Player Matchup

Merlin
Merlin
VPLO
Merlin
Level 55
God Stats
16W - 20L
1,301 SR
Queue Stats
29W - 58L
1,314 Elo+
Party 2
Rama
Rama
WantedBear
Rama
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 85L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
WiiZzXx
Cu Chulainn
Level 40
God Stats
7W - 17L
1,371 SR
Queue Stats
19W - 36L
1,347 Elo+
Party 2
Team Averages
Level 51
1,391 SR
1,413 Elo+

VS

Team Averages
Level 65
1,402 SR
1,370 Elo+
Scylla
Scylla
AlexioanDalkimi
Scylla
Level 82
God Stats
11W - 8L
1,429 SR
Queue Stats
27W - 31L
1,449 Elo+
Party 1
Izanami
Izanami
FaceZero
Izanami
Level 58
God Stats
1W - 0L
1,360 SR
Queue Stats
12W - 18L
1,212 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheWckedGamer
Cu Chulainn
Level 56
God Stats
3W - 6L
1,417 SR
Queue Stats
24W - 34L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VPLO
Merlin
16
1 / 5 / 4
11,893
595
12,539
12,839
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 6 / 1
12,015
601
5,427
15,278
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
WiiZzXx
Cu Chulainn
14
1 / 6 / 4
11,339
567
8,678
24,171
18,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
14,049
702
21,552
8,019
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FaceZero
Izanami
16
3 / 3 / 12
12,581
629
8,869
10,423
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheWckedGamer
Cu Chulainn
16
4 / 3 / 11
12,884
644
12,437
14,721
11,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Izanami
FaceZero
Izanami
3
3
12
3
W
Cu Chulainn
TheWckedGamer
Cu Chulainn
4
3
11
3.17
L
Merlin
VPLO
Merlin
1
5
4
0.6
L
5
6
1
0.92
L
Cu Chulainn
WiiZzXx
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
42,858
52,288
Taken
33,163
30,921
Mitigated
18,519
9,301
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,552
1,003
0
931
8,019
2,921
1,287
2,743
4,986
91,394
0
W
Izanami
FaceZero
Izanami
8,869
3,397
0
2,841
10,423
3,838
2,213
2,732
7,459
0
42,238
W
Cu Chulainn
TheWckedGamer
Cu Chulainn
12,437
1,848
363
498
14,721
11,760
206
6,098
8,167
4,688
36,450
L
Merlin
VPLO
Merlin
12,539
526
339
917
12,839
4,940
136
5,303
7,536
75,544
0
L
5,427
4,023
0
1,510
15,278
7,268
0
8,225
7,053
0
38,982
L
Cu Chulainn
WiiZzXx
Cu Chulainn
8,678
1,259
570
5,965
24,171
18,713
0
10,094
14,077
0
50,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
39,514
230
Minions Killed
229
0
Camps Cleared
0
984,095
Distance Traveled
1,158,928
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,049
702
120
6
0
380,411
9
W
Izanami
12,581
629
70
4
0
378,541
0
W
Cu Chulainn
12,884
644
39
2
0
399,976
6
L
Merlin
11,893
595
103
5
0
310,001
0
L
Rama
12,015
601
76
4
0
325,676
4
L
Cu Chulainn
11,339
567
51
3
0
348,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role