Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Arthdal
Artio
Level 121
God Stats
9W - 18L
1,366 SR
Queue Stats
614W - 579L
1,598 Elo+
Solo
Medusa
Medusa
JODY MASA
Medusa
Level 131
God Stats
3W - 1L
1,819 SR
Queue Stats
45W - 25L
1,646 Elo+
Party 1
Agni
Agni
Jody Supppz
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,965 Elo+
Party 1
Team Averages
Level 111
1,537 SR
1,642 Elo+

VS

Team Averages
Level 123
1,532 SR
1,533 Elo+
Artio
Artio
Astonishing Inc
Artio
Level 123
God Stats
4W - 2L
1,644 SR
Queue Stats
114W - 107L
1,630 Elo+
Solo
Kali
Kali
ChargerJetz
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GlobalHurdle208
Danzaburou
Level 126
God Stats
2W - 2L
1,540 SR
Queue Stats
4W - 10L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
JakeGoodOkYes
Nu Wa
Level 104
God Stats
5W - 5L
1,354 SR
Queue Stats
180W - 143L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Washmybrush
Aphrodite
Level 108
God Stats
1W - 2L
1,623 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 0 / 0
7,010
637
4,976
6,347
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
 
Erlang Shen
10
1 / 0 / 2
5,931
539
3,525
7,845
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Arthdal
Artio
12
0 / 0 / 3
6,639
604
5,581
10,251
5,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
JODY MASA
Medusa
10
0 / 0 / 1
5,698
518
3,779
5,626
1,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,954
541
1,500
4,087
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,416
492
4,439
10,275
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
5,467
497
2,764
8,352
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
GlobalHurdle208
Danzaburou
10
0 / 1 / 0
5,271
479
2,973
5,666
1,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 0
7,278
662
4,257
4,656
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Washmybrush
Aphrodite
10
0 / 0 / 0
5,954
541
1,883
2,922
1,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
2
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Erlang Shen
 
Erlang Shen
1
0
2
2
W
Artio
Arthdal
Artio
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
L
Danzaburou
GlobalHurdle208
Danzaburou
0
1
0
0
W
Medusa
JODY MASA
Medusa
0
0
1
0.5
L
2
1
0
2
W
0
2
0
0
L
Aphrodite
Washmybrush
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
16,316
34,156
Taken
31,871
15,269
Mitigated
12,133
16,432
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,976
1,460
0
2,445
6,347
3,209
336
1,414
4,755
29,941
6,699
W
Erlang Shen
 
Erlang Shen
3,525
1,465
0
3,242
7,845
3,455
310
1,358
6,379
0
20,666
W
Artio
Arthdal
Artio
5,581
472
443
6,636
10,251
5,804
111
4,201
5,525
35,206
0
L
4,439
592
152
4,944
10,275
5,269
0
5,951
4,324
25,792
0
L
2,764
1,403
0
3,418
8,352
2,841
0
3,501
4,801
0
27,806
L
Danzaburou
GlobalHurdle208
Danzaburou
2,973
1,067
0
2,274
5,666
1,499
740
86
5,580
0
32,768
W
Medusa
JODY MASA
Medusa
3,779
889
0
3,041
5,626
1,588
0
1,099
4,467
0
37,235
L
4,257
1,194
0
564
4,656
1,492
0
1,890
2,550
46,243
0
W
1,500
59
0
625
4,087
1,213
630
1,430
2,451
29,797
0
L
Aphrodite
Washmybrush
Aphrodite
1,883
438
1,846
2,372
2,922
1,032
346
0
2,922
20,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
29,386
328
Minions Killed
330
0
Camps Cleared
0
1,094,514
Distance Traveled
1,069,585
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,010
637
71
6
0
259,957
4
W
Erlang Shen
5,931
539
41
4
0
220,924
1
W
Artio
6,639
604
62
6
0
208,320
3
L
Artio
5,416
492
57
5
0
200,040
4
L
Kali
5,467
497
70
6
0
246,662
1
L
Danzaburou
5,271
479
68
6
0
201,266
2
W
Medusa
5,698
518
72
7
0
206,457
5
L
Nu Wa
7,278
662
104
9
0
210,232
6
W
Agni
5,954
541
82
7
0
198,856
1
L
Aphrodite
5,954
541
31
3
0
211,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role