Player Matchup

Set
Set
Akenorogia
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,217 Elo+
Party 2
Cernunnos
Cernunnos
HappyDragTai
Cernunnos
Level 8
God Stats
4W - 9L
1,255 SR
Queue Stats
16W - 24L
1,190 Elo+
Party 2
Ra
Ra
dracula7677
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,362 Elo+
Solo
Odin
Odin
rachetxd2
Odin
Level 25
God Stats
5W - 6L
1,721 SR
Queue Stats
67W - 61L
1,575 Elo+
Solo
Loki
Loki
viniciusfr
Loki
Level 29
God Stats
3W - 5L
1,557 SR
Queue Stats
16W - 34L
1,389 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,346 Elo+

VS

Team Averages
Level 10
1,456 SR
1,351 Elo+
Neith
Neith
Frozt11
Neith
Level 7
God Stats
13W - 26L
956 SR
Queue Stats
75W - 66L
1,269 Elo+
Party 1
Tiamat
Tiamat
Hujsk
Tiamat
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,268 Elo+
Party 3
Nemesis
Nemesis
Sessumaro
Nemesis
Level 2
God Stats
4W - 1L
1,707 SR
Queue Stats
9W - 8L
1,662 Elo+
Party 3
Olorun
Olorun
Teutanes
Olorun
Level 4
God Stats
9W - 4L
1,617 SR
Queue Stats
40W - 47L
1,278 Elo+
Party 1
Cerberus
Cerberus
xbarz0
Cerberus
Level 8
God Stats
17W - 14L
1,500 SR
Queue Stats
84W - 86L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 9
11,660
972
8,546
20,529
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
HappyDragTai
Cernunnos
18
3 / 11 / 8
11,796
983
23,845
26,584
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 13 / 7
11,801
983
11,312
20,958
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
0 / 0 / 0
7,400
617
0
0
0
17
8 / 7 / 3
12,882
1,074
11,272
18,790
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frozt11
Neith
19
11 / 2 / 14
13,035
1,086
20,224
8,802
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Hujsk
Tiamat
20
5 / 1 / 21
12,446
1,037
11,093
8,279
9,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Sessumaro
Nemesis
20
11 / 4 / 17
13,956
1,163
19,917
15,640
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Teutanes
Olorun
20
8 / 1 / 21
13,314
1,110
14,321
9,979
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
xbarz0
Cerberus
20
6 / 6 / 23
13,342
1,112
15,645
20,593
22,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
14
Kills
41
41
Deaths
14
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
W
Neith
Frozt11
Neith
11
2
14
9
L
Cernunnos
HappyDragTai
Cernunnos
3
11
8
0.64
W
Tiamat
Hujsk
Tiamat
5
1
21
15.5
W
Nemesis
Sessumaro
Nemesis
11
4
17
4.88
W
Olorun
Teutanes
Olorun
8
1
21
18.5
L
2
13
7
0.42
L
Odin
0
0
0
0
L
8
7
3
1.36
W
Cerberus
xbarz0
Cerberus
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
81,200
86,861
Taken
63,293
31,479
Mitigated
49,805
9,248
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,546
4,099
0
1,304
20,529
8,119
0
10,183
10,346
0
22,513
W
Neith
Frozt11
Neith
20,224
10,161
0
2,144
8,802
4,109
0
1,153
7,649
0
35,594
L
Cernunnos
HappyDragTai
Cernunnos
23,845
9,659
0
3,593
26,584
9,475
0
10,965
15,619
0
42,838
W
Tiamat
Hujsk
Tiamat
11,093
1,078
0
1,418
8,279
9,588
0
2,581
5,698
18,488
0
W
Nemesis
Sessumaro
Nemesis
19,917
9,857
0
4,226
15,640
8,553
0
2,420
13,220
0
49,039
W
Olorun
Teutanes
Olorun
14,321
6,054
2,802
5,702
9,979
4,899
0
1,281
8,698
35,984
0
L
11,312
741
1,388
1,429
20,958
7,774
0
9,810
11,148
48,724
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
11,272
1,820
0
1,534
18,790
6,111
0
10,101
8,689
0
29,061
W
Cerberus
xbarz0
Cerberus
15,645
1,134
0
5,153
20,593
22,656
0
3,877
16,716
41,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
66,093
186
Minions Killed
243
6
Camps Cleared
10
790,479
Distance Traveled
1,063,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,660
972
27
2
0
144,478
0
W
Neith
13,035
1,086
30
3
3
169,079
0
L
Cernunnos
11,796
983
30
3
0
192,869
1
W
Tiamat
12,446
1,037
13
1
1
225,643
0
W
Nemesis
13,956
1,163
85
7
3
251,956
1
W
Olorun
13,314
1,110
40
3
3
213,904
0
L
Ra
11,801
983
98
8
2
211,139
2
L
Odin
7,400
617
0
0
0
0
0
L
Loki
12,882
1,074
31
3
4
241,993
0
W
Cerberus
13,342
1,112
75
6
0
203,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role