Player Matchup

Xbalanque
Xbalanque
Colorado_Blacc
Xbalanque
Level 44
God Stats
1W - 3L
1,383 SR
Queue Stats
73W - 91L
1,427 Elo+
Party 3
Loki
Loki
DampWizard
Loki
Level 123
God Stats
5W - 9L
1,639 SR
Queue Stats
234W - 213L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
THuNdR_BLaDez_29
Jormungandr
Level 86
God Stats
2W - 5L
1,333 SR
Queue Stats
530W - 540L
1,421 Elo+
Party 3
Tiamat
Tiamat
Trumpster69000
Tiamat
Level 66
God Stats
56W - 52L
1,560 SR
Queue Stats
140W - 131L
1,500 Elo+
Party 2
Chang'e
Chang'e
challenger808
Chang'e
Level 48
God Stats
5W - 3L
1,757 SR
Queue Stats
11W - 10L
1,718 Elo+
Party 2
Team Averages
Level 73
1,534 SR
1,527 Elo+

VS

Team Averages
Level 91
1,641 SR
1,435 Elo+
Hun Batz
Hun Batz
FairyBoy93
Hun Batz
Level 123
God Stats
9W - 9L
1,597 SR
Queue Stats
278W - 287L
1,468 Elo+
Party 1
Cerberus
Cerberus
Kiba Numara
Cerberus
Level 104
God Stats
7W - 12L
1,318 SR
Queue Stats
294W - 320L
1,451 Elo+
Party 1
Tiamat
Tiamat
PhrogiePal
Tiamat
Level 44
God Stats
6W - 11L
1,607 SR
Queue Stats
7W - 19L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WilllyP1992
Ah Muzen Cab
Level 40
God Stats
7W - 4L
1,873 SR
Queue Stats
133W - 179L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Zanke Kiamane
Danzaburou
Level 144
God Stats
18W - 9L
1,811 SR
Queue Stats
416W - 419L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Colorado_Blacc
Xbalanque
13
0 / 4 / 1
8,130
428
3,723
8,474
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 3
9,265
488
7,256
14,551
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
THuNdR_BLaDez_29
Jormungandr
13
1 / 3 / 2
8,028
423
5,352
16,150
11,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
1 / 2 / 1
10,050
529
9,754
10,947
11,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
15
4 / 7 / 0
9,523
501
8,367
14,758
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FairyBoy93
Hun Batz
18
6 / 0 / 5
10,954
577
10,587
12,787
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Kiba Numara
Cerberus
15
3 / 2 / 6
9,122
480
5,270
15,001
7,320
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
PhrogiePal
Tiamat
15
0 / 2 / 1
9,252
487
4,128
11,844
8,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
WilllyP1992
Ah Muzen Cab
15
1 / 0 / 3
9,278
488
3,592
4,445
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
Zanke Kiamane
Danzaburou
19
11 / 3 / 6
12,342
650
19,534
16,634
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Colorado_Blacc
Xbalanque
0
4
1
0.13
L
1
5
3
0.5
W
Hun Batz
FairyBoy93
Hun Batz
6
0
5
8.5
W
Cerberus
Kiba Numara
Cerberus
3
2
6
3
W
Tiamat
PhrogiePal
Tiamat
0
2
1
0.25
L
Jormungandr
THuNdR_BLaDez_29
Jormungandr
1
3
2
0.67
L
1
2
1
0.75
W
Ah Muzen Cab
WilllyP1992
Ah Muzen Cab
1
0
3
2.5
W
Danzaburou
Zanke Kiamane
Danzaburou
11
3
6
4.67
L
Chang'e
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
43,111
64,880
Taken
60,711
37,678
Mitigated
30,181
18,400
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Colorado_Blacc
Xbalanque
3,723
1,699
465
465
8,474
3,895
0
1,683
6,791
0
35,799
L
7,256
2,120
0
5,772
14,551
5,404
0
1,611
12,940
0
71,865
W
Hun Batz
FairyBoy93
Hun Batz
10,587
4,053
0
3,433
12,787
5,773
0
2,735
9,940
0
76,608
W
Cerberus
Kiba Numara
Cerberus
5,270
152
267
2,365
15,001
7,320
68
4,169
10,738
44,097
0
W
Tiamat
PhrogiePal
Tiamat
4,128
391
0
4,674
11,844
8,205
103
8,675
3,141
49,691
0
L
Jormungandr
THuNdR_BLaDez_29
Jormungandr
5,352
1,481
279
2,450
16,150
11,313
0
2,627
13,523
46,706
0
L
9,754
892
0
4,273
10,947
11,729
393
3,049
7,898
69,365
0
W
Ah Muzen Cab
WilllyP1992
Ah Muzen Cab
3,592
1,073
0
2,375
4,445
1,564
732
918
3,485
0
53,710
W
Danzaburou
Zanke Kiamane
Danzaburou
19,534
8,518
0
9,137
16,634
7,319
3,952
6,306
9,934
0
95,890
L
Chang'e
8,367
781
279
4,417
14,758
5,337
785
428
14,330
39,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
50,948
529
Minions Killed
611
0
Camps Cleared
0
1,603,263
Distance Traveled
1,870,727
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,130
428
90
5
0
258,496
0
L
Loki
9,265
488
116
6
0
368,714
4
W
Hun Batz
10,954
577
140
7
0
430,774
3
W
Cerberus
9,122
480
78
4
0
375,008
3
W
Tiamat
9,252
487
137
7
0
311,841
0
L
Jormungandr
8,028
423
79
4
0
331,570
4
L
Tiamat
10,050
529
166
9
0
309,955
2
W
Ah Muzen Cab
9,278
488
111
6
0
395,583
1
W
Danzaburou
12,342
650
145
8
0
357,521
2
L
Chang'e
9,523
501
78
4
0
334,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role