Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JamesOfGod
Ah Muzen Cab
Level 78
God Stats
52W - 33L
1,651 SR
Queue Stats
134W - 109L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
KendrickG
Sun Wukong
Level 89
God Stats
1W - 0L
1,197 SR
Queue Stats
20W - 17L
1,447 Elo+
Party 2
Ra
Ra
lo131
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,503 Elo+
Solo
Team Averages
Level 84
1,449 SR
1,514 Elo+

VS

Team Averages
Level 110
1,507 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hyperiongig
Sun Wukong
Level 152
God Stats
1W - 2L
1,522 SR
Queue Stats
142W - 158L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
miauzzu
Kumbhakarna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JamesOfGod
Ah Muzen Cab
17
3 / 3 / 9
12,853
643
25,916
15,358
6,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KendrickG
Sun Wukong
17
4 / 3 / 8
12,793
640
14,203
18,736
17,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
16
8 / 3 / 6
13,748
687
23,117
13,808
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 5 / 6
11,410
571
14,008
24,278
27,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Hyperiongig
Sun Wukong
16
2 / 6 / 5
12,292
615
13,149
25,076
25,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
miauzzu
Kumbhakarna
15
5 / 5 / 3
12,384
619
6,775
28,981
33,565
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
9
9
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
6
1
L
Sun Wukong
Hyperiongig
Sun Wukong
2
6
5
0.75
W
Ah Muzen Cab
JamesOfGod
Ah Muzen Cab
3
3
9
2.5
W
Sun Wukong
KendrickG
Sun Wukong
4
3
8
2.67
W
Ra
8
3
6
3.67
L
Kumbhakarna
miauzzu
Kumbhakarna
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,236
Damage
33,932
47,902
Taken
78,335
29,871
Mitigated
86,172
20,524
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,008
776
0
3,888
24,278
27,031
0
6,253
17,710
39,971
0
L
Sun Wukong
Hyperiongig
Sun Wukong
13,149
878
0
3,109
25,076
25,576
0
7,068
17,446
14,298
65,209
W
Ah Muzen Cab
JamesOfGod
Ah Muzen Cab
25,916
14,576
1,192
7,787
15,358
6,171
627
8,036
7,172
0
109,412
W
Sun Wukong
KendrickG
Sun Wukong
14,203
4,166
0
1,343
18,736
17,300
0
7,803
10,458
0
36,090
W
Ra
23,117
2,287
3,970
6,232
13,808
6,400
861
8,077
5,506
76,629
0
L
Kumbhakarna
miauzzu
Kumbhakarna
6,775
728
0
5,494
28,981
33,565
0
8,603
19,889
25,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
36,086
266
Minions Killed
214
0
Camps Cleared
0
1,086,438
Distance Traveled
1,065,709
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,410
571
36
2
0
322,369
2
L
Sun Wukong
12,292
615
141
7
0
379,316
7
W
Ah Muzen Cab
12,853
643
107
5
0
378,148
1
W
Sun Wukong
12,793
640
46
2
0
363,599
1
W
Ra
13,748
687
113
6
0
344,691
0
L
Kumbhakarna
12,384
619
37
2
0
364,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role