Player Matchup

Rama
Rama
FitzBitz08
Rama
Level 28
God Stats
10W - 17L
1,366 SR
Queue Stats
105W - 90L
1,625 Elo+
Party 2
Tiamat
Tiamat
ThTSPrettyNeat
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,757 Elo+
Party 2
Achilles
Achilles
mrbigthiccbeast
Achilles
Level 28
God Stats
3W - 4L
1,532 SR
Queue Stats
13W - 11L
1,529 Elo+
Solo
Team Averages
Level 33
1,466 SR
1,637 Elo+

VS

Team Averages
Level 46
1,433 SR
1,497 Elo+
Ra
Ra
JordieJordannn
Ra
Level 27
God Stats
3W - 1L
1,300 SR
Queue Stats
68W - 70L
1,513 Elo+
Solo
Chang'e
Chang'e
saveinøri
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 1
Loki
Loki
xlThomas
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
12,173
580
13,329
15,685
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 10 / 2
10,440
497
9,649
18,940
16,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
15
0 / 5 / 3
10,877
518
17,550
23,045
24,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 9
14,069
670
30,154
21,470
10,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
saveinøri
Chang'e
16
1 / 1 / 15
12,710
605
6,808
22,568
11,635
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
11 / 2 / 7
14,327
682
10,802
14,816
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
8
0
9
12.5
L
0
10
2
0.1
L
Achilles
0
5
3
0.3
W
Chang'e
saveinøri
Chang'e
1
1
15
8.5
W
Loki
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
47,764
57,670
Taken
58,854
46,535
Mitigated
29,070
12,898
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,329
11,577
1,277
1,507
15,685
6,019
255
11,201
4,110
0
57,271
W
30,154
2,408
5,052
11,851
21,470
10,787
1,564
4,627
15,981
100,255
0
L
9,649
385
0
4,373
18,940
16,272
0
10,354
8,150
33,884
0
L
Achilles
17,550
1,473
0
5,741
23,045
24,244
0
14,094
8,393
0
46,084
W
Chang'e
saveinøri
Chang'e
6,808
1,000
4,693
5,800
22,568
11,635
566
2,512
19,479
35,818
0
W
Loki
10,802
2,061
0
682
14,816
6,648
0
1,472
12,983
0
89,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
41,106
177
Minions Killed
277
0
Camps Cleared
0
991,965
Distance Traveled
1,259,843
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,173
580
83
4
0
320,096
0
W
Ra
14,069
670
148
7
0
408,369
2
L
Tiamat
10,440
497
50
2
0
263,651
1
L
Achilles
10,877
518
44
2
0
408,218
0
W
Chang'e
12,710
605
34
2
0
416,815
5
W
Loki
14,327
682
95
5
0
434,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role