Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GodJeffTuche
Neith
Level 11
God Stats
4W - 4L
1,555 SR
Queue Stats
8W - 8L
1,254 Elo+
Party 2
Agni
Agni
Racecaracecar
Agni
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,640 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,465 Elo+

VS

Team Averages
Level 32
1,540 SR
1,464 Elo+
Medusa
Medusa
KittyKate2497
Medusa
Level 14
God Stats
3W - 6L
1,480 SR
Queue Stats
7W - 16L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
NarGee
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,511 Elo+
Party 1
Hades
Hades
dustyberry6
Hades
Level 7
God Stats
2W - 4L
1,639 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 5
8,687
724
7,136
9,460
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 6
8,253
688
6,605
4,306
1,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 1 / 7
8,476
706
9,243
6,038
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,842
570
5,269
9,180
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
NarGee
Cthulhu
11
1 / 4 / 2
7,760
647
5,649
12,363
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
7,603
634
3,827
8,523
3,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
5
7.5
W
3
1
6
6
L
0
4
2
0.25
L
Cthulhu
NarGee
Cthulhu
1
4
2
0.5
W
3
1
7
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
14,745
19,804
Taken
30,066
9,934
Mitigated
13,748
3,843
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,136
702
0
3,366
9,460
6,465
231
3,997
5,463
0
28,374
W
6,605
3,674
0
477
4,306
1,478
2,120
2,777
1,529
0
19,894
L
5,269
2,354
0
614
9,180
2,980
0
4,429
4,551
0
18,199
L
Cthulhu
NarGee
Cthulhu
5,649
245
147
2,693
12,363
7,326
0
2,746
9,467
24,516
0
W
9,243
582
0
0
6,038
1,991
494
2,782
3,256
27,520
0
L
3,827
101
667
1,739
8,523
3,442
0
2,208
6,140
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
22,205
119
Minions Killed
94
0
Camps Cleared
0
642,990
Distance Traveled
612,728
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,687
724
26
2
0
231,321
2
W
Neith
8,253
688
44
4
0
213,767
0
L
Medusa
6,842
570
27
2
0
222,772
5
L
Cthulhu
7,760
647
38
3
0
216,542
1
W
Agni
8,476
706
49
4
0
197,902
1
L
Hades
7,603
634
29
2
0
173,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role