Player Matchup

Olorun
Olorun
BB_BIELZINHO
Olorun
Level 53
God Stats
4W - 1L
1,772 SR
Queue Stats
34W - 47L
1,450 Elo+
Party 2
Arachne
Arachne
Boleiro-91
Arachne
Level 14
God Stats
2W - 1L
1,482 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Bellona
Bellona
TLZ-K4U3Killer
Bellona
Level 38
God Stats
28W - 35L
1,533 SR
Queue Stats
758W - 818L
1,547 Elo+
Solo
Geb
Geb
gabrielsidd
Geb
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
lllCaelumlll
Izanami
Level 39
God Stats
5W - 3L
1,432 SR
Queue Stats
517W - 535L
1,387 Elo+
Solo
Team Averages
Level 36
1,544 SR
1,478 Elo+

VS

Team Averages
Level 36
1,402 SR
1,423 Elo+
Cthulhu
Cthulhu
Echeverriadragon
Cthulhu
Level 28
God Stats
4W - 11L
1,090 SR
Queue Stats
15W - 29L
1,357 Elo+
Party 1
King Arthur
King Arthur
Kaioco
King Arthur
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kober_197
Thoth
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 173L
1,436 Elo+
Party 1
Tiamat
Tiamat
RaykoFlary
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Loki
Loki
Samoonremon
Loki
Level 38
God Stats
5W - 7L
1,418 SR
Queue Stats
13W - 21L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
5 / 1 / 0
6,948
632
4,631
5,791
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Boleiro-91
Arachne
10
4 / 1 / 1
6,356
578
2,608
5,653
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
6,536
594
3,302
5,348
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 4
5,701
518
2,640
7,209
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
lllCaelumlll
Izanami
10
4 / 1 / 2
6,331
576
4,927
5,553
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,275
480
3,333
6,086
2,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Kaioco
King Arthur
9
2 / 2 / 1
5,374
489
4,857
8,797
4,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
Kober_197
Thoth
8
1 / 3 / 0
5,044
459
2,135
5,435
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
RaykoFlary
Tiamat
8
0 / 3 / 0
4,884
444
1,865
5,175
2,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,729
430
2,501
6,286
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
0
5
W
Arachne
Boleiro-91
Arachne
4
1
1
4.5
L
1
3
2
0.67
L
King Arthur
Kaioco
King Arthur
2
2
1
1.25
L
Thoth
Kober_197
Thoth
1
3
0
0.33
L
Tiamat
RaykoFlary
Tiamat
0
3
0
0
L
0
3
2
0.33
W
1
0
2
2
W
0
1
4
2
W
Izanami
lllCaelumlll
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
14,691
29,554
Taken
31,779
14,195
Mitigated
11,505
11,619
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,631
2,505
0
3,411
5,791
1,833
2,011
1,525
3,906
31,988
0
W
Arachne
Boleiro-91
Arachne
2,608
2,357
0
3,004
5,653
1,671
59
708
4,941
0
26,642
L
3,333
360
204
0
6,086
2,164
0
1,217
4,869
16,015
0
L
King Arthur
Kaioco
King Arthur
4,857
545
0
750
8,797
4,034
108
2,190
6,607
0
25,744
L
Thoth
Kober_197
Thoth
2,135
187
0
1,438
5,435
1,436
14
1,763
3,672
17,841
0
L
Tiamat
RaykoFlary
Tiamat
1,865
766
0
1,401
5,175
2,094
140
363
4,812
20,150
0
L
2,501
823
0
2,422
6,286
1,777
0
1,738
4,548
0
18,671
W
3,302
722
0
1,966
5,348
4,262
0
1,118
4,230
0
28,988
W
2,640
630
0
940
7,209
4,854
0
2,501
4,668
14,355
0
W
Izanami
lllCaelumlll
Izanami
4,927
3,109
0
2,298
5,553
1,575
550
1,077
4,476
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
25,306
287
Minions Killed
167
0
Camps Cleared
0
1,101,414
Distance Traveled
880,347
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,948
632
73
7
0
205,754
1
W
Arachne
6,356
578
56
5
0
246,623
0
L
Cthulhu
5,275
480
22
2
0
183,176
1
L
King Arthur
5,374
489
38
3
0
197,048
2
L
Thoth
5,044
459
29
3
0
146,599
1
L
Tiamat
4,884
444
35
3
0
164,093
0
L
Loki
4,729
430
43
4
0
189,431
3
W
Bellona
6,536
594
82
7
0
217,002
4
W
Geb
5,701
518
18
2
0
213,992
2
W
Izanami
6,331
576
58
5
0
218,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role