Player Matchup

He Bo
He Bo
Bahamut_Legend
He Bo
Level 99
God Stats
18W - 9L
1,496 SR
Queue Stats
666W - 649L
1,351 Elo+
Solo
Nike
Nike
BlackFoxsi
Nike
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 252L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
HKBDBlackFox
Baron Samedi
Level 149
God Stats
6W - 2L
1,722 SR
Queue Stats
242W - 272L
1,356 Elo+
Party 1
Cupid
Cupid
LORDofDUCKS5512
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,474 Elo+
Solo
Artio
Artio
andrewrus625
Artio
Level 68
God Stats
2W - 0L
1,674 SR
Queue Stats
32W - 38L
1,380 Elo+
Party 1
Team Averages
Level 78
1,579 SR
1,383 Elo+

VS

Team Averages
Level 85
1,522 SR
1,378 Elo+
Merlin
Merlin
PerSila
Merlin
Level 94
God Stats
6W - 5L
1,399 SR
Queue Stats
296W - 319L
1,428 Elo+
Solo
Anubis
Anubis
RoteMotorhaube
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
eRCB-JuanyleGuzz
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 142L
1,282 Elo+
Party 2
Cerberus
Cerberus
eRCB-TotoApero
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,270 Elo+
Party 2
Janus
Janus
jarosiqe
Janus
Level 127
God Stats
1W - 2L
1,711 SR
Queue Stats
90W - 71L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
13,249
779
17,440
15,958
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 7 / 18
13,782
811
23,717
24,538
9,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HKBDBlackFox
Baron Samedi
20
8 / 6 / 15
13,066
769
12,846
19,348
8,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 1 / 18
13,449
791
25,688
16,015
7,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
0 / 5 / 18
10,562
621
3,873
25,717
27,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PerSila
Merlin
19
5 / 6 / 13
11,815
695
24,913
14,405
6,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 7 / 12
11,473
675
13,413
14,832
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
18
5 / 9 / 11
11,206
659
17,371
21,301
13,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
18
1 / 8 / 14
10,885
640
11,356
26,984
21,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
jarosiqe
Janus
20
9 / 5 / 15
12,920
760
20,940
13,570
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
90
35
Kills
25
25
Deaths
35
85
Assists
65
Player
Kills
Deaths
Assists
KDA
W
9
6
16
2.83
W
10
7
18
2.71
W
Baron Samedi
HKBDBlackFox
Baron Samedi
8
6
15
2.58
W
8
1
18
17
L
Merlin
PerSila
Merlin
5
6
13
1.92
L
5
7
12
1.57
W
0
5
18
1.8
L
Zhong Kui
5
9
11
1.17
L
Cerberus
1
8
14
1
L
Janus
jarosiqe
Janus
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,564
Damage
87,993
101,576
Taken
91,092
59,448
Mitigated
53,957
41,341
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,440
634
2,252
2,686
15,958
6,676
712
14,374
1,418
32,999
0
W
23,717
6,758
2,971
3,747
24,538
9,472
1,127
19,421
5,021
0
40,651
W
Baron Samedi
HKBDBlackFox
Baron Samedi
12,846
1,152
4,908
6,253
19,348
8,331
782
17,720
1,458
38,557
0
W
25,688
10,679
6,049
6,847
16,015
7,235
2,237
12,802
3,097
0
53,884
L
Merlin
PerSila
Merlin
24,913
1,101
1,660
1,842
14,405
6,225
257
5,446
8,959
45,966
0
L
13,413
630
1,674
1,574
14,832
7,809
352
5,192
9,640
25,655
0
W
3,873
435
2,779
2,849
25,717
27,734
218
22,852
2,589
7,824
0
L
Zhong Kui
17,371
3,580
2,803
4,595
21,301
13,586
384
7,238
14,063
26,795
0
L
Cerberus
11,356
138
2,436
7,608
26,984
21,834
130
11,695
15,289
31,796
0
L
Janus
jarosiqe
Janus
20,940
583
1,487
2,381
13,570
4,503
326
4,588
8,982
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,108
Gold Earned
58,299
178
Minions Killed
197
0
Camps Cleared
0
1,523,898
Distance Traveled
1,236,884
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,249
779
32
2
0
288,402
0
W
Nike
13,782
811
33
2
0
328,899
0
W
Baron Samedi
13,066
769
56
3
0
280,419
1
W
Cupid
13,449
791
53
3
0
322,515
1
L
Merlin
11,815
695
45
3
0
230,194
1
L
Anubis
11,473
675
30
2
0
223,729
0
W
Artio
10,562
621
4
0
0
303,663
0
L
Zhong Kui
11,206
659
31
2
0
230,007
0
L
Cerberus
10,885
640
53
3
0
282,600
1
L
Janus
12,920
760
38
2
0
270,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role