Player Matchup

Cthulhu
Cthulhu
MuralYOLO175777
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,576 Elo+
Party 2
Khepri
Khepri
PrinceHiro
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TheCliff7703
Scylla
Level 48
God Stats
5W - 5L
1,717 SR
Queue Stats
50W - 53L
1,525 Elo+
Party 3
Bacchus
Bacchus
Thelostkn1ght
Bacchus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 116L
1,549 Elo+
Party 2
Thor
Thor
nathanb_777
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,528 Elo+
Party 3
Team Averages
Level 42
1,543 SR
1,536 Elo+

VS

Team Averages
Level 55
1,508 SR
1,424 Elo+
Persephone
Persephone
Arcon355
Persephone
Level 54
God Stats
63W - 57L
1,469 SR
Queue Stats
478W - 530L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Ben7836
Cthulhu
Level 37
God Stats
91W - 88L
1,550 SR
Queue Stats
248W - 304L
1,380 Elo+
Party 1
Loki
Loki
CodyWL2633
Loki
Level 68
God Stats
132W - 123L
1,521 SR
Queue Stats
213W - 217L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Minikilla456
Danzaburou
Level 45
God Stats
7W - 9L
1,395 SR
Queue Stats
43W - 56L
1,308 Elo+
Solo
Bellona
Bellona
ejcleland
Bellona
Level 69
God Stats
40W - 25L
1,603 SR
Queue Stats
505W - 556L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,339
459
5,906
11,502
10,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
PrinceHiro
Khepri
11
1 / 6 / 5
7,140
446
5,165
16,427
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
2 / 6 / 0
7,303
456
5,482
10,176
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
5 / 3 / 2
7,542
471
9,046
14,185
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
6,706
419
3,795
14,214
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arcon355
Persephone
15
3 / 2 / 4
9,554
597
7,854
7,739
1,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ben7836
Cthulhu
13
2 / 1 / 9
8,533
533
10,379
9,824
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 1 / 5
10,607
663
10,050
10,104
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Minikilla456
Danzaburou
13
3 / 6 / 6
7,682
480
11,872
10,548
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ejcleland
Bellona
16
2 / 1 / 4
9,404
588
7,777
11,582
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
23
23
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
Arcon355
Persephone
3
2
4
2.5
W
Cthulhu
Ben7836
Cthulhu
2
1
9
6.5
W
13
1
5
15.5
W
Danzaburou
Minikilla456
Danzaburou
3
6
6
1
L
2
3
0
0.67
L
Khepri
PrinceHiro
Khepri
1
6
5
0.58
L
Scylla
2
6
0
0.33
L
Bacchus
5
3
2
2
W
Bellona
ejcleland
Bellona
2
1
4
4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
47,932
66,504
Taken
49,797
50,888
Mitigated
28,034
11,330
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Arcon355
Persephone
7,854
144
0
2,990
7,739
1,990
1,796
4,275
3,000
52,836
0
W
Cthulhu
Ben7836
Cthulhu
10,379
1,132
208
1,329
9,824
8,660
0
4,666
5,158
30,579
0
W
10,050
3,669
0
6,060
10,104
3,758
478
3,176
6,773
0
65,881
W
Danzaburou
Minikilla456
Danzaburou
11,872
6,014
636
1,860
10,548
3,745
114
7,622
2,926
0
42,332
L
5,906
371
0
1,160
11,502
10,111
0
0
11,502
31,791
0
L
Khepri
PrinceHiro
Khepri
5,165
351
489
3,018
16,427
17,831
0
6,045
10,382
25,420
0
L
Scylla
5,482
292
0
1,336
10,176
2,926
0
5,938
3,882
33,441
0
L
Bacchus
9,046
2,174
530
1,761
14,185
14,625
0
3,446
10,739
31,472
0
W
Bellona
ejcleland
Bellona
7,777
3,249
0
3,848
11,582
9,881
3,469
4,740
6,341
0
58,064
L
3,795
1,311
0
3,036
14,214
5,395
0
2,382
11,766
0
24,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
45,780
273
Minions Killed
482
0
Camps Cleared
0
1,364,211
Distance Traveled
1,520,299
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,554
597
117
7
0
297,415
7
W
Cthulhu
8,533
533
52
3
0
303,041
0
W
Loki
10,607
663
105
7
0
342,442
7
W
Danzaburou
7,682
480
75
5
0
269,044
1
L
Cthulhu
7,339
459
59
4
0
265,791
2
L
Khepri
7,140
446
42
3
0
272,657
2
L
Scylla
7,303
456
75
5
0
241,646
7
L
Bacchus
7,542
471
46
3
0
319,201
2
W
Bellona
9,404
588
133
8
0
308,357
2
L
Thor
6,706
419
51
3
0
264,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role