Player Matchup

Izanami
Izanami
DANIL_SHADE
Izanami
Level 14
God Stats
9W - 2L
1,689 SR
Queue Stats
24W - 22L
1,294 Elo+
Party 1
Tiamat
Tiamat
FaiSeuR_De_Pluie
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Chronos
Chronos
Smart_-_Head
Chronos
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
22W - 18L
1,389 Elo+
Party 1
Arachne
Arachne
maxloeva59700
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Chaac
Chaac
vova_scrub279
Chaac
Level 6
God Stats
4W - 0L
1,689 SR
Queue Stats
7W - 7L
1,385 Elo+
Party 1
Team Averages
Level 11
1,576 SR
1,414 Elo+

VS

Team Averages
Level 21
1,542 SR
1,449 Elo+
Anhur
Anhur
OllieGodber
Anhur
Level 25
God Stats
2W - 2L
1,307 SR
Queue Stats
121W - 133L
1,483 Elo+
Party 4
Ymir
Ymir
PsySchur
Ymir
Level 24
God Stats
23W - 24L
1,487 SR
Queue Stats
148W - 171L
1,328 Elo+
Party 2
The Morrigan
The Morrigan
Tunnyb123
The Morrigan
Level 27
God Stats
0W - 1L
1,668 SR
Queue Stats
111W - 104L
1,509 Elo+
Party 4
Jormungandr
Jormungandr
alvisescappin
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Solo
Nemesis
Nemesis
delmar1985
Nemesis
Level 22
God Stats
7W - 4L
1,749 SR
Queue Stats
145W - 201L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DANIL_SHADE
Izanami
12
7 / 0 / 5
7,624
586
9,468
7,050
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 7 / 5
5,775
444
2,402
7,090
3,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Smart_-_Head
Chronos
10
4 / 2 / 3
6,564
505
3,973
9,930
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
11
2 / 6 / 1
6,810
524
3,000
8,028
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 6
6,350
488
5,208
8,263
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,801
523
5,610
8,450
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
10
3 / 4 / 5
6,299
485
6,309
9,965
6,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Tunnyb123
The Morrigan
10
2 / 3 / 3
6,080
468
6,507
7,026
2,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
alvisescappin
Jormungandr
6
0 / 2 / 1
4,740
365
1,879
3,501
1,565
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
delmar1985
Nemesis
10
4 / 4 / 0
6,356
489
5,424
8,680
2,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
15
Kills
14
18
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
DANIL_SHADE
Izanami
7
0
5
9.5
W
0
7
5
0.36
L
5
2
1
2.75
L
Ymir
3
4
5
1.38
W
Chronos
Smart_-_Head
Chronos
4
2
3
2.75
L
The Morrigan
Tunnyb123
The Morrigan
2
3
3
1.17
L
Jormungandr
alvisescappin
Jormungandr
0
2
1
0.25
L
Nemesis
delmar1985
Nemesis
4
4
0
1
W
Arachne
2
6
1
0.42
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
25,729
40,361
Taken
37,622
16,065
Mitigated
15,746
9,951
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DANIL_SHADE
Izanami
9,468
6,539
0
3,000
7,050
2,290
1,821
3,244
3,806
0
36,202
W
2,402
627
0
780
7,090
3,552
313
3,553
3,537
15,745
0
L
5,610
2,425
0
2,188
8,450
3,004
592
1,342
7,058
0
26,448
L
Ymir
6,309
1,423
0
250
9,965
6,051
0
1,670
8,186
22,959
0
W
Chronos
Smart_-_Head
Chronos
3,973
1,904
0
2,450
9,930
2,720
369
2,659
7,271
18,226
0
L
The Morrigan
Tunnyb123
The Morrigan
6,507
1,558
0
317
7,026
2,501
670
2,171
4,809
25,657
693
L
Jormungandr
alvisescappin
Jormungandr
1,879
692
0
0
3,501
1,565
0
0
3,351
8,460
0
L
Nemesis
delmar1985
Nemesis
5,424
3,074
0
1,488
8,680
2,625
0
1,192
7,442
0
31,004
W
Arachne
3,000
2,570
0
1,418
8,028
1,985
279
588
7,440
0
22,110
W
5,208
639
0
2,303
8,263
5,518
1,311
3,958
4,305
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
30,276
200
Minions Killed
185
0
Camps Cleared
0
1,163,986
Distance Traveled
1,017,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,624
586
72
6
0
206,573
2
W
Tiamat
5,775
444
28
2
0
222,459
0
L
Anhur
6,801
523
47
4
0
222,402
0
L
Ymir
6,299
485
29
2
0
247,349
2
W
Chronos
6,564
505
23
2
0
239,440
1
L
The Morrigan
6,080
468
53
4
0
229,807
0
L
Jormungandr
4,740
365
7
1
0
108,382
0
L
Nemesis
6,356
489
49
4
0
209,228
2
W
Arachne
6,810
524
46
4
0
226,263
1
W
Chaac
6,350
488
31
2
0
269,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role