Player Matchup

Danzaburou
Danzaburou
CoomerBTW
Danzaburou
Level 23
God Stats
17W - 7L
1,963 SR
Queue Stats
110W - 97L
1,572 Elo+
Party 1
Tiamat
Tiamat
Lupinaa
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ModernDayMan
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,516 Elo+
Solo
Fenrir
Fenrir
TeddyBear153
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 107L
1,573 Elo+
Party 1
Ymir
Ymir
iLikeWeen
Ymir
Level 18
God Stats
19W - 11L
1,750 SR
Queue Stats
142W - 147L
1,544 Elo+
Party 1
Team Averages
Level 31
1,643 SR
1,541 Elo+

VS

Team Averages
Level 19
1,561 SR
1,655 Elo+
Medusa
Medusa
HabiaUnaVez
Medusa
Level 23
God Stats
1W - 2L
1,756 SR
Queue Stats
5W - 5L
1,716 Elo+
Solo
Kumbhakarna
Kumbhakarna
MShiro
Kumbhakarna
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
174W - 70L
1,700 Elo+
Solo
Serqet
Serqet
Meatblob
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,838 Elo+
Solo
Zeus
Zeus
Zintair
Zeus
Level 26
God Stats
5W - 8L
1,408 SR
Queue Stats
31W - 34L
1,482 Elo+
Solo
Chaac
Chaac
gumb0
Chaac
Level 17
God Stats
4W - 2L
1,641 SR
Queue Stats
24W - 22L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoomerBTW
Danzaburou
14
1 / 3 / 5
8,534
502
8,417
8,723
2,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Lupinaa
Tiamat
17
10 / 0 / 2
10,782
634
12,157
8,084
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ModernDayMan
Cu Chulainn
15
0 / 1 / 2
8,600
506
6,561
10,133
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
14
4 / 5 / 2
8,370
492
6,398
14,093
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
13
1 / 3 / 5
8,002
471
3,110
7,799
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 2 / 3
8,323
490
5,947
7,795
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MShiro
Kumbhakarna
12
1 / 3 / 4
7,810
459
2,801
13,173
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Meatblob
Serqet
14
2 / 3 / 3
8,407
495
5,477
14,271
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Zintair
Zeus
13
1 / 6 / 0
7,238
426
5,985
8,654
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
gumb0
Chaac
14
2 / 2 / 1
8,629
508
8,597
13,100
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
11
12
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoomerBTW
Danzaburou
1
3
5
1.17
L
Medusa
5
2
3
3.25
W
Tiamat
Lupinaa
Tiamat
10
0
2
11
L
Kumbhakarna
MShiro
Kumbhakarna
1
3
4
1
L
Serqet
Meatblob
Serqet
2
3
3
1.17
W
Cu Chulainn
ModernDayMan
Cu Chulainn
0
1
2
1
W
Fenrir
4
5
2
1
L
Zeus
Zintair
Zeus
1
6
0
0.17
L
Chaac
gumb0
Chaac
2
2
1
1.25
W
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
28,807
48,832
Taken
56,993
25,877
Mitigated
26,093
15,874
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoomerBTW
Danzaburou
8,417
3,543
0
4,438
8,723
2,638
1,613
1,277
7,444
0
52,445
L
Medusa
5,947
1,784
0
3,145
7,795
2,720
0
1,610
6,177
0
47,907
W
Tiamat
Lupinaa
Tiamat
12,157
1,035
0
2,929
8,084
6,318
483
2,329
5,263
64,314
0
L
Kumbhakarna
MShiro
Kumbhakarna
2,801
700
0
3,351
13,173
6,970
0
4,162
8,885
27,085
0
L
Serqet
Meatblob
Serqet
5,477
774
0
6,703
14,271
5,261
0
3,236
10,791
0
59,470
W
Cu Chulainn
ModernDayMan
Cu Chulainn
6,561
2,083
0
2,117
10,133
6,649
197
0
9,733
0
50,517
W
Fenrir
6,398
1,940
0
5,716
14,093
5,360
832
3,698
10,069
0
44,033
L
Zeus
Zintair
Zeus
5,985
0
0
1,550
8,654
2,750
0
4,799
3,499
36,956
0
L
Chaac
gumb0
Chaac
8,597
2,119
0
6,069
13,100
8,392
285
688
11,961
0
52,597
W
Ymir
3,110
344
0
674
7,799
4,912
222
1,482
6,134
22,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
40,407
462
Minions Killed
417
0
Camps Cleared
0
1,628,903
Distance Traveled
1,548,477
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,534
502
104
6
0
277,963
3
L
Medusa
8,323
490
80
5
0
307,452
7
W
Tiamat
10,782
634
133
8
0
353,264
4
L
Kumbhakarna
7,810
459
50
3
0
318,470
3
L
Serqet
8,407
495
105
6
0
359,768
7
W
Cu Chulainn
8,600
506
116
7
0
314,434
0
W
Fenrir
8,370
492
67
4
0
358,477
2
L
Zeus
7,238
426
79
5
0
269,099
5
L
Chaac
8,629
508
103
6
0
293,688
3
W
Ymir
8,002
471
42
2
0
324,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role