Player Matchup

Tiamat
Tiamat
Bugington
Tiamat
Level 29
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 10L
1,440 Elo+
Party 2
Ra
Ra
Duix
Ra
Level 26
God Stats
6W - 2L
1,868 SR
Queue Stats
18W - 7L
1,616 Elo+
Solo
Cthulhu
Cthulhu
McRub
Cthulhu
Level 18
God Stats
127W - 99L
1,588 SR
Queue Stats
494W - 481L
1,508 Elo+
Solo
Kali
Kali
NlNEELEVEN
Kali
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 285L
1,419 Elo+
Solo
Cupid
Cupid
ReplacingOwl
Cupid
Level 7
God Stats
5W - 2L
1,716 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 2
Team Averages
Level 22
1,639 SR
1,484 Elo+

VS

Team Averages
Level 8
1,495 SR
1,220 Elo+
Jing Wei
Jing Wei
Brezdans
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,123 Elo+
Party 1
King Arthur
King Arthur
ExqeS
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,095 Elo+
Party 1
Odin
Odin
Hokhuu
Odin
Level 10
God Stats
5W - 7L
1,477 SR
Queue Stats
52W - 50L
1,466 Elo+
Solo
Kukulkan
Kukulkan
TealyNc
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 1
Nemesis
Nemesis
TrMaresal
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bugington
Tiamat
20
16 / 0 / 6
13,749
598
24,537
11,645
9,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
Duix
Ra
19
5 / 1 / 4
12,828
558
9,945
6,980
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
McRub
Cthulhu
16
6 / 3 / 13
11,953
520
15,513
16,943
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 13
13,277
577
17,262
26,838
12,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 8
10,098
439
5,871
17,309
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brezdans
Jing Wei
15
6 / 8 / 2
9,735
423
12,584
19,904
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ExqeS
King Arthur
15
0 / 6 / 3
8,732
380
3,206
21,803
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Hokhuu
Odin
12
2 / 7 / 8
8,702
378
10,055
19,776
11,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TealyNc
Kukulkan
17
2 / 6 / 3
10,975
477
11,501
12,647
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TrMaresal
Nemesis
13
2 / 9 / 1
9,035
393
6,647
18,467
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
36
Kills
12
12
Deaths
36
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brezdans
Jing Wei
6
8
2
0.88
W
Tiamat
Bugington
Tiamat
16
0
6
19
W
Ra
Duix
Ra
5
1
4
7
L
King Arthur
ExqeS
King Arthur
0
6
3
0.25
L
Odin
Hokhuu
Odin
2
7
8
0.86
W
Cthulhu
McRub
Cthulhu
6
3
13
4.17
W
9
3
13
5.17
W
0
5
8
0.8
L
Kukulkan
TealyNc
Kukulkan
2
6
3
0.58
L
Nemesis
TrMaresal
Nemesis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
43,993
79,715
Taken
92,597
50,552
Mitigated
41,220
36,995
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brezdans
Jing Wei
12,584
6,920
0
3,690
19,904
6,464
752
12,748
6,932
0
62,234
W
Tiamat
Bugington
Tiamat
24,537
2,703
350
7,272
11,645
9,120
795
3,309
8,326
96,485
0
W
Ra
Duix
Ra
9,945
1,068
1,103
2,075
6,980
5,187
2,675
713
6,092
81,107
0
L
King Arthur
ExqeS
King Arthur
3,206
712
0
4,686
21,803
14,390
0
12,608
9,002
0
36,027
L
Odin
Hokhuu
Odin
10,055
2,150
708
2,731
19,776
11,209
0
9,612
10,063
0
30,998
W
Cthulhu
McRub
Cthulhu
15,513
1,223
1,751
2,463
16,943
16,489
1,449
2,090
14,808
44,573
0
W
17,262
10,736
621
15,757
26,838
12,381
2,739
3,744
23,044
0
99,335
W
5,871
2,216
156
5,447
17,309
7,375
2,204
1,645
15,639
0
45,427
L
Kukulkan
TealyNc
Kukulkan
11,501
901
0
0
12,647
4,388
152
7,737
4,604
58,662
0
L
Nemesis
TrMaresal
Nemesis
6,647
2,539
0
3,859
18,467
4,769
0
6,312
12,001
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,905
Gold Earned
47,179
574
Minions Killed
396
0
Camps Cleared
0
2,237,476
Distance Traveled
2,086,304
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,735
423
101
4
0
378,967
0
W
Tiamat
13,749
598
165
7
0
452,785
2
W
Ra
12,828
558
165
7
0
443,888
2
L
King Arthur
8,732
380
66
3
0
449,744
0
L
Odin
8,702
378
39
2
0
412,809
5
W
Cthulhu
11,953
520
42
2
0
461,489
3
W
Kali
13,277
577
133
6
0
452,049
0
W
Cupid
10,098
439
69
3
0
427,265
2
L
Kukulkan
10,975
477
143
6
0
394,396
1
L
Nemesis
9,035
393
47
2
0
450,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role