Player Matchup

Cthulhu
Cthulhu
BARDE76
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JeSuisUnKevin
Cu Chulainn
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
13W - 2L
1,818 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Leksong
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,760 SR
Queue Stats
60W - 60L
1,855 Elo+
Party 2
Kukulkan
Kukulkan
ZaaWarudoo
Kukulkan
Level 16
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 22L
1,566 Elo+
Party 2
Serqet
Serqet
gnombadcompagny
Serqet
Level 6
God Stats
3W - 1L
1,760 SR
Queue Stats
60W - 75L
1,333 Elo+
Party 2
Team Averages
Level 17
1,698 SR
1,615 Elo+

VS

Team Averages
Level 29
1,472 SR
1,442 Elo+
Scylla
Scylla
Farrouse
Scylla
Level 66
God Stats
1W - 2L
1,395 SR
Queue Stats
7W - 13L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
LilianChesne
Danzaburou
Level 20
God Stats
6W - 7L
1,462 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 1
Nemesis
Nemesis
MaikolRockz
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Bellona
Bellona
TimTam1999
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,375 Elo+
Party 3
Artio
Artio
loutho
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARDE76
Cthulhu
10
3 / 2 / 3
5,973
459
5,113
7,997
5,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
JeSuisUnKevin
Cu Chulainn
13
4 / 0 / 2
7,632
587
5,747
7,830
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Leksong
Ah Muzen Cab
10
3 / 1 / 3
6,541
503
9,674
10,082
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ZaaWarudoo
Kukulkan
13
1 / 0 / 0
7,565
582
4,122
4,408
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,691
515
798
4,301
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Farrouse
Scylla
12
0 / 0 / 0
6,481
499
3,051
4,362
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LilianChesne
Danzaburou
7
0 / 5 / 3
5,047
388
5,748
9,531
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MaikolRockz
Nemesis
11
1 / 2 / 1
6,155
473
3,034
7,067
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TimTam1999
Bellona
7
0 / 4 / 0
4,724
363
1,112
6,310
2,709
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
loutho
Artio
9
2 / 1 / 1
5,927
456
5,764
11,155
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
3
3
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BARDE76
Cthulhu
3
2
3
2.25
L
Scylla
Farrouse
Scylla
0
0
0
0
W
Cu Chulainn
JeSuisUnKevin
Cu Chulainn
4
0
2
5
W
Ah Muzen Cab
Leksong
Ah Muzen Cab
3
1
3
4.5
L
Danzaburou
LilianChesne
Danzaburou
0
5
3
0.3
L
Nemesis
MaikolRockz
Nemesis
1
2
1
0.75
L
Bellona
TimTam1999
Bellona
0
4
0
0
W
Kukulkan
ZaaWarudoo
Kukulkan
1
0
0
1
W
1
0
0
1
L
Artio
loutho
Artio
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
18,709
34,618
Taken
38,425
18,072
Mitigated
16,234
11,776
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BARDE76
Cthulhu
5,113
1,078
381
516
7,997
5,295
149
2,155
5,842
12,920
0
L
Scylla
Farrouse
Scylla
3,051
124
0
1,486
4,362
1,341
0
1,417
2,797
44,113
0
W
Cu Chulainn
JeSuisUnKevin
Cu Chulainn
5,747
1,474
0
3,286
7,830
6,702
0
841
6,968
3,097
46,559
W
Ah Muzen Cab
Leksong
Ah Muzen Cab
9,674
5,256
0
4,471
10,082
3,242
899
3,502
6,550
0
37,650
L
Danzaburou
LilianChesne
Danzaburou
5,748
2,604
0
2,346
9,531
2,742
432
3,295
6,182
0
24,959
L
Nemesis
MaikolRockz
Nemesis
3,034
1,473
0
550
7,067
2,174
0
1,059
5,974
0
39,094
L
Bellona
TimTam1999
Bellona
1,112
296
0
657
6,310
2,709
0
0
6,028
0
12,096
W
Kukulkan
ZaaWarudoo
Kukulkan
4,122
61
0
608
4,408
1,478
31
2,068
2,142
50,235
0
W
798
56
0
2,514
4,301
1,355
416
0
4,301
0
30,636
L
Artio
loutho
Artio
5,764
864
1,615
5,984
11,155
7,268
348
3,572
7,499
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
28,334
366
Minions Killed
255
0
Camps Cleared
0
1,238,493
Distance Traveled
1,218,094
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,973
459
22
2
0
234,014
2
L
Scylla
6,481
499
92
7
0
242,860
11
W
Cu Chulainn
7,632
587
88
7
0
265,643
3
W
Ah Muzen Cab
6,541
503
66
5
0
234,972
4
L
Danzaburou
5,047
388
44
3
0
220,680
0
L
Nemesis
6,155
473
77
6
0
264,860
1
L
Bellona
4,724
363
18
1
0
216,952
1
W
Kukulkan
7,565
582
102
8
0
246,823
5
W
Serqet
6,691
515
88
7
0
257,041
2
L
Artio
5,927
456
24
2
0
272,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role