1,003
8,124
18,135
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 16
10,507
955
8,784
10,339
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
0 / 3 / 4
9,510
865
9,300
9,790
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 2 / 5
9,605
873
13,480
8,354
7,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Straut88
Ah Puch
16
2 / 7 / 2
10,320
938
15,438
13,334
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 2
9,205
837
10,087
14,980
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 1
9,550
868
12,689
15,014
19,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
22
Kills
5
5
Deaths
22
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
4
0.67
W
Xbalanque
Camaleon_n
Xbalanque
1
2
12
3.5
W
Hercules
ImDxViDz
Hercules
8
0
10
13
W
7
1
8
11
L
0
2
5
1.25
L
Ah Puch
Straut88
Ah Puch
2
7
2
0.43
L
1
8
2
0.25
W
Cerberus
danoge15
Cerberus
3
1
12
9
L
2
2
1
1.25
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,841
Damage
60,994
67,465
Taken
61,472
43,806
Mitigated
43,674
13,276
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,300
4,831
1,034
1,586
9,790
4,202
0
1,697
8,093
0
27,163
W
Xbalanque
Camaleon_n
Xbalanque
12,530
7,942
517
909
10,567
3,937
0
4,991
5,347
0
38,458
W
Hercules
ImDxViDz
Hercules
16,659
4,326
0
6,187
18,164
14,047
0
5,888
11,719
0
33,870
W
11,744
6,187
0
0
10,260
3,438
0
3,180
6,804
0
19,374
L
13,480
1,158
0
2,227
8,354
7,764
0
2,702
5,652
35,294
0
L
Ah Puch
Straut88
Ah Puch
15,438
233
0
0
13,334
5,314
0
4,314
9,020
55,084
0
L
10,087
3,900
0
0
14,980
6,858
0
3,134
11,846
0
15,982
W
Cerberus
danoge15
Cerberus
8,124
240
0
3,058
18,135
16,000
0
9,686
7,946
24,313
0
L
12,689
1,666
1,603
3,533
15,014
19,536
0
5,061
9,774
0
19,676
W
8,784
1,026
0
2,605
10,339
6,384
0
4,086
5,907
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,683
Gold Earned
48,190
222
Minions Killed
214
6
Camps Cleared
8
1,104,333
Distance Traveled
1,097,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,510
865
35
3
3
196,826
0
W
Xbalanque
10,357
942
77
7
0
182,813
0
W
Hercules
11,636
1,058
34
3
1
249,442
0
W
Mercury
11,147
1,013
15
1
5
233,926
0
L
Tiamat
9,605
873
65
6
2
215,021
0
L
Ah Puch
10,320
938
90
8
1
206,134
0
L
Awilix
9,205
837
10
1
2
230,638
0
W
Cerberus
11,036
1,003
60
5
0
216,090
0
L
Guan Yu
9,550
868
14
1
0
248,879
0
W
Tiamat
10,507
955
36
3
0
222,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role