Player Matchup

Tiamat
Tiamat
A-_-Waxer3
Tiamat
Level 14
God Stats
33W - 11L
1,679 SR
Queue Stats
102W - 78L
1,602 Elo+
Solo
Bellona
Bellona
Ella_Kollmits
Bellona
Level 4
God Stats
4W - 1L
1,762 SR
Queue Stats
8W - 8L
1,769 Elo+
Solo
Cthulhu
Cthulhu
NightcoreJona297
Cthulhu
Level 28
God Stats
19W - 15L
1,820 SR
Queue Stats
387W - 399L
1,647 Elo+
Solo
Neith
Neith
legible_protein8
Neith
Level 17
God Stats
6W - 2L
1,823 SR
Queue Stats
113W - 124L
1,598 Elo+
Solo
Thanatos
Thanatos
sad_olvs
Thanatos
Level 4
God Stats
7W - 5L
1,446 SR
Queue Stats
22W - 41L
1,656 Elo+
Solo
Team Averages
Level 13
1,706 SR
1,655 Elo+

VS

Team Averages
Level 18
1,564 SR
1,617 Elo+
Serqet
Serqet
Bolmpo
Serqet
Level 25
God Stats
4W - 6L
1,550 SR
Queue Stats
79W - 93L
1,601 Elo+
Solo
Tiamat
Tiamat
DivinexHomicide
Tiamat
Level 8
God Stats
20W - 14L
1,639 SR
Queue Stats
37W - 31L
1,613 Elo+
Solo
Zeus
Zeus
Sean652010
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,616 Elo+
Solo
Cernunnos
Cernunnos
iSemir
Cernunnos
Level 25
God Stats
13W - 15L
1,628 SR
Queue Stats
144W - 143L
1,670 Elo+
Solo
Arachne
Arachne
skylight809
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A-_-Waxer3
Tiamat
16
6 / 1 / 4
10,329
608
13,703
13,119
15,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
1 / 1 / 1
10,191
599
2,137
11,315
10,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 4
9,941
585
6,762
12,873
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 7
8,551
503
8,857
11,883
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
sad_olvs
Thanatos
14
7 / 4 / 3
9,461
557
8,261
9,626
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bolmpo
Serqet
12
4 / 7 / 3
8,012
471
5,576
10,887
3,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 0
7,907
465
4,436
10,391
4,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,438
202
0
921
295
Cernunnos
iSemir
Cernunnos
13
4 / 5 / 2
8,175
481
12,712
16,769
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
skylight809
Arachne
15
4 / 3 / 1
9,380
552
7,303
16,193
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
13
14
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A-_-Waxer3
Tiamat
6
1
4
8
L
Serqet
Bolmpo
Serqet
4
7
3
0.79
L
1
2
0
0.5
W
Bellona
1
1
1
1.5
W
3
3
4
1.67
L
0
1
0
0
L
Cernunnos
iSemir
Cernunnos
4
5
2
1
W
1
5
7
0.9
W
Thanatos
sad_olvs
Thanatos
7
4
3
2.13
L
Arachne
skylight809
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
30,027
58,816
Taken
55,161
45,435
Mitigated
19,719
26,647
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A-_-Waxer3
Tiamat
13,703
1,475
1,070
8,199
13,119
15,364
1,491
2,799
10,072
68,600
0
L
Serqet
Bolmpo
Serqet
5,576
1,114
0
0
10,887
3,494
745
2,917
7,970
0
18,903
L
4,436
819
0
2,046
10,391
4,386
0
6,456
3,935
43,625
0
W
Bellona
2,137
391
0
5,933
11,315
10,101
2,024
1,274
9,765
0
60,771
W
6,762
1,079
322
1,240
12,873
9,280
633
0
12,873
34,290
0
L
0
0
0
0
921
295
0
921
0
0
0
L
Cernunnos
iSemir
Cernunnos
12,712
8,129
0
7,384
16,769
5,826
1,166
5,216
11,553
0
54,837
W
8,857
3,621
0
3,544
11,883
3,982
3,324
0
11,643
0
47,319
W
Thanatos
sad_olvs
Thanatos
8,261
2,800
293
6,046
9,626
6,708
1,545
363
9,095
0
39,751
L
Arachne
skylight809
Arachne
7,303
5,355
0
7,505
16,193
5,718
0
4,955
11,238
0
51,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
36,912
470
Minions Killed
328
0
Camps Cleared
0
1,596,099
Distance Traveled
1,127,738
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,329
608
132
8
0
314,978
0
L
Serqet
8,012
471
36
2
0
344,938
0
L
Tiamat
7,907
465
113
7
0
249,621
2
W
Bellona
10,191
599
154
9
0
290,966
4
W
Cthulhu
9,941
585
55
3
0
342,911
2
L
Zeus
3,438
202
0
0
0
0
0
L
Cernunnos
8,175
481
84
5
0
188,552
0
W
Neith
8,551
503
65
4
0
312,091
0
W
Thanatos
9,461
557
64
4
0
335,153
0
L
Arachne
9,380
552
95
6
0
344,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role