Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Bilelx
Ao Kuang
Gold IV
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
108W - 70L
1,625 MMR
Solo
Anubis
Anubis
Platinum V
ElMircea
Anubis
Platinum V
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,653 MMR
Solo
Cupid
Cupid
Gold IV
Megum1n
Cupid
Gold IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,651 MMR
Solo
Loki
Loki
Gold III
hen11gon12
Loki
Gold III
Level 158
God Stats
14W - 17L
1,738 SR
Queue Stats
356W - 349L
1,624 MMR
Solo
Cerberus
Cerberus
Gold V
sinkrat
Cerberus
Gold V
Level 101
God Stats
6W - 3L
1,802 SR
Queue Stats
26W - 12L
1,676 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,654 SR
1,646 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,689 SR
1,646 MMR
Ymir
Ymir
Gold II
Cryzan
Ymir
Gold II
Level 147
God Stats
21W - 15L
2,011 SR
Queue Stats
572W - 578L
1,654 MMR
Solo
Hercules
Hercules
Gold IV
Ferry99
Hercules
Gold IV
Level 158
God Stats
33W - 25L
1,635 SR
Queue Stats
134W - 107L
1,629 MMR
Party 1
Nemesis
Nemesis
Gold II
KingDusan
Nemesis
Gold II
Level 100
God Stats
5W - 8L
1,786 SR
Queue Stats
40W - 38L
1,670 MMR
Solo
Neith
Neith
Silver II
Streedys
Neith
Silver II
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,563 MMR
Solo
Janus
Janus
Gold IV
rauldan1997
Janus
Gold IV
Level 153
God Stats
16W - 21L
1,512 SR
Queue Stats
71W - 69L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bilelx
Ao Kuang
20
10 / 3 / 8
13,473
612
23,186
25,052
12,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
ElMircea
Anubis
20
11 / 2 / 4
13,163
598
15,552
14,192
9,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Megum1n
Cupid
20
7 / 0 / 6
14,096
641
15,665
19,802
12,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 8
13,803
627
11,355
17,555
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
sinkrat
Cerberus
20
6 / 0 / 17
13,383
608
19,839
18,000
18,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ScyllaPersephoneDanzaburouThothGuan Yu

VS

Bans
SetTyrApolloErlang ShenTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cryzan
Ymir
13
2 / 9 / 2
9,170
417
7,905
24,515
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Ferry99
Hercules
19
3 / 5 / 1
11,504
523
7,762
21,044
18,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
KingDusan
Nemesis
16
3 / 10 / 5
10,531
479
10,699
19,233
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Streedys
Neith
13
0 / 9 / 3
8,553
389
7,499
17,053
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 0
10,176
463
8,818
20,737
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
38
Kills
9
9
Deaths
38
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bilelx
Ao Kuang
10
3
8
4.67
L
Ymir
Cryzan
Ymir
2
9
2
0.33
W
Anubis
ElMircea
Anubis
11
2
4
6.5
L
Hercules
Ferry99
Hercules
3
5
1
0.7
L
Nemesis
KingDusan
Nemesis
3
10
5
0.55
W
Cupid
Megum1n
Cupid
7
0
6
10
L
Neith
Streedys
Neith
0
9
3
0.17
W
4
4
8
2
L
1
5
0
0.2
W
Cerberus
sinkrat
Cerberus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,597
Damage
42,683
94,601
Taken
102,582
58,823
Mitigated
49,174
51,402
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bilelx
Ao Kuang
23,186
5,330
0
14,021
25,052
12,304
0
5,758
19,124
94,615
0
L
Ymir
Cryzan
Ymir
7,905
1,384
0
1,084
24,515
13,395
0
16,200
8,315
29,625
0
W
Anubis
ElMircea
Anubis
15,552
2,514
0
8,200
14,192
9,018
495
3,085
11,039
102,266
0
L
Hercules
Ferry99
Hercules
7,762
1,734
0
6,047
21,044
18,331
0
8,747
12,297
0
82,906
L
Nemesis
KingDusan
Nemesis
10,699
6,186
0
1,374
19,233
7,107
0
10,044
9,189
0
49,955
W
Cupid
Megum1n
Cupid
15,665
9,795
840
15,168
19,802
12,079
7,406
3,965
15,779
0
138,086
L
Neith
Streedys
Neith
7,499
2,654
0
3,678
17,053
4,832
0
9,872
7,181
0
43,255
W
11,355
4,592
0
4,537
17,555
7,290
1,610
1,656
15,057
0
106,260
L
8,818
239
0
1,137
20,737
5,509
0
13,714
7,023
65,578
0
W
Cerberus
sinkrat
Cerberus
19,839
430
0
8,636
18,000
18,132
127
3,422
14,486
69,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
49,934
757
Minions Killed
504
0
Camps Cleared
0
2,062,114
Distance Traveled
1,985,048
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,473
612
133
6
0
445,305
6
L
Ymir
9,170
417
32
1
0
387,362
12
W
Anubis
13,163
598
157
7
0
360,035
6
L
Hercules
11,504
523
190
9
0
384,690
2
L
Nemesis
10,531
479
61
3
0
402,001
0
W
Cupid
14,096
641
191
9
0
398,562
5
L
Neith
8,553
389
82
4
0
362,430
1
W
Loki
13,803
627
191
9
0
404,829
4
L
Janus
10,176
463
139
6
0
448,565
4
W
Cerberus
13,383
608
85
4
0
453,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role