Player Matchup

Athena
Athena
Bronze III
Genuine Cupcake
Athena
Bronze III
Level 108
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 4L
1,381 MMR
Solo
Bellona
Bellona
Silver I
HCxHitnRun14xHC
Bellona
Silver I
Level 124
God Stats
1W - 2L
1,628 SR
Queue Stats
48W - 55L
1,381 MMR
Solo
Mercury
Mercury
Gold IV
STCH JIUGA
Mercury
Gold IV
Level 100
God Stats
8W - 6L
1,551 SR
Queue Stats
139W - 136L
1,380 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
lXl-Stitch-lXl
Baron Samedi
Silver IV
Level 85
God Stats
10W - 11L
1,415 SR
Queue Stats
343W - 362L
1,400 MMR
Solo
Neith
Neith
Bronze III
nightryder55555
Neith
Bronze III
Level 75
God Stats
1W - 3L
1,469 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,543 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,588 SR
1,389 MMR
Chaac
Chaac
Gold IV
ClayJ2K
Chaac
Gold IV
Level 127
God Stats
1W - 2L
1,473 SR
Queue Stats
57W - 61L
1,396 MMR
Solo
Cerberus
Cerberus
Silver II
HaViK_22
Cerberus
Silver II
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 54L
1,397 MMR
Solo
Discordia
Discordia
Silver II
Icyson
Discordia
Silver II
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 91L
1,364 MMR
Party 1
Xbalanque
Xbalanque
Gold V
YungCRegOG
Xbalanque
Gold V
Level 99
God Stats
2W - 1L
1,759 SR
Queue Stats
308W - 314L
1,379 MMR
Solo
Kali
Kali
Silver I
l3wyce
Kali
Silver I
Level 105
God Stats
19W - 19L
1,708 SR
Queue Stats
125W - 113L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,316
378
3,911
15,081
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 0
8,792
400
6,602
19,490
16,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
STCH JIUGA
Mercury
17
2 / 5 / 2
10,488
477
11,505
23,459
8,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
lXl-Stitch-lXl
Baron Samedi
12
0 / 7 / 1
7,804
355
7,886
13,616
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 7 / 1
7,600
345
3,357
11,491
3,320
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Cu ChulainnDanzaburouKing ArthurCthulhuTsukuyomi

VS

Bans
SetArtioJanusXing TianApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ClayJ2K
Chaac
16
4 / 3 / 11
11,135
506
5,972
21,727
19,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
HaViK_22
Cerberus
19
5 / 0 / 8
13,377
608
9,624
15,441
17,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Icyson
Discordia
20
10 / 1 / 6
14,428
656
18,963
11,070
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
YungCRegOG
Xbalanque
17
3 / 1 / 11
12,168
553
14,034
14,852
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
l3wyce
Kali
20
7 / 1 / 10
14,877
676
12,705
23,766
11,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
29
29
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
ClayJ2K
Chaac
4
3
11
3.17
L
1
3
3
0.83
L
1
7
0
0.14
W
Cerberus
HaViK_22
Cerberus
5
0
8
9
W
Discordia
Icyson
Discordia
10
1
6
13
L
Mercury
STCH JIUGA
Mercury
2
5
2
0.6
W
Xbalanque
YungCRegOG
Xbalanque
3
1
11
8.5
W
Kali
l3wyce
Kali
7
1
10
12
L
Baron Samedi
lXl-Stitch-lXl
Baron Samedi
0
7
1
0.07
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
61,298
83,137
Taken
86,856
44,035
Mitigated
60,349
16,104
Healing
48,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ClayJ2K
Chaac
5,972
641
520
9,493
21,727
19,303
2,064
3,800
17,877
0
38,985
L
3,911
1,781
0
661
15,081
9,793
154
3,921
11,135
26,777
0
L
6,602
1,044
0
2,700
19,490
16,265
0
6,768
12,372
0
45,832
W
Cerberus
HaViK_22
Cerberus
9,624
681
0
9,090
15,441
17,414
1,105
4,228
10,863
80,868
0
W
Discordia
Icyson
Discordia
18,963
913
426
5,676
11,070
4,693
4,490
3,691
7,354
103,540
0
L
Mercury
STCH JIUGA
Mercury
11,505
4,657
0
6,170
23,459
8,963
0
6,584
16,825
0
90,949
W
Xbalanque
YungCRegOG
Xbalanque
14,034
7,086
0
5,943
14,852
7,473
3,313
1,862
12,940
0
101,691
W
Kali
l3wyce
Kali
12,705
8,795
0
17,095
23,766
11,466
3,598
2,183
21,533
0
121,265
L
Baron Samedi
lXl-Stitch-lXl
Baron Samedi
7,886
262
1,817
2,614
13,616
5,694
0
6,163
7,453
41,834
0
L
3,357
1,093
0
2,142
11,491
3,320
324
4,676
6,765
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
65,985
411
Minions Killed
681
0
Camps Cleared
0
1,930,721
Distance Traveled
2,122,566
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,135
506
55
3
0
451,265
6
L
Athena
8,316
378
48
2
0
420,353
5
L
Bellona
8,792
400
92
4
0
379,071
11
W
Cerberus
13,377
608
162
7
0
391,480
6
W
Discordia
14,428
656
158
7
0
414,525
0
L
Mercury
10,488
477
148
7
0
459,590
1
W
Xbalanque
12,168
553
114
5
0
385,767
2
W
Kali
14,877
676
192
9
0
479,529
1
L
Baron Samedi
7,804
355
72
3
0
327,018
3
L
Neith
7,600
345
51
2
0
344,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role