Player Matchup

Fenrir
Fenrir
Bigg_tizz
Fenrir
Level 17
God Stats
14W - 13L
1,416 SR
Queue Stats
19W - 20L
1,287 Elo+
Solo
Tyr
Tyr
Tending 14K
Tyr
Level 29
God Stats
2W - 1L
1,683 SR
Queue Stats
112W - 148L
1,399 Elo+
Solo
Cabrakan
Cabrakan
arks greatest1
Cabrakan
Level 17
God Stats
4W - 4L
1,656 SR
Queue Stats
284W - 300L
1,398 Elo+
Solo
Neith
Neith
fxtvs_
Neith
Level 18
God Stats
3W - 6L
1,557 SR
Queue Stats
4W - 8L
1,105 Elo+
Solo
Hercules
Hercules
iRealZ3R0
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,338 Elo+

VS

Team Averages
Level 11
1,492 SR
1,422 Elo+
Bakasura
Bakasura
Alpha_mayo831
Bakasura
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
HipThiftybull
Tiamat
Level 28
God Stats
49W - 43L
1,530 SR
Queue Stats
610W - 722L
1,321 Elo+
Party 1
Horus
Horus
Moneyhoney5415
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
mopman16
Apollo
Level 18
God Stats
27W - 36L
1,432 SR
Queue Stats
253W - 387L
1,291 Elo+
Party 1
Neith
Neith
youngbull1213
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigg_tizz
Fenrir
10
3 / 0 / 0
5,659
566
1,683
3,936
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 0
6,095
610
3,469
5,352
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
6
0 / 1 / 0
4,120
412
385
4,032
1,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
fxtvs_
Neith
8
1 / 2 / 0
4,749
475
1,589
5,871
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
iRealZ3R0
Hercules
10
1 / 0 / 2
5,140
514
3,480
4,090
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpha_mayo831
Bakasura
9
1 / 1 / 0
5,102
510
3,186
7,091
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,839
484
2,093
4,751
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 2 / 0
3,648
365
0
1,812
813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
mopman16
Apollo
8
2 / 3 / 0
4,984
498
1,488
4,773
1,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 2 / 0
3,896
390
317
2,192
410

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
9
Kills
3
4
Deaths
11
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alpha_mayo831
Bakasura
1
1
0
1
W
Fenrir
Bigg_tizz
Fenrir
3
0
0
3
L
0
3
0
0
L
0
2
0
0
W
4
1
0
4
W
Cabrakan
0
1
0
0
W
Neith
fxtvs_
Neith
1
2
0
0.5
W
Hercules
iRealZ3R0
Hercules
1
0
2
2
L
Apollo
mopman16
Apollo
2
3
0
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,606
Damage
7,084
23,281
Taken
20,619
10,674
Mitigated
6,765
7,294
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alpha_mayo831
Bakasura
3,186
2,232
0
3,494
7,091
2,227
0
262
6,779
0
21,248
W
Fenrir
Bigg_tizz
Fenrir
1,683
284
0
2,660
3,936
1,213
0
148
3,788
0
23,618
L
2,093
584
0
1,417
4,751
2,049
136
0
4,751
19,277
0
L
0
0
0
0
1,812
813
0
0
1,812
0
1,304
W
3,469
679
0
1,295
5,352
3,926
296
0
5,152
0
29,620
W
Cabrakan
385
0
0
134
4,032
1,769
734
137
3,845
10,590
0
W
Neith
fxtvs_
Neith
1,589
955
0
2,582
5,871
1,326
1,141
0
5,678
0
21,227
W
Hercules
iRealZ3R0
Hercules
3,480
812
0
623
4,090
2,440
628
1,808
2,282
0
18,990
L
Apollo
mopman16
Apollo
1,488
864
0
0
4,773
1,266
880
123
4,550
0
14,733
L
317
89
0
68
2,192
410
64
0
2,167
0
4,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
22,469
230
Minions Killed
143
0
Camps Cleared
0
868,993
Distance Traveled
867,793
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,102
510
65
7
0
215,513
3
W
Fenrir
5,659
566
64
6
0
182,662
0
L
Tiamat
4,839
484
37
4
0
145,425
0
L
Horus
3,648
365
3
0
0
159,769
1
W
Tyr
6,095
610
56
6
0
185,331
2
W
Cabrakan
4,120
412
19
2
0
166,649
0
W
Neith
4,749
475
46
5
0
138,102
0
W
Hercules
5,140
514
45
5
0
196,249
0
L
Apollo
4,984
498
30
3
0
166,164
0
L
Neith
3,896
390
8
1
0
180,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role