Player Matchup

Horus
Horus
Gold IV
Donner_Ziege
Horus
Gold IV
Level 61
God Stats
11W - 18L
1,408 SR
Queue Stats
53W - 55L
1,506 MMR
Party 1
Cupid
Cupid
Gold IV
Groupbeef
Cupid
Gold IV
Level 59
God Stats
24W - 12L
1,609 SR
Queue Stats
54W - 55L
1,506 MMR
Party 1
Ra
Ra
Silver I
RippedWrastler
Ra
Silver I
Level 106
God Stats
145W - 159L
1,660 SR
Queue Stats
722W - 823L
1,362 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,559 SR
1,458 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,555 SR
1,461 MMR
Medusa
Medusa
Bronze III
Serkish
Medusa
Bronze III
Level 35
God Stats
3W - 3L
1,666 SR
Queue Stats
8W - 19L
1,456 MMR
Solo
Sylvanus
Sylvanus
Bronze III
lil death b0y
Sylvanus
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,467 MMR
Solo
Discordia
Discordia
Bronze III
tavillo2409
Discordia
Bronze III
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 53L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
14,982
681
15,979
21,021
19,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Groupbeef
Cupid
18
5 / 5 / 12
14,921
678
22,009
21,497
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 4 / 7
14,546
661
11,560
19,195
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
DanzaburouAphroditeZeusCu ChulainnChaac

VS

Bans
TsukuyomiNeithAnubisArtemisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Serkish
Medusa
15
1 / 11 / 9
13,074
594
14,042
21,185
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
lil death b0y
Sylvanus
16
3 / 3 / 5
12,841
584
11,962
23,126
40,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
tavillo2409
Discordia
19
9 / 7 / 3
15,178
690
22,039
16,385
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
20
Kills
13
13
Deaths
21
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Cupid
Groupbeef
Cupid
5
5
12
2.2
W
6
4
7
2.38
L
Medusa
Serkish
Medusa
1
11
9
0.5
L
Sylvanus
lil death b0y
Sylvanus
3
3
5
1.83
L
Discordia
tavillo2409
Discordia
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
48,043
61,713
Taken
60,696
33,930
Mitigated
57,291
23,740
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,979
9,045
1,738
4,497
21,021
19,205
574
11,210
9,811
0
48,606
W
Cupid
Groupbeef
Cupid
22,009
15,594
71
9,110
21,497
8,283
3,001
11,558
9,939
0
82,680
W
11,560
661
1,122
7,202
19,195
6,442
0
11,292
7,903
91,082
0
L
Medusa
Serkish
Medusa
14,042
6,150
0
2,414
21,185
9,233
336
5,110
16,075
0
55,534
L
Sylvanus
lil death b0y
Sylvanus
11,962
1,695
3,578
7,612
23,126
40,522
644
4,943
18,183
39,884
0
L
Discordia
tavillo2409
Discordia
22,039
686
0
960
16,385
7,536
574
1,577
14,808
88,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
41,093
266
Minions Killed
225
0
Camps Cleared
0
1,170,544
Distance Traveled
1,067,913
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,982
681
59
3
0
407,385
2
W
Cupid
14,921
678
89
4
0
355,894
1
W
Ra
14,546
661
118
5
0
407,265
1
L
Medusa
13,074
594
71
3
0
339,656
1
L
Sylvanus
12,841
584
34
2
0
353,408
4
L
Discordia
15,178
690
120
5
0
374,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role