Player Matchup

Sobek
Sobek
Bronze III
DillB58
Sobek
Bronze III
Level 156
God Stats
4W - 4L
1,921 SR
Queue Stats
176W - 161L
1,500 MMR
Solo
Thor
Thor
Bronze III
HhxSpeedBoat
Thor
Bronze III
Level 89
God Stats
0W - 3L
1,847 SR
Queue Stats
55W - 55L
1,500 MMR
Solo
Hera
Hera
Bronze III
Icekiller120630
Hera
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SpicyMeatith
Sun Wukong
Bronze III
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 26L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
damianthekiller
Apollo
Bronze III
Level 59
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,617 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,469 SR
1,501 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
IBuckshots
Cu Chulainn
Gold IV
Level 107
God Stats
13W - 9L
1,275 SR
Queue Stats
139W - 137L
1,512 MMR
Party 3
Fenrir
Fenrir
Bronze III
IsMuhammad
Fenrir
Bronze III
Level 84
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 4L
1,452 MMR
Party 2
Heimdallr
Heimdallr
Silver I
iRavana
Heimdallr
Silver I
Level 44
God Stats
2W - 3L
1,512 SR
Queue Stats
3W - 3L
1,544 MMR
Party 2
Ganesha
Ganesha
Gold V
killerxx413
Ganesha
Gold V
Level 152
God Stats
2W - 3L
1,417 SR
Queue Stats
46W - 48L
1,496 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DillB58
Sobek
12
0 / 2 / 2
7,526
376
4,949
14,642
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 7 / 2
8,114
406
5,083
18,116
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 4 / 0
9,443
472
12,581
12,750
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SpicyMeatith
Sun Wukong
15
0 / 4 / 0
8,774
439
3,125
13,120
9,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 9 / 0
8,604
430
4,787
12,790
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
King ArthurSetTsukuyomiAphroditeRa

VS

Bans
NemesisScyllaHun BatzNu WaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 3 / 6
12,465
623
9,533
11,291
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
IBuckshots
Cu Chulainn
18
5 / 1 / 5
12,245
612
10,324
10,664
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
IsMuhammad
Fenrir
18
3 / 2 / 9
11,465
573
7,492
13,478
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
iRavana
Heimdallr
20
13 / 0 / 4
13,548
677
17,615
14,436
6,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
killerxx413
Ganesha
15
0 / 0 / 16
11,065
553
5,354
12,307
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
26
26
Deaths
6
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
6
2.67
L
Sobek
DillB58
Sobek
0
2
2
0.5
L
0
7
2
0.14
W
Cu Chulainn
IBuckshots
Cu Chulainn
5
1
5
7.5
L
4
4
0
1
W
Fenrir
IsMuhammad
Fenrir
3
2
9
3.75
L
Sun Wukong
SpicyMeatith
Sun Wukong
0
4
0
0
L
0
9
0
0
W
Heimdallr
iRavana
Heimdallr
13
0
4
15
W
Ganesha
killerxx413
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
50,318
71,418
Taken
62,176
31,522
Mitigated
36,433
14,709
Healing
31,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,533
306
414
4,100
11,291
4,174
1,239
5,396
5,895
95,513
0
L
Sobek
DillB58
Sobek
4,949
393
0
6,517
14,642
7,994
0
3,397
11,146
19,878
0
L
5,083
1,740
0
4,788
18,116
5,992
0
1,760
16,316
0
56,525
W
Cu Chulainn
IBuckshots
Cu Chulainn
10,324
2,551
0
3,990
10,664
9,921
1,059
1,505
9,159
11,138
68,050
L
12,581
2,233
0
1,196
12,750
4,138
0
6,177
6,291
72,152
0
W
Fenrir
IsMuhammad
Fenrir
7,492
1,391
0
8,325
13,478
5,819
1,029
3,604
9,874
0
77,964
L
Sun Wukong
SpicyMeatith
Sun Wukong
3,125
813
0
895
13,120
9,917
926
1,772
11,308
0
47,691
L
4,787
1,919
0
1,313
12,790
3,481
0
2,476
10,292
0
51,324
W
Heimdallr
iRavana
Heimdallr
17,615
9,378
0
9,794
14,436
6,961
4,836
4,983
9,453
0
138,145
W
Ganesha
killerxx413
Ganesha
5,354
306
0
4,692
12,307
9,558
502
5,260
7,047
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
60,788
464
Minions Killed
634
0
Camps Cleared
0
1,837,872
Distance Traveled
2,037,748
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,465
623
182
9
0
408,825
7
L
Sobek
7,526
376
20
1
0
356,108
10
L
Thor
8,114
406
92
5
0
358,826
2
W
Cu Chulainn
12,245
612
136
7
0
429,569
2
L
Hera
9,443
472
144
7
0
376,445
2
W
Fenrir
11,465
573
121
6
0
406,784
2
L
Sun Wukong
8,774
439
94
5
0
386,509
2
L
Apollo
8,604
430
114
6
0
359,984
2
W
Heimdallr
13,548
677
191
10
0
369,259
7
W
Ganesha
11,065
553
4
0
0
423,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role