Player Matchup

Cthulhu
Cthulhu
CallMeIshmael134
Cthulhu
Level 109
God Stats
1W - 2L
1,700 SR
Queue Stats
8W - 15L
1,160 Elo+
Party 1
Anhur
Anhur
Q-_-505-_
Anhur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,713 Elo+
Solo
Hercules
Hercules
SnowValanche
Hercules
Level 125
God Stats
1W - 3L
1,434 SR
Queue Stats
10W - 18L
1,091 Elo+
Party 1
Scylla
Scylla
dookieblossom
Scylla
Level 122
God Stats
1W - 3L
1,166 SR
Queue Stats
18W - 24L
1,071 Elo+
Party 1
Sun Wukong
Sun Wukong
kazo14276
Sun Wukong
Level 78
God Stats
4W - 7L
1,609 SR
Queue Stats
170W - 175L
1,445 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,296 Elo+

VS

Team Averages
Level 74
1,548 SR
1,543 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AoTxInsane
Tiamat
Level 115
God Stats
3W - 1L
1,764 SR
Queue Stats
55W - 39L
1,550 Elo+
Solo
Sobek
Sobek
KAValier88
Sobek
Level 56
God Stats
13W - 14L
1,608 SR
Queue Stats
23W - 21L
1,750 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vengadores_XD
Tsukuyomi
Level 16
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
tAcOomx
Nox
Level 114
God Stats
21W - 24L
1,472 SR
Queue Stats
229W - 250L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
10,661
711
10,983
18,399
15,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Q-_-505-_
Anhur
18
9 / 5 / 10
12,937
862
16,469
18,914
7,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SnowValanche
Hercules
20
3 / 2 / 11
12,183
812
8,315
14,608
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 0 / 13
11,445
763
12,383
8,251
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
kazo14276
Sun Wukong
19
14 / 3 / 10
14,302
953
18,673
17,506
10,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 10 / 3
8,827
588
14,195
17,763
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
AoTxInsane
Tiamat
15
2 / 3 / 7
9,436
629
14,207
10,008
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
17
1 / 5 / 5
10,214
681
10,008
22,783
28,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tsukuyomi
Vengadores_XD
Tsukuyomi
16
1 / 6 / 6
9,633
642
10,585
13,230
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
17
7 / 6 / 1
12,032
802
8,747
14,914
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
30
Kills
11
11
Deaths
30
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
10
3
0.15
L
Tiamat
AoTxInsane
Tiamat
2
3
7
1.83
W
1
1
13
7.5
L
Sobek
1
5
5
0.7
W
Anhur
Q-_-505-_
Anhur
9
5
10
2.8
W
Hercules
SnowValanche
Hercules
3
2
11
4.25
L
Tsukuyomi
Vengadores_XD
Tsukuyomi
1
6
6
0.67
W
3
0
13
9.5
W
Sun Wukong
kazo14276
Sun Wukong
14
3
10
6.33
L
Nox
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,823
Damage
57,742
77,678
Taken
78,698
45,084
Mitigated
55,076
17,882
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,195
8,388
0
2,615
17,763
6,059
360
2,923
14,840
0
36,003
L
Tiamat
AoTxInsane
Tiamat
14,207
1,603
0
3,162
10,008
10,124
0
3,214
6,794
31,666
0
W
10,983
800
819
963
18,399
15,371
680
7,319
11,080
31,632
0
L
Sobek
10,008
857
0
6,324
22,783
28,071
0
7,722
15,061
30,852
0
W
Anhur
Q-_-505-_
Anhur
16,469
8,843
0
4,374
18,914
7,501
379
9,750
9,164
0
42,944
W
Hercules
SnowValanche
Hercules
8,315
1,491
0
4,641
14,608
8,334
2,128
5,462
9,146
0
47,328
L
Tsukuyomi
Vengadores_XD
Tsukuyomi
10,585
3,040
0
830
13,230
4,783
0
5,938
7,292
0
34,362
W
12,383
1,152
0
1,997
8,251
2,947
251
3,705
4,546
46,255
0
W
Sun Wukong
kazo14276
Sun Wukong
18,673
2,823
2,119
2,969
17,506
10,931
2,594
7,157
10,349
0
31,655
L
Nox
8,747
460
0
675
14,914
6,039
0
3,944
10,970
33,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,528
Gold Earned
50,142
329
Minions Killed
285
4
Camps Cleared
10
1,478,586
Distance Traveled
1,236,921
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,827
588
63
4
3
223,155
3
L
Tiamat
9,436
629
59
4
0
214,200
0
W
Cthulhu
10,661
711
50
3
0
319,268
0
L
Sobek
10,214
681
37
2
1
280,485
0
W
Anhur
12,937
862
62
4
1
253,281
0
W
Hercules
12,183
812
106
7
2
317,599
1
L
Tsukuyomi
9,633
642
53
4
5
265,140
2
W
Scylla
11,445
763
91
6
1
288,867
1
W
Sun Wukong
14,302
953
20
1
0
299,571
1
L
Nox
12,032
802
73
5
1
253,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role