Player Matchup

Pele
Pele
ConCuCalCu_231
Pele
Level 81
God Stats
11W - 2L
1,608 SR
Queue Stats
48W - 33L
1,575 Elo+
Party 1
Scylla
Scylla
ElPatronVazquez
Scylla
Level 100
God Stats
3W - 0L
1,522 SR
Queue Stats
125W - 101L
1,610 Elo+
Party 1
Ravana
Ravana
Franconilo
Ravana
Level 63
God Stats
5W - 9L
1,473 SR
Queue Stats
67W - 61L
1,555 Elo+
Party 1
Fenrir
Fenrir
S4NT0-iA
Fenrir
Level 117
God Stats
1W - 0L
1,734 SR
Queue Stats
94W - 76L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
pxpichxppe
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,185 Elo+
Party 1
Team Averages
Level 80
1,567 SR
1,496 Elo+

VS

Team Averages
Level 71
1,491 SR
1,505 Elo+
King Arthur
King Arthur
Hxpfn
King Arthur
Level 17
God Stats
0W - 2L
1,205 SR
Queue Stats
52W - 80L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
NiluPainter1710
Xbalanque
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
437W - 399L
1,565 Elo+
Party 3
Tiamat
Tiamat
TheCris8YT
Tiamat
Level 61
God Stats
9W - 10L
1,750 SR
Queue Stats
81W - 80L
1,585 Elo+
Party 3
Jormungandr
Jormungandr
Thefury229143
Jormungandr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,582 Elo+
Party 3
Ao Kuang
Ao Kuang
just xandi
Ao Kuang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 163L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 5
10,812
636
13,822
13,753
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 1 / 5
9,834
578
10,198
6,683
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Franconilo
Ravana
16
6 / 2 / 2
9,788
576
12,852
8,066
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
S4NT0-iA
Fenrir
14
3 / 2 / 10
9,181
540
9,604
15,818
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
pxpichxppe
Hou Yi
13
1 / 0 / 4
8,335
490
2,103
5,749
1,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hxpfn
King Arthur
12
1 / 5 / 0
7,070
416
3,043
10,908
6,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
NiluPainter1710
Xbalanque
15
3 / 6 / 2
8,850
521
7,331
14,835
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
TheCris8YT
Tiamat
12
1 / 6 / 1
7,718
454
5,824
10,702
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Thefury229143
Jormungandr
11
1 / 3 / 4
7,805
459
8,465
17,179
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
just xandi
Ao Kuang
12
0 / 5 / 1
7,274
428
5,027
15,516
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
6
6
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
5
1
5
7.5
W
Ravana
Franconilo
Ravana
6
2
2
3.5
L
King Arthur
Hxpfn
King Arthur
1
5
0
0.2
L
Xbalanque
NiluPainter1710
Xbalanque
3
6
2
0.67
W
Fenrir
S4NT0-iA
Fenrir
3
2
10
4
L
Tiamat
TheCris8YT
Tiamat
1
6
1
0.25
L
Jormungandr
Thefury229143
Jormungandr
1
3
4
1
L
Ao Kuang
just xandi
Ao Kuang
0
5
1
0.1
W
Hou Yi
pxpichxppe
Hou Yi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
29,690
50,069
Taken
69,140
25,438
Mitigated
34,454
19,136
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,822
3,666
0
7,332
13,753
5,584
0
4,853
8,736
0
92,577
W
10,198
580
0
1,542
6,683
2,562
181
3,458
3,189
62,756
0
W
Ravana
Franconilo
Ravana
12,852
5,482
0
4,272
8,066
5,152
150
2,477
5,513
278
64,916
L
King Arthur
Hxpfn
King Arthur
3,043
637
0
1,110
10,908
6,193
82
0
10,908
0
29,380
L
Xbalanque
NiluPainter1710
Xbalanque
7,331
3,669
0
3,743
14,835
5,366
0
2,351
12,442
0
53,767
W
Fenrir
S4NT0-iA
Fenrir
9,604
2,239
0
5,091
15,818
10,342
43
6,731
8,923
0
24,446
L
Tiamat
TheCris8YT
Tiamat
5,824
589
0
1,336
10,702
6,519
311
1,673
8,890
33,527
0
L
Jormungandr
Thefury229143
Jormungandr
8,465
2,533
824
4,469
17,179
10,992
0
3,437
13,488
32,271
0
L
Ao Kuang
just xandi
Ao Kuang
5,027
1,478
0
6,340
15,516
5,384
0
2,422
12,936
47,056
0
W
Hou Yi
pxpichxppe
Hou Yi
2,103
1,362
0
899
5,749
1,798
2,288
1,301
4,392
0
41,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
38,717
531
Minions Killed
368
0
Camps Cleared
0
1,708,058
Distance Traveled
1,561,951
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,812
636
155
9
0
415,963
0
W
Scylla
9,834
578
137
8
0
310,383
2
W
Ravana
9,788
576
122
7
0
321,534
3
L
King Arthur
7,070
416
60
4
0
308,876
1
L
Xbalanque
8,850
521
100
6
0
297,133
2
W
Fenrir
9,181
540
29
2
0
342,810
4
L
Tiamat
7,718
454
77
5
0
306,325
5
L
Jormungandr
7,805
459
38
2
0
335,012
6
L
Ao Kuang
7,274
428
93
5
0
314,605
2
W
Hou Yi
8,335
490
88
5
0
317,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role